mirror of
https://github.com/zeromq/libzmq.git
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232 lines
6.3 KiB
C++
232 lines
6.3 KiB
C++
/*
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Copyright (c) 2007-2009 FastMQ Inc.
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZSOCKETS_HPP_INCLUDED__
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#define __ZSOCKETS_HPP_INCLUDED__
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#include "zs.h"
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#include <assert.h>
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namespace zs
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{
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typedef zs_free_fn free_fn;
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enum message_type_t
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{
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message_data = 1 << 0,
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message_gap = 1 << ZS_GAP,
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message_delimiter = 1 << ZS_DELIMITER
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};
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// A message. Caution: Don't change the body of the message once you've
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// copied it - the behaviour is undefined. Don't change the body of the
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// received message either - other threads may be accessing it in parallel.
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class message_t : private zs_msg
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{
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friend class socket_t;
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public:
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// Creates message size_ bytes long.
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inline message_t (size_t size_ = 0)
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{
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int rc = zs_msg_init_size (this, size_);
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assert (rc == 0);
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}
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// Creates message from the supplied buffer. 0MQ takes care of
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// deallocating the buffer once it is not needed. The deallocation
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// function is supplied in ffn_ parameter. If ffn_ is NULL, no
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// deallocation happens - this is useful for sending static buffers.
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inline message_t (void *data_, size_t size_,
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free_fn *ffn_)
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{
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int rc = zs_msg_init_data (this, data_, size_, ffn_);
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assert (rc == 0);
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}
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// Destroys the message.
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inline ~message_t ()
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{
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int rc = zs_msg_close (this);
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assert (rc == 0);
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}
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// Destroys old content of the message and allocates buffer for the
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// new message body. Having this as a separate function allows user
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// to reuse once-allocated message for multiple times.
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inline void rebuild (size_t size_)
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{
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int rc = zs_msg_close (this);
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assert (rc == 0);
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rc = zs_msg_init_size (this, size_);
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assert (rc == 0);
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}
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// Same as above, however, the message is rebuilt from the supplied
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// buffer. See appropriate constructor for discussion of buffer
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// deallocation mechanism.
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inline void rebuild (void *data_, size_t size_, free_fn *ffn_)
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{
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int rc = zs_msg_close (this);
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assert (rc == 0);
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rc = zs_msg_init_data (this, data_, size_, ffn_);
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assert (rc == 0);
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}
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// Moves the message content from one message to the another. If the
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// destination message have contained data prior to the operation
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// these get deallocated. The source message will contain 0 bytes
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// of data after the operation.
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inline void move_to (message_t *msg_)
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{
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int rc = zs_msg_move (this, (zs_msg*) msg_);
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assert (rc == 0);
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}
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// Copies the message content from one message to the another. If the
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// destination message have contained data prior to the operation
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// these get deallocated.
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inline void copy_to (message_t *msg_)
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{
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int rc = zs_msg_copy (this, (zs_msg*) msg_);
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assert (rc == 0);
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}
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// Returns message type.
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inline message_type_t type ()
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{
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return (message_type_t) (1 << zs_msg_type (this));
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}
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// Returns pointer to message's data buffer.
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inline void *data ()
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{
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return zs_msg_data (this);
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}
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// Returns the size of message data buffer.
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inline size_t size ()
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{
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return zs_msg_size (this);
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}
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private:
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// Disable implicit message copying, so that users won't use shared
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// messages (less efficient) without being aware of the fact.
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message_t (const message_t&);
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void operator = (const message_t&);
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};
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class context_t
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{
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friend class socket_t;
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public:
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inline context_t (int app_threads_, int io_threads_)
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{
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ptr = zs_init (app_threads_, io_threads_);
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assert (ptr);
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}
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inline ~context_t ()
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{
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int rc = zs_term (ptr);
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assert (rc == 0);
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}
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private:
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void *ptr;
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// Disable copying.
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context_t (const context_t&);
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void operator = (const context_t&);
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};
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class socket_t
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{
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public:
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inline socket_t (context_t &context_, int type_ = 0)
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{
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ptr = zs_socket (context_.ptr, type_);
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assert (ptr);
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}
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inline ~socket_t ()
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{
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int rc = zs_close (ptr);
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assert (rc == 0);
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}
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inline void bind (const char *addr_, zs_opts *opts_ = NULL)
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{
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int rc = zs_bind (ptr, addr_, opts_);
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assert (rc == 0);
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}
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inline void connect (const char *addr_, zs_opts *opts_ = NULL)
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{
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int rc = zs_connect (ptr, addr_, opts_);
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assert (rc == 0);
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}
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inline void subscribe (const char *criteria_)
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{
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int rc = zs_subscribe (ptr, criteria_);
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assert (rc == 0);
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}
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inline void send (message_t &msg_, int flags_ = 0)
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{
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int rc = zs_send (ptr, &msg_, flags_);
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assert (rc == 0);
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}
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inline void flush ()
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{
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int rc = zs_flush (ptr);
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assert (rc == 0);
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}
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inline void recv (message_t *msg_, int flags_ = 0)
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{
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int rc = zs_recv (ptr, msg_, flags_);
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assert (rc == 0);
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}
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private:
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void *ptr;
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// Disable copying.
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socket_t (const socket_t&);
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void operator = (const socket_t&);
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};
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}
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#endif
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