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a539b0c6e8
Solution: update to 2016
172 lines
5.1 KiB
C++
172 lines
5.1 KiB
C++
/*
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Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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This file is part of libzmq, the ZeroMQ core engine in C++.
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_COMMAND_HPP_INCLUDED__
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#define __ZMQ_COMMAND_HPP_INCLUDED__
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#include "stdint.hpp"
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namespace zmq
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{
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class object_t;
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class own_t;
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struct i_engine;
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class pipe_t;
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class socket_base_t;
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// This structure defines the commands that can be sent between threads.
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#ifdef _MSC_VER
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__declspec(align(64)) struct command_t
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#else
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struct command_t
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#endif
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{
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// Object to process the command.
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zmq::object_t *destination;
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enum type_t
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{
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stop,
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plug,
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own,
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attach,
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bind,
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activate_read,
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activate_write,
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hiccup,
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pipe_term,
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pipe_term_ack,
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term_req,
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term,
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term_ack,
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reap,
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reaped,
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inproc_connected,
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done
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} type;
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union args_t
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{
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// Sent to I/O thread to let it know that it should
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// terminate itself.
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struct {
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} stop;
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// Sent to I/O object to make it register with its I/O thread.
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struct {
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} plug;
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// Sent to socket to let it know about the newly created object.
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struct {
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zmq::own_t *object;
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} own;
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// Attach the engine to the session. If engine is NULL, it informs
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// session that the connection have failed.
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struct {
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struct i_engine *engine;
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} attach;
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// Sent from session to socket to establish pipe(s) between them.
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// Caller have used inc_seqnum beforehand sending the command.
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struct {
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zmq::pipe_t *pipe;
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} bind;
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// Sent by pipe writer to inform dormant pipe reader that there
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// are messages in the pipe.
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struct {
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} activate_read;
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// Sent by pipe reader to inform pipe writer about how many
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// messages it has read so far.
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struct {
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uint64_t msgs_read;
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} activate_write;
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// Sent by pipe reader to writer after creating a new inpipe.
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// The parameter is actually of type pipe_t::upipe_t, however,
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// its definition is private so we'll have to do with void*.
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struct {
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void *pipe;
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} hiccup;
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// Sent by pipe reader to pipe writer to ask it to terminate
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// its end of the pipe.
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struct {
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} pipe_term;
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// Pipe writer acknowledges pipe_term command.
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struct {
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} pipe_term_ack;
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// Sent by I/O object ot the socket to request the shutdown of
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// the I/O object.
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struct {
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zmq::own_t *object;
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} term_req;
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// Sent by socket to I/O object to start its shutdown.
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struct {
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int linger;
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} term;
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// Sent by I/O object to the socket to acknowledge it has
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// shut down.
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struct {
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} term_ack;
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// Transfers the ownership of the closed socket
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// to the reaper thread.
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struct {
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zmq::socket_base_t *socket;
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} reap;
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// Closed socket notifies the reaper that it's already deallocated.
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struct {
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} reaped;
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// Sent by reaper thread to the term thread when all the sockets
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// are successfully deallocated.
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struct {
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} done;
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} args;
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#ifdef _MSC_VER
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};
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#else
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} __attribute__((aligned(64)));
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#endif
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}
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#endif
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