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89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
/*
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Copyright (c) 2007-2010 iMatix Corporation
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_APP_THREAD_HPP_INCLUDED__
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#define __ZMQ_APP_THREAD_HPP_INCLUDED__
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#include <vector>
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#include "stdint.hpp"
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#include "object.hpp"
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#include "yarray.hpp"
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namespace zmq
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{
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class app_thread_t : public object_t
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{
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public:
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app_thread_t (class dispatcher_t *dispatcher_, int thread_slot_,
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int flags_);
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~app_thread_t ();
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// Interrupt blocking call if the app thread is stuck in one.
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// This function is is called from a different thread!
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void stop ();
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// Returns signaler associated with this application thread.
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struct i_signaler *get_signaler ();
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// Processes commands sent to this thread (if any). If 'block' is
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// set to true, returns only after at least one command was processed.
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// If throttle argument is true, commands are processed at most once
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// in a predefined time period. The function returns false is the
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// associated context was terminated, true otherwise.
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bool process_commands (bool block_, bool throttle_);
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// Create a socket of a specified type.
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class socket_base_t *create_socket (int type_);
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// Unregister the socket from the app_thread (called by socket itself).
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void remove_socket (class socket_base_t *socket_);
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// Returns true is the associated context was already terminated.
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bool is_terminated ();
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private:
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// Command handlers.
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void process_stop ();
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// All the sockets created from this application thread.
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typedef yarray_t <socket_base_t> sockets_t;
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sockets_t sockets;
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// App thread's signaler object.
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struct i_signaler *signaler;
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// Timestamp of when commands were processed the last time.
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uint64_t last_processing_time;
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// If true, 'stop' command was already received.
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bool terminated;
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app_thread_t (const app_thread_t&);
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void operator = (const app_thread_t&);
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};
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}
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#endif
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