There are three versions of monitor_event(), all taking
variadic arguments. The original code just has the first one
creating a va_list and passing that va_list variadically to
the second one... which creates a new va_list and passes it
variadically to the third one... and of course everything
blows up when we try to pull a non-va_list argument off the
stack.
The correct approach matches the C standard library's use
of printf/vprintf, scanf/vscanf, and so on. Once you make
a va_list, you must pass it only to functions which expect
a va_list parameter.
It didn't seem straightforward to use any of the existing process calls, so I have added a new command to command_t and friends called detach. This instructs the socket_base to remove the pipe from it's pipe list. The session base stores a copy of the outpipe, and will resend the bind command on reconnection. This should allow balancing again.
socket. Thus, it is shared between subsequent calls
to xs_recv (and xs_send). That in turn significantly
limits the number of invocations of getimeofday (or similar)
when timeouts are used and recv/send is called in a
tight loop.
* Implemented new ctx API (_new, _destroy, _get, _set)
* Removed 'typesafe' macros from zmq.h
* Added support for MAX_SOCKETS (was tied into change for #337)
* Created new man pages
We use a distinct context initialisation function to specify
all sockets derived therefrom will be thread safe.
However the inheritance is done exclusively in the C interface.
This is not really correct, but it is chosen to minimise
interference with the existing C++ code, including any
construct or other calls within the C++ code base.
Semantically the C++ code should be unchanged,
physically some data structures and extra methods are
provided by they're only used from the C binding.
1. Reorganise C API socket functions to eliminate bad practice
of public functions calling other public functions. This should
be done for msg's too but hasn't been in this patch.
2. Reorganise code in C API socket functions so that the
socket is cast on one line, the C++ function called on
the next with the result retained, then the result is returned.
This makes the code much simpler to read and also allows
pre- and post- call hooks to be inserted easily.
3. Insert pre- and post- call hooks which set and release
a mutex iff the thread_safe flag is on.
4. Add the thread_safe_flag to base_socket_t initialised to
false to preserve existing semantics. Add an accessor for
the flag, add a mutex, and add lock and unlock functions.
Note: as yet no code to actually set the flag.
With the introduction of subscription forwarding, the first message sent
on a PUB socket using a unidirectional transport (e.g. PGM) is always
lost due to the "subscribe to all" being done asynchronously.
This patch fixes the problem and also refactors the code to have a single
point where the "subscribe to all" is performed.
Signed-off-by: Martin Lucina <martin@lucina.net>
Older versions of gcc have problems with in-line forward declarations
when there's a naming conflict with a global symbol.
Signed-off-by: AJ Lewis <aj.lewis@quantum.com>
Expand the original patch to all such forward declarations.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
GENERIC allows to use 0MQ as a dumb networking framework.
It provides user with connect/disconnect notifications.
Also, each inbound message is labeled by ID of the connection
it originated from. Outbound messages should be labeled by
the ID of the connection to send them to.
To distinguish connect/disconnect notifications from common
messages, COMMAND flag was introduced.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
So far there was no distinction between message parts used by 0MQ
and message parts used by user. Now, the message parts used by 0MQ
are marked as 'LABEL'.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
So far, the pipe termination code was spread among socket type
classes, fair queuer, load balancer, etc. This patch moves
all the associated logic to a single place.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
So far, there was a pair of unidirectional pipes between a socket
and a session (or an inproc peer). This resulted in complex
problems with half-closed states and tracking which inpipe
corresponds to which outpipe.
This patch doesn't add any functionality in itself, but is
essential for further work on features like subscription
forwarding.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
This patch addresses serveral issues:
1. It gathers message related functionality scattered over whole
codebase into a single class.
2. It makes zmq_msg_t an opaque datatype. Internals of the class
don't pollute zmq.h header file.
3. zmq_msg_t size decreases from 48 to 32 bytes. That saves ~33%
of memory in scenarios with large amount of small messages.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Reaper thread destroys the socket asynchronously.
zmq_term() can be interrupted by a signal (EINTR).
zmq_socket() will return ETERM after zmq_term() was called.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
For historical reasons queue to transfer commands between
threads was called 'signaler'. Given that it was used to
pass commands rather than signals it was renamed to 'mailbox',
see Erlang mailboxes.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Threads were so far identified by integers called 'slots'.
This patch renames them to more comprehensible 'tid's (thread IDs).
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
1. ZMQ_LINGER option can be set/get
2. options are part of own_t base class rather than being declared
separately by individual objects
3. Linger option is propagated with "term" command so that the
newest value of it is used rather than the stored old one.
4. Session sets the linger timer if needed and terminates
as soon as it expires.
5. Corresponding documentation updated.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>