Compiling without warnings is a good goal, because it makes
new warnings (which probably indicate bugs) stand out rather
than getting lost in the spam.
My fixes fall into two categories:
- Adding (void) casts of unused parameters, where their
unusedness seems like a TODO (or in some cases a bug?).
- Removing parameter names altogether, where the function
is clearly a stub that will never use its parameters.
Should be no change in behavior.
Static analysis says:
src\zmq.cpp(489): error V220: Suspicious sequence of types castings: memsize -> 32-bit integer -> memsize. The value being casted: '* count_'.
src\zmq.cpp(510): error V127: An overflow of the 32-bit 'nread' variable is possible inside a long cycle which utilizes a memsize-type loop counter.
I've silenced the warning on line 489 and ignored the other.
But also, it looks to me like there's a serious bug here: The
out-parameter "count_" is never set to zero before we start
incrementing it. So its final value will always be between
1 and 2 times its initial value. The fix seems obvious.
Revert zmq_poll NULL poll items check to 2.2 behavior - let the poll items count filter out empty poll sets and not return a sometimes unexpected EFAULT error status
Copy logic from zmq.cpp into device.cpp for getting poll.h included.
Ensure that zmq.h is included *after* poll.h in both zmq.cpp and
device.cpp.
Signed-off-by: AJ Lewis <aj.lewis@quantum.com>
* Implemented new ctx API (_new, _destroy, _get, _set)
* Removed 'typesafe' macros from zmq.h
* Added support for MAX_SOCKETS (was tied into change for #337)
* Created new man pages
- reverted commit 941be8d2175332cb720f390f93d07a0870db8824.
- fixed zmq_device implementation for latest socket_base class
- added back zmq_device.3 man page
* Added two new files: errno.hpp and errno.cpp. They are required to use errno functionality on WM.
* zmq.cpp, msg.h: removed inclusion of errno.h because it is included in zmq.h that is also included by .cpp.
* windows.hpp: process.h is included only for desktop builds.
* thread.cpp: on CE CreateThread is used instead of __beginthreadex
* socket_base.cpp, clock.cpp: on CE include cmnintrin.h instead on intrin.h
* signaler.cpp: on Windows should use special macro around event name (for unicode builds)
* err.hpp: make it include errno.hpp (my file) instead on errno.h when building for CE
* err.cpp: use FormatMessage when building for CE (because CE does not have ANSI API functions)
* zmq.h: do not include errno.h whe building for CE
* libzmq.vcproj: add tro new files
We have to use an incomplete type in the interface.
The definition of iovec is only in the implementation.
This appears to following existing practice in 0MQ.
It seems a bit flakey that zmq.h is not included in zmq.cpp,
which is normal practice to ensure the implementation matches
the specified interface. YMMV. I follow 0MQ style.
Also move iovec definition from implementation to interface.
Not clear to me at present if an incomplete type should
be used to avoid gratuitously including <sys/uio.h> in
the interface. The interface can't be used with this include.
We use a distinct context initialisation function to specify
all sockets derived therefrom will be thread safe.
However the inheritance is done exclusively in the C interface.
This is not really correct, but it is chosen to minimise
interference with the existing C++ code, including any
construct or other calls within the C++ code base.
Semantically the C++ code should be unchanged,
physically some data structures and extra methods are
provided by they're only used from the C binding.
1. Reorganise C API socket functions to eliminate bad practice
of public functions calling other public functions. This should
be done for msg's too but hasn't been in this patch.
2. Reorganise code in C API socket functions so that the
socket is cast on one line, the C++ function called on
the next with the result retained, then the result is returned.
This makes the code much simpler to read and also allows
pre- and post- call hooks to be inserted easily.
3. Insert pre- and post- call hooks which set and release
a mutex iff the thread_safe flag is on.
4. Add the thread_safe_flag to base_socket_t initialised to
false to preserve existing semantics. Add an accessor for
the flag, add a mutex, and add lock and unlock functions.
Note: as yet no code to actually set the flag.
The new function allows to retrieve options (flags)
from zmq_msg_t.
Signed-off-by: Chuck Remes <cremes@mac.com>
Renamed from zmq_msg_flags to zmq_getmsgopt
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
This patch addresses serveral issues:
1. It gathers message related functionality scattered over whole
codebase into a single class.
2. It makes zmq_msg_t an opaque datatype. Internals of the class
don't pollute zmq.h header file.
3. zmq_msg_t size decreases from 48 to 32 bytes. That saves ~33%
of memory in scenarios with large amount of small messages.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>