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edb4ca1023
Solution: when a connection breaks and ZMQ_RECONNECT_IVL is set to -1, which means a reconnection will not be attempted, send a message from the I/O thread to the application thread to make the socket call term_endpoint, which is the equivalent of manually calling zmq_disconnect. This way subsequent zmq_connect call to the same endpoint will attempt again to do a connection. Otherwise, for some socket types like SUBs, those new connects will fail as the endpoint is recorded, despite the connection having been permanently closed. Add test cases to exercise this corner case with TCP and IPC.
189 lines
5.6 KiB
C++
189 lines
5.6 KiB
C++
/*
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Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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This file is part of libzmq, the ZeroMQ core engine in C++.
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_COMMAND_HPP_INCLUDED__
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#define __ZMQ_COMMAND_HPP_INCLUDED__
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#include <string>
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#include "stdint.hpp"
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namespace zmq
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{
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class object_t;
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class own_t;
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struct i_engine;
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class pipe_t;
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class socket_base_t;
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// This structure defines the commands that can be sent between threads.
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable: 4324) // C4324: alignment padding warnings
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__declspec(align(64))
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#endif
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struct command_t
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{
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// Object to process the command.
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zmq::object_t *destination;
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enum type_t
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{
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stop,
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plug,
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own,
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attach,
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bind,
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activate_read,
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activate_write,
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hiccup,
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pipe_term,
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pipe_term_ack,
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pipe_hwm,
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term_req,
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term,
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term_ack,
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term_endpoint,
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reap,
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reaped,
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inproc_connected,
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done
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} type;
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union args_t
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{
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// Sent to I/O thread to let it know that it should
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// terminate itself.
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struct {
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} stop;
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// Sent to I/O object to make it register with its I/O thread.
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struct {
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} plug;
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// Sent to socket to let it know about the newly created object.
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struct {
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zmq::own_t *object;
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} own;
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// Attach the engine to the session. If engine is NULL, it informs
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// session that the connection have failed.
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struct {
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struct i_engine *engine;
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} attach;
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// Sent from session to socket to establish pipe(s) between them.
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// Caller have used inc_seqnum beforehand sending the command.
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struct {
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zmq::pipe_t *pipe;
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} bind;
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// Sent by pipe writer to inform dormant pipe reader that there
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// are messages in the pipe.
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struct {
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} activate_read;
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// Sent by pipe reader to inform pipe writer about how many
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// messages it has read so far.
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struct {
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uint64_t msgs_read;
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} activate_write;
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// Sent by pipe reader to writer after creating a new inpipe.
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// The parameter is actually of type pipe_t::upipe_t, however,
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// its definition is private so we'll have to do with void*.
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struct {
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void *pipe;
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} hiccup;
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// Sent by pipe reader to pipe writer to ask it to terminate
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// its end of the pipe.
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struct {
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} pipe_term;
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// Pipe writer acknowledges pipe_term command.
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struct {
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} pipe_term_ack;
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// Sent by one of pipe to another part for modify hwm
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struct {
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int inhwm;
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int outhwm;
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} pipe_hwm;
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// Sent by I/O object ot the socket to request the shutdown of
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// the I/O object.
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struct {
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zmq::own_t *object;
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} term_req;
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// Sent by socket to I/O object to start its shutdown.
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struct {
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int linger;
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} term;
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// Sent by I/O object to the socket to acknowledge it has
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// shut down.
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struct {
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} term_ack;
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// Sent by session_base (I/O thread) to socket (application thread)
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// to ask to disconnect the endpoint.
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struct {
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std::string *endpoint;
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} term_endpoint;
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// Transfers the ownership of the closed socket
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// to the reaper thread.
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struct {
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zmq::socket_base_t *socket;
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} reap;
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// Closed socket notifies the reaper that it's already deallocated.
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struct {
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} reaped;
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// Sent by reaper thread to the term thread when all the sockets
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// are successfully deallocated.
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struct {
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} done;
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} args;
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#ifdef _MSC_VER
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};
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#pragma warning(pop)
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#else
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} __attribute__((aligned(64)));
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#endif
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}
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#endif
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