/* Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file This file is part of libzmq, the ZeroMQ core engine in C++. libzmq is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. As a special exception, the Contributors give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you must extend this exception to your version of the library. libzmq is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include "testutil.hpp" #include "testutil_unity.hpp" #include void setUp () { setup_test_context (); } void tearDown () { teardown_test_context (); } const int MAX_SENDS = 10000; enum TestType { BIND_FIRST, CONNECT_FIRST }; void test_defaults () { // Set up bind socket void *bind_socket = test_context_socket (ZMQ_PULL); TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a")); // Set up connect socket void *connect_socket = test_context_socket (ZMQ_PUSH); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a")); // Send until we block int send_count = 0; while (send_count < MAX_SENDS && zmq_send (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++send_count; msleep (SETTLE_TIME); // Now receive all sent messages int recv_count = 0; while (zmq_recv (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++recv_count; TEST_ASSERT_EQUAL_INT (send_count, recv_count); // Clean up test_context_socket_close (connect_socket); test_context_socket_close (bind_socket); // Default values are 1000 on send and 1000 one receive, so 2000 total TEST_ASSERT_EQUAL_INT (2000, send_count); } int count_msg (int send_hwm_, int recv_hwm_, TestType test_type_) { void *bind_socket; void *connect_socket; if (test_type_ == BIND_FIRST) { // Set up bind socket bind_socket = test_context_socket (ZMQ_PULL); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt ( bind_socket, ZMQ_RCVHWM, &recv_hwm_, sizeof (recv_hwm_))); TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a")); // Set up connect socket connect_socket = test_context_socket (ZMQ_PUSH); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt ( connect_socket, ZMQ_SNDHWM, &send_hwm_, sizeof (send_hwm_))); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a")); // we must wait for the connect to succeed here, unfortunately we don't // have monitoring events for inproc, so we just hope SETTLE_TIME suffices msleep (SETTLE_TIME); } else { // Set up connect socket connect_socket = test_context_socket (ZMQ_PUSH); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt ( connect_socket, ZMQ_SNDHWM, &send_hwm_, sizeof (send_hwm_))); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a")); // Set up bind socket bind_socket = test_context_socket (ZMQ_PULL); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt ( bind_socket, ZMQ_RCVHWM, &recv_hwm_, sizeof (recv_hwm_))); TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a")); } // Send until we block int send_count = 0; while (send_count < MAX_SENDS && zmq_send (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++send_count; // Now receive all sent messages int recv_count = 0; while (zmq_recv (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++recv_count; TEST_ASSERT_EQUAL_INT (send_count, recv_count); // Now it should be possible to send one more. send_string_expect_success (connect_socket, NULL, 0); // Consume the remaining message. recv_string_expect_success (bind_socket, NULL, 0); // Clean up test_context_socket_close (connect_socket); test_context_socket_close (bind_socket); return send_count; } int test_inproc_bind_first (int send_hwm_, int recv_hwm_) { return count_msg (send_hwm_, recv_hwm_, BIND_FIRST); } int test_inproc_connect_first (int send_hwm_, int recv_hwm_) { return count_msg (send_hwm_, recv_hwm_, CONNECT_FIRST); } int test_inproc_connect_and_close_first (int send_hwm_, int recv_hwm_) { // Set up connect socket void *connect_socket = test_context_socket (ZMQ_PUSH); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (connect_socket, ZMQ_SNDHWM, &send_hwm_, sizeof (send_hwm_))); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a")); // Send until we block int send_count = 0; while (send_count < MAX_SENDS && zmq_send (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++send_count; // Close connect test_context_socket_close (connect_socket); // Set up bind socket void *bind_socket = test_context_socket (ZMQ_PULL); TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (bind_socket, ZMQ_RCVHWM, &recv_hwm_, sizeof (recv_hwm_))); TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a")); // Now receive all sent messages int recv_count = 0; while (zmq_recv (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++recv_count; TEST_ASSERT_EQUAL_INT (send_count, recv_count); // Clean up test_context_socket_close (bind_socket); return send_count; } int test_inproc_bind_and_close_first (int send_hwm_, int /* recv_hwm */) { // Set up bind socket void *bind_socket = test_context_socket (ZMQ_PUSH); TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (bind_socket, ZMQ_SNDHWM, &send_hwm_, sizeof (send_hwm_))); TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a")); // Send until we block int send_count = 0; while (send_count < MAX_SENDS && zmq_send (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++send_count; // Close bind test_context_socket_close (bind_socket); /* TODO Can't currently do connect without then wiring up a bind as things hang, this needs top be fixed. // Set up connect socket void *connect_socket = test_context_socket (ZMQ_PULL); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (connect_socket, ZMQ_RCVHWM, &recv_hwm, sizeof (recv_hwm))); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a")); // Now receive all sent messages int recv_count = 0; while (zmq_recv (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0) ++recv_count; TEST_ASSERT_EQUAL_INT(send_count, recv_count); */ // Clean up //test_context_socket_close (connect_socket); return send_count; } void test_infinite_both_inproc_bind_first () { int count = test_inproc_bind_first (0, 0); TEST_ASSERT_EQUAL_INT (MAX_SENDS, count); } void test_infinite_both_inproc_connect_first () { int count = test_inproc_connect_first (0, 0); TEST_ASSERT_EQUAL_INT (MAX_SENDS, count); } void test_infinite_receive_inproc_bind_first () { int count = test_inproc_bind_first (1, 0); TEST_ASSERT_EQUAL_INT (MAX_SENDS, count); } void test_infinite_receive_inproc_connect_first () { int count = test_inproc_connect_first (1, 0); TEST_ASSERT_EQUAL_INT (MAX_SENDS, count); } void test_infinite_send_inproc_bind_first () { int count = test_inproc_bind_first (0, 1); TEST_ASSERT_EQUAL_INT (MAX_SENDS, count); } void test_infinite_send_inproc_connect_first () { int count = test_inproc_connect_first (0, 1); TEST_ASSERT_EQUAL_INT (MAX_SENDS, count); } void test_finite_both_bind_first () { // Send and recv buffers hwm 1, so total that can be queued is 2 int count = test_inproc_bind_first (1, 1); TEST_ASSERT_EQUAL_INT (2, count); } void test_finite_both_connect_first () { // Send and recv buffers hwm 1, so total that can be queued is 2 int count = test_inproc_connect_first (1, 1); TEST_ASSERT_EQUAL_INT (2, count); } void test_infinite_recv_connect_and_close_first () { // Send hwm of 1, send before bind so total that can be queued is 1 int count = test_inproc_connect_and_close_first (1, 0); TEST_ASSERT_EQUAL_INT (1, count); } void test_infinite_recv_bind_and_close_first () { // Send hwm of 1, send from bind side before connect so total that can be queued should be 1, // however currently all messages get thrown away before the connect. BUG? /*int count = */ test_inproc_bind_and_close_first (1, 0); // TEST_ASSERT_EQUAL_INT (1, count); } int main (void) { setup_test_environment (); UNITY_BEGIN (); RUN_TEST (test_defaults); RUN_TEST (test_infinite_both_inproc_bind_first); RUN_TEST (test_infinite_both_inproc_connect_first); RUN_TEST (test_infinite_receive_inproc_bind_first); RUN_TEST (test_infinite_receive_inproc_connect_first); RUN_TEST (test_infinite_send_inproc_bind_first); RUN_TEST (test_infinite_send_inproc_connect_first); RUN_TEST (test_finite_both_bind_first); RUN_TEST (test_finite_both_connect_first); RUN_TEST (test_infinite_recv_connect_and_close_first); RUN_TEST (test_infinite_recv_bind_and_close_first); return UNITY_END (); }