mirror of
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175 lines
6.4 KiB
C++
175 lines
6.4 KiB
C++
/*
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Copyright (c) 2007-2010 iMatix Corporation
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_SOCKET_BASE_HPP_INCLUDED__
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#define __ZMQ_SOCKET_BASE_HPP_INCLUDED__
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#include <set>
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#include <map>
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#include <vector>
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#include "../bindings/c/zmq.h"
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#include "i_endpoint.hpp"
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#include "object.hpp"
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#include "yarray_item.hpp"
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#include "mutex.hpp"
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#include "options.hpp"
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#include "stdint.hpp"
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#include "atomic_counter.hpp"
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#include "stdint.hpp"
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#include "blob.hpp"
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namespace zmq
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{
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class socket_base_t :
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public object_t, public i_endpoint, public yarray_item_t
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{
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public:
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socket_base_t (class app_thread_t *parent_);
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// Interface for communication with the API layer.
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int setsockopt (int option_, const void *optval_,
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size_t optvallen_);
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int bind (const char *addr_);
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int connect (const char *addr_);
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int send (zmq_msg_t *msg_, int flags_);
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int flush ();
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int recv (zmq_msg_t *msg_, int flags_);
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int close ();
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// When another owned object wants to send command to this object
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// it calls this function to let it know it should not shut down
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// before the command is delivered.
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void inc_seqnum ();
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// This function is used by the polling mechanism to determine
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// whether the socket belongs to the application thread the poll
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// is called from.
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class app_thread_t *get_thread ();
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// These functions are used by the polling mechanism to determine
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// which events are to be reported from this socket.
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bool has_in ();
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bool has_out ();
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// The list of sessions cannot be accessed via inter-thread
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// commands as it is unacceptable to wait for the completion of the
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// action till user application yields control of the application
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// thread to 0MQ. Locking is used instead.
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// There are two distinct types of sessions: those identified by name
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// and those identified by ordinal number. Thus two sets of session
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// management functions.
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bool register_session (const blob_t &peer_identity_,
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class session_t *session_);
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void unregister_session (const blob_t &peer_identity_);
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class session_t *find_session (const blob_t &peer_identity_);
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uint64_t register_session (class session_t *session_);
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void unregister_session (uint64_t ordinal_);
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class session_t *find_session (uint64_t ordinal_);
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// i_endpoint interface implementation.
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void attach_pipes (class reader_t *inpipe_, class writer_t *outpipe_,
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const blob_t &peer_identity_);
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void detach_inpipe (class reader_t *pipe_);
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void detach_outpipe (class writer_t *pipe_);
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void kill (class reader_t *pipe_);
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void revive (class reader_t *pipe_);
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protected:
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// Destructor is protected. Socket is closed using 'close' function.
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virtual ~socket_base_t ();
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// Pipe management is done by individual socket types.
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virtual void xattach_pipes (class reader_t *inpipe_,
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class writer_t *outpipe_, const blob_t &peer_identity_) = 0;
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virtual void xdetach_inpipe (class reader_t *pipe_) = 0;
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virtual void xdetach_outpipe (class writer_t *pipe_) = 0;
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virtual void xkill (class reader_t *pipe_) = 0;
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virtual void xrevive (class reader_t *pipe_) = 0;
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// Actual algorithms are to be defined by individual socket types.
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virtual int xsetsockopt (int option_, const void *optval_,
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size_t optvallen_) = 0;
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virtual int xsend (zmq_msg_t *msg_, int options_) = 0;
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virtual int xflush () = 0;
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virtual int xrecv (zmq_msg_t *msg_, int options_) = 0;
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virtual bool xhas_in () = 0;
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virtual bool xhas_out () = 0;
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// Socket options.
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options_t options;
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private:
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// Handlers for incoming commands.
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void process_own (class owned_t *object_);
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void process_bind (class reader_t *in_pipe_, class writer_t *out_pipe_,
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const blob_t &peer_identity_);
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void process_term_req (class owned_t *object_);
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void process_term_ack ();
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void process_seqnum ();
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// List of all I/O objects owned by this socket. The socket is
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// responsible for deallocating them before it quits.
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typedef std::set <class owned_t*> io_objects_t;
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io_objects_t io_objects;
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// Number of I/O objects that were already asked to terminate
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// but haven't acknowledged it yet.
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int pending_term_acks;
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// Number of messages received since last command processing.
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int ticks;
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// Application thread the socket lives in.
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class app_thread_t *app_thread;
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// If true, socket is already shutting down. No new work should be
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// started.
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bool shutting_down;
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// Sequence number of the last command sent to this object.
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atomic_counter_t sent_seqnum;
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// Sequence number of the last command processed by this object.
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uint64_t processed_seqnum;
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// Lists of existing sessions. This lists are never referenced from
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// within the socket, instead they are used by I/O objects owned by
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// the socket. As those objects can live in different threads,
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// the access is synchronised by mutex.
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typedef std::map <blob_t, session_t*> named_sessions_t;
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named_sessions_t named_sessions;
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typedef std::map <uint64_t, session_t*> unnamed_sessions_t;
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unnamed_sessions_t unnamed_sessions;
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uint64_t next_ordinal;
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mutex_t sessions_sync;
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socket_base_t (const socket_base_t&);
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void operator = (const socket_base_t&);
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};
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}
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#endif
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