/* SPDX-License-Identifier: MPL-2.0 */ #include "testutil.hpp" #include "testutil_unity.hpp" SETUP_TEARDOWN_TESTCONTEXT void test (const char *address) { // Create a server void *server = test_context_socket (ZMQ_SERVER); // set server socket options TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (server, ZMQ_DISCONNECT_MSG, "D", 1)); // bind server TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (server, address)); // Create a client void *client = test_context_socket (ZMQ_CLIENT); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (client, ZMQ_HELLO_MSG, "H", 1)); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, address)); // Receive the hello message from client recv_string_expect_success (server, "H", 0); // Kill the client test_context_socket_close (client); // Receive the disconnect message recv_string_expect_success (server, "D", 0); // Clean up. test_context_socket_close (server); } void test_tcp () { test ("tcp://127.0.0.1:5569"); } void test_inproc () { test ("inproc://disconnect-msg"); } void test_inproc_disconnect () { const char *address = "inproc://disconnect-msg"; // Create a server void *server = test_context_socket (ZMQ_SERVER); // set server socket options TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (server, ZMQ_DISCONNECT_MSG, "D", 1)); // bind server TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (server, address)); // Create a client void *client = test_context_socket (ZMQ_CLIENT); TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (client, ZMQ_HELLO_MSG, "H", 1)); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, address)); // Receive the hello message from client recv_string_expect_success (server, "H", 0); // disconnect the client TEST_ASSERT_SUCCESS_ERRNO (zmq_disconnect (client, address)); // Receive the disconnect message recv_string_expect_success (server, "D", 0); // Clean up. test_context_socket_close (client); test_context_socket_close (server); } int main () { setup_test_environment (); UNITY_BEGIN (); RUN_TEST (test_tcp); RUN_TEST (test_inproc); RUN_TEST (test_inproc_disconnect); return UNITY_END (); }