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Resolve addresses in the calling thread on connect.
This allows us to actually report an error to the caller on resolve failure, rather than asserting later on in the io thread. Signed-off-by: Staffan Gimåker <staffan@spotify.com>
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@@ -36,6 +36,7 @@ namespace zmq
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class io_thread_t;
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class socket_base_t;
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struct i_engine;
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struct address_t;
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class session_base_t :
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public own_t,
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@@ -47,8 +48,7 @@ namespace zmq
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// Create a session of the particular type.
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static session_base_t *create (zmq::io_thread_t *io_thread_,
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bool connect_, zmq::socket_base_t *socket_,
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const options_t &options_, const char *protocol_,
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const char *address_);
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const options_t &options_, const address_t *addr_);
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// To be used once only, when creating the session.
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void attach_pipe (zmq::pipe_t *pipe_);
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@@ -69,8 +69,8 @@ namespace zmq
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session_base_t (zmq::io_thread_t *io_thread_, bool connect_,
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zmq::socket_base_t *socket_, const options_t &options_,
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const char *protocol_, const char *address_);
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~session_base_t ();
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const address_t *addr_);
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virtual ~session_base_t ();
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private:
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@@ -129,8 +129,7 @@ namespace zmq
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bool recv_identity;
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// Protocol and address to use when connecting.
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std::string protocol;
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std::string address;
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const address_t *addr;
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session_base_t (const session_base_t&);
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const session_base_t &operator = (const session_base_t&);
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