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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/*
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Copyright (c) 2007-2010 iMatix Corporation
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_I_INOUT_HPP_INCLUDED__
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#define __ZMQ_I_INOUT_HPP_INCLUDED__
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#include "../bindings/c/zmq.h"
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#include "stdint.hpp"
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namespace zmq
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{
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struct i_inout
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{
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virtual ~i_inout () {}
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// Engine asks to get a message to send to the network.
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virtual bool read (::zmq_msg_t *msg_) = 0;
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// Engine sends the incoming message further on downstream.
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virtual bool write (::zmq_msg_t *msg_) = 0;
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// Flush all the previously written messages downstream.
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virtual void flush () = 0;
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// Drop all the references to the engine. The parameter is the object
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// to use to reconnect. If reconnection is not required, the argument
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// is set to NULL.
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virtual void detach (class owned_t *reconnecter_) = 0;
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// Returns least loaded I/O thread.
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virtual class io_thread_t *get_io_thread () = 0;
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// Return pointer to the owning socket.
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virtual class socket_base_t *get_owner () = 0;
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// Return ordinal number of the session.
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virtual uint64_t get_ordinal () = 0;
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};
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}
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#endif
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