Until now, zmq_poll always allocates the poll items on the heap.
Now, small item sets, up to ZMQ_POLLITEMS_DFLT, are stack allocated
and only larger sets are allocated on the heap.
- Created a new option ZMQ_ROUTER_RAW_SOCK
- Added new raw_encoder and raw_decoder to receive and send messages in raw form to remote client
- Added test case file tests/test_raw_sock.cpp
o To create a raw router sock set the ZMQ_ROUTER_RAW_SOCK option
o ZMQ_MSGMORE flag is ignored for non-id messages
o To terminate a remote connection send id message followed by zero length data message
avoids warnings of the form:
warning: 'struct iovec' declared inside parameter list
warning: its scope is only this definition or declaration, which is probably not what you want
when building downstream projects
This patch, salvaged from a trainwreck accidental merge earlier, adds a
new sockopt, ZMQ_DELAY_ATTACH_ON_CONNECT which prevents a end point
being available to push messages to until it has fully connected, making
connect work more like bind. This also applies to reconnecting sockets,
which may cause message loss of in-queue messages, so it is sensible to
use this in conjunction with a low HWM and potentially an alternative
acknowledgement path.
Notes on most of the individual commits can be found the repository log.
This patch adds a sockopt ZMQ_DELAY_ATTACH_ON_CONNECT, which if set to 1 will attempt to preempt this behavior. It does this by extending the use of the session_base to include in the outbound as well as the inbound pipe, and only associates the pipe with the socket once it receives the connected callback via a process_attach message. This works, and a test has been added to show so, but may introduce unexpected complications. The shutdown logic in this class has become marginally more awkward because of this, requiring the session to serve as the sink for both pipes if shutdown occurs with a still-connecting pipe in place. It is also possible there could be issues around flushing the messages, but as I could not directly think how to create such an issue I have not written any code with regards to that.
The documentation has been updated to reflect the change, but please do check over the code and test and review.
Assign arbitrary number of filters that will be applied for each new TCP transport
connection on a listening socket.
If no filters applied, then TCP transport allows connections from any ip.
If at least one filter is applied then new connection source ip should be matched.
To clear all filters call zmq_setsockopt(socket, ZMQ_TCP_ACCEPT_FILTER, NULL, 0).
Filter is a null-terminated string with ipv6 or ipv4 CIDR.
For example:
localhost
127.0.0.1
mail.ru/24
::1
::1/128
3ffe:1::
3ffe:1::/56
Returns -1 if the filter couldn't be assigned(format error or ipv6 filter with ZMQ_IPV4ONLY set)
P.S.
The only thing that worries me is that I had to re-enable 'default assign by reference constructor/operator'
for 'tcp_address_t' (and for my inherited class tcp_address_mask_t) to store it in std::vector in 'options_t'...
* Implemented new ctx API (_new, _destroy, _get, _set)
* Removed 'typesafe' macros from zmq.h
* Added support for MAX_SOCKETS (was tied into change for #337)
* Created new man pages
* Added two new files: errno.hpp and errno.cpp. They are required to use errno functionality on WM.
* zmq.cpp, msg.h: removed inclusion of errno.h because it is included in zmq.h that is also included by .cpp.
* windows.hpp: process.h is included only for desktop builds.
* thread.cpp: on CE CreateThread is used instead of __beginthreadex
* socket_base.cpp, clock.cpp: on CE include cmnintrin.h instead on intrin.h
* signaler.cpp: on Windows should use special macro around event name (for unicode builds)
* err.hpp: make it include errno.hpp (my file) instead on errno.h when building for CE
* err.cpp: use FormatMessage when building for CE (because CE does not have ANSI API functions)
* zmq.h: do not include errno.h whe building for CE
* libzmq.vcproj: add tro new files
We have to use an incomplete type in the interface.
The definition of iovec is only in the implementation.
This appears to following existing practice in 0MQ.
It seems a bit flakey that zmq.h is not included in zmq.cpp,
which is normal practice to ensure the implementation matches
the specified interface. YMMV. I follow 0MQ style.
Also move iovec definition from implementation to interface.
Not clear to me at present if an incomplete type should
be used to avoid gratuitously including <sys/uio.h> in
the interface. The interface can't be used with this include.
We use a distinct context initialisation function to specify
all sockets derived therefrom will be thread safe.
However the inheritance is done exclusively in the C interface.
This is not really correct, but it is chosen to minimise
interference with the existing C++ code, including any
construct or other calls within the C++ code base.
Semantically the C++ code should be unchanged,
physically some data structures and extra methods are
provided by they're only used from the C binding.
The new function allows to retrieve options (flags)
from zmq_msg_t.
Signed-off-by: Chuck Remes <cremes@mac.com>
Renamed from zmq_msg_flags to zmq_getmsgopt
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
This version downgrade is done because of the previous refatoring.
It removed all the new features and reintroduced some of the old
ones (identities). Thus, it made trunk much closer to existing 3.0
branch than it used to be.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
zmq_msg_t being defined as unsigned char[32] could not be stored
in STL containers. Fixed by this commit.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
At this point option exists, is documented and can be set,
however, it has no effect.
Signed-off-by: Steven McCoy <steven.mccoy@miru.hk>
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Till now, message was silently dropped if it was sent to
a non-existent peer. Now, ECANTROUTE error is returned.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
GENERIC allows to use 0MQ as a dumb networking framework.
It provides user with connect/disconnect notifications.
Also, each inbound message is labeled by ID of the connection
it originated from. Outbound messages should be labeled by
the ID of the connection to send them to.
To distinguish connect/disconnect notifications from common
messages, COMMAND flag was introduced.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
The filtering is now done depending on the socket type. SUB socket
filters the messages (end-to-end filtering) while XSUB relies
on upstream nodes to do (imprefect) filtering.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
So far there was no distinction between message parts used by 0MQ
and message parts used by user. Now, the message parts used by 0MQ
are marked as 'LABEL'.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
This option is a performance tweak. In devices XSUB socket filters
the messages just to send them to XPUB socket which filters them
once more. Setting ZMQ_FILTER option to 0 allows to switch the
filtering in XSUB socket off.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
This patch addresses serveral issues:
1. It gathers message related functionality scattered over whole
codebase into a single class.
2. It makes zmq_msg_t an opaque datatype. Internals of the class
don't pollute zmq.h header file.
3. zmq_msg_t size decreases from 48 to 32 bytes. That saves ~33%
of memory in scenarios with large amount of small messages.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>