mirror of
https://github.com/zeromq/libzmq.git
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I/O object hierarchy implemented
This commit is contained in:
142
src/zmq_init.cpp
142
src/zmq_init.cpp
@@ -20,24 +20,29 @@
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#include <string.h>
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#include "zmq_init.hpp"
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#include "transient_session.hpp"
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#include "named_session.hpp"
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#include "socket_base.hpp"
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#include "zmq_engine.hpp"
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#include "io_thread.hpp"
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#include "session.hpp"
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#include "uuid.hpp"
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#include "blob.hpp"
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#include "err.hpp"
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zmq::zmq_init_t::zmq_init_t (io_thread_t *parent_, socket_base_t *owner_,
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fd_t fd_, const options_t &options_, bool reconnect_,
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const char *protocol_, const char *address_, uint64_t session_ordinal_) :
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owned_t (parent_, owner_),
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zmq::zmq_init_t::zmq_init_t (io_thread_t *io_thread_,
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socket_base_t *socket_, session_t *session_, fd_t fd_,
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const options_t &options_) :
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own_t (io_thread_),
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sent (false),
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received (false),
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session_ordinal (session_ordinal_),
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options (options_)
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socket (socket_),
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session (session_),
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options (options_),
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io_thread (io_thread_)
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{
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// Create the engine object for this connection.
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engine = new (std::nothrow) zmq_engine_t (parent_, fd_, options,
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reconnect_, protocol_, address_);
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engine = new (std::nothrow) zmq_engine_t (fd_, options);
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zmq_assert (engine);
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}
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@@ -62,7 +67,7 @@ bool zmq::zmq_init_t::read (::zmq_msg_t *msg_)
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// If initialisation is done, pass the engine to the session and
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// destroy the init object.
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finalise ();
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finalise_initialisation ();
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return true;
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}
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@@ -99,44 +104,28 @@ void zmq::zmq_init_t::flush ()
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// If initialisation is done, pass the engine to the session and
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// destroy the init object.
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finalise ();
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finalise_initialisation ();
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}
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void zmq::zmq_init_t::detach (owned_t *reconnecter_)
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void zmq::zmq_init_t::detach ()
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{
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// This function is called by engine when disconnection occurs.
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// If required, launch the reconnecter.
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if (reconnecter_) {
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send_plug (reconnecter_);
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send_own (owner, reconnecter_);
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}
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// If there is an associated session, send it a null engine to let it know
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// that connection process was unsuccesful.
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if (session)
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send_attach (session, NULL, blob_t (), true);
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// The engine will destroy itself, so let's just drop the pointer here and
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// start termination of the init object.
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engine = NULL;
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term ();
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}
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zmq::io_thread_t *zmq::zmq_init_t::get_io_thread ()
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{
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return choose_io_thread (options.affinity);
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}
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class zmq::socket_base_t *zmq::zmq_init_t::get_owner ()
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{
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return owner;
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}
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uint64_t zmq::zmq_init_t::get_ordinal ()
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{
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return session_ordinal;
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terminate ();
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}
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void zmq::zmq_init_t::process_plug ()
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{
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zmq_assert (engine);
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engine->plug (this);
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engine->plug (io_thread, this);
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}
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void zmq::zmq_init_t::process_unplug ()
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@@ -145,51 +134,62 @@ void zmq::zmq_init_t::process_unplug ()
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engine->unplug ();
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}
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void zmq::zmq_init_t::finalise ()
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void zmq::zmq_init_t::finalise_initialisation ()
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{
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if (sent && received) {
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// Disconnect the engine from the init object.
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engine->unplug ();
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// If we know what session we belong to, it's easy, just send the
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// engine to that session and destroy the init object.
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if (session) {
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engine->unplug ();
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send_attach (session, engine, peer_identity, true);
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engine = NULL;
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terminate ();
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return;
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}
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session_t *session = NULL;
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// All the cases below are listener-based. Therefore we need the socket
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// reference so that new sessions can bind to that socket.
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zmq_assert (socket);
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// We have no associated session. If the peer has no identity we'll
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// create a transient session for the connection.
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if (peer_identity [0] == 0) {
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session = new (std::nothrow) transient_session_t (io_thread,
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socket, options);
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zmq_assert (session);
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launch_sibling (session);
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engine->unplug ();
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send_attach (session, engine, peer_identity, true);
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engine = NULL;
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terminate ();
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return;
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}
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// If we have the session ordinal, let's use it to find the session.
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// If it is not found, it means socket is already being shut down
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// and the session have been deallocated.
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// TODO: We should check whether the name of the peer haven't changed
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// upon reconnection.
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if (session_ordinal) {
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session = owner->find_session (session_ordinal);
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if (!session) {
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term ();
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return;
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}
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}
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else {
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// If the peer has a unique name, find the associated session.
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// If it does not exist, create it.
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zmq_assert (!peer_identity.empty ());
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session = owner->find_session (peer_identity);
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if (!session) {
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session = new (std::nothrow) session_t (
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choose_io_thread (options.affinity), owner, options,
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peer_identity);
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zmq_assert (session);
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send_plug (session);
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send_own (owner, session);
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// Reserve a sequence number for following 'attach' command.
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session->inc_seqnum ();
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}
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// Try to find the session corresponding to the peer's identity.
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// If found, send the engine to that session and destroy this object.
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// Note that session's seqnum is incremented by find_session rather
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// than by send_attach.
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session = socket->find_session (peer_identity);
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if (session) {
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engine->unplug ();
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send_attach (session, engine, peer_identity, false);
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engine = NULL;
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terminate ();
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return;
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}
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// No need to increment seqnum as it was already incremented above.
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send_attach (session, engine, peer_identity, false);
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// Destroy the init object.
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// There's no such named session. We have to create one.
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// TODO:
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zmq_assert (false);
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// session = new (std::nothrow) named_session_t (io_thread, socket,
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// options, peer_identity);
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zmq_assert (session);
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launch_sibling (session);
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engine->unplug ();
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send_attach (session, engine, peer_identity, true);
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engine = NULL;
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term ();
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terminate ();
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return;
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}
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}
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