dispatcher renamed to context

This commit is contained in:
Martin Sustrik 2009-08-06 10:47:34 +02:00
parent 43fa72b7ee
commit b8b4acef4c
16 changed files with 77 additions and 78 deletions

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@ -8,10 +8,10 @@ libzmq_la_SOURCES = \
command.hpp \
config.hpp \
connecter.hpp \
context.hpp \
data_distributor.hpp \
decoder.hpp \
devpoll.hpp \
dispatcher.hpp \
dummy_aggregator.hpp \
dummy_distributor.hpp \
encoder.hpp \
@ -70,9 +70,9 @@ libzmq_la_SOURCES = \
zmq_tcp_engine.hpp \
app_thread.cpp \
connecter.cpp \
context.cpp \
data_distributor.cpp \
devpoll.hpp \
dispatcher.cpp \
dummy_aggregator.cpp \
dummy_distributor.cpp \
epoll.cpp \

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@ -26,7 +26,7 @@
#endif
#include "app_thread.hpp"
#include "dispatcher.hpp"
#include "context.hpp"
#include "err.hpp"
#include "session.hpp"
#include "pipe.hpp"
@ -51,8 +51,8 @@
#define ZMQ_DELAY_COMMANDS
#endif
zmq::app_thread_t::app_thread_t (dispatcher_t *dispatcher_, int thread_slot_) :
object_t (dispatcher_, thread_slot_),
zmq::app_thread_t::app_thread_t (context_t *context_, int thread_slot_) :
object_t (context_, thread_slot_),
tid (0),
last_processing_time (0)
{
@ -213,7 +213,7 @@ void zmq::app_thread_t::process_commands (bool block_)
for (int i = 0; i != thread_slot_count (); i++) {
if (signals & (ypollset_t::signals_t (1) << i)) {
command_t cmd;
while (dispatcher->read (i, get_thread_slot (), &cmd))
while (context->read (i, get_thread_slot (), &cmd))
cmd.destination->process_command (cmd);
}
}

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@ -34,7 +34,7 @@ namespace zmq
{
public:
app_thread_t (class dispatcher_t *dispatcher_, int thread_slot_);
app_thread_t (class context_t *context_, int thread_slot_);
// To be called when the whole infrastrucure is being closed.
void shutdown ();
@ -47,7 +47,7 @@ namespace zmq
struct i_api *create_socket (int type_);
// Nota bene: The following two functions are accessed from different
// threads. The caller (dispatcher) is responsible for synchronisation
// threads. The caller (context) is responsible for synchronisation
// of accesses.
// Returns true is current thread is associated with the app thread.

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@ -19,7 +19,7 @@
#include "../include/zmq.h"
#include "dispatcher.hpp"
#include "context.hpp"
#include "app_thread.hpp"
#include "io_thread.hpp"
#include "platform.hpp"
@ -34,7 +34,7 @@
#include "windows.h"
#endif
zmq::dispatcher_t::dispatcher_t (int app_threads_, int io_threads_)
zmq::context_t::context_t (int app_threads_, int io_threads_)
{
#ifdef ZMQ_HAVE_WINDOWS
// Intialise Windows sockets. Note that WSAStartup can be called multiple
@ -72,12 +72,12 @@ zmq::dispatcher_t::dispatcher_t (int app_threads_, int io_threads_)
io_threads [i]->start ();
}
void zmq::dispatcher_t::shutdown ()
void zmq::context_t::shutdown ()
{
delete this;
}
zmq::dispatcher_t::~dispatcher_t ()
zmq::context_t::~context_t ()
{
// Ask I/O threads to terminate.
for (io_threads_t::size_type i = 0; i != io_threads.size (); i++)
@ -110,12 +110,12 @@ zmq::dispatcher_t::~dispatcher_t ()
#endif
}
int zmq::dispatcher_t::thread_slot_count ()
int zmq::context_t::thread_slot_count ()
{
return signalers.size ();
}
zmq::i_api *zmq::dispatcher_t::create_socket (int type_)
zmq::i_api *zmq::context_t::create_socket (int type_)
{
threads_sync.lock ();
app_thread_t *thread = choose_app_thread ();
@ -128,14 +128,14 @@ zmq::i_api *zmq::dispatcher_t::create_socket (int type_)
return s;
}
zmq::app_thread_t *zmq::dispatcher_t::choose_app_thread ()
zmq::app_thread_t *zmq::context_t::choose_app_thread ()
{
// Check whether thread ID is already assigned. If so, return it.
for (app_threads_t::size_type i = 0; i != app_threads.size (); i++)
if (app_threads [i]->is_current ())
return app_threads [i];
// Check whether there's an unused thread slot in the dispatcher.
// Check whether there's an unused thread slot in the cotext.
for (app_threads_t::size_type i = 0; i != app_threads.size (); i++)
if (app_threads [i]->make_current ())
return app_threads [i];
@ -145,7 +145,7 @@ zmq::app_thread_t *zmq::dispatcher_t::choose_app_thread ()
return NULL;
}
zmq::io_thread_t *zmq::dispatcher_t::choose_io_thread (uint64_t taskset_)
zmq::io_thread_t *zmq::context_t::choose_io_thread (uint64_t taskset_)
{
zmq_assert (io_threads.size () > 0);
@ -165,7 +165,7 @@ zmq::io_thread_t *zmq::dispatcher_t::choose_io_thread (uint64_t taskset_)
return io_threads [result];
}
void zmq::dispatcher_t::create_pipe (object_t *reader_parent_,
void zmq::context_t::create_pipe (object_t *reader_parent_,
object_t *writer_parent_, uint64_t hwm_, uint64_t lwm_,
pipe_reader_t **reader_, pipe_writer_t **writer_)
{
@ -191,7 +191,7 @@ void zmq::dispatcher_t::create_pipe (object_t *reader_parent_,
*writer_ = writer;
}
void zmq::dispatcher_t::destroy_pipe (pipe_t *pipe_)
void zmq::context_t::destroy_pipe (pipe_t *pipe_)
{
// Remove the pipe from the repository.
pipe_info_t info;
@ -209,7 +209,7 @@ void zmq::dispatcher_t::destroy_pipe (pipe_t *pipe_)
delete info.writer;
}
int zmq::dispatcher_t::register_inproc_endpoint (const char *endpoint_,
int zmq::context_t::register_inproc_endpoint (const char *endpoint_,
session_t *session_)
{
inproc_endpoint_sync.lock ();
@ -227,7 +227,7 @@ int zmq::dispatcher_t::register_inproc_endpoint (const char *endpoint_,
return 0;
}
zmq::object_t *zmq::dispatcher_t::get_inproc_endpoint (const char *endpoint_)
zmq::object_t *zmq::context_t::get_inproc_endpoint (const char *endpoint_)
{
inproc_endpoint_sync.lock ();
inproc_endpoints_t::iterator it = inproc_endpoints.find (endpoint_);
@ -245,7 +245,7 @@ zmq::object_t *zmq::dispatcher_t::get_inproc_endpoint (const char *endpoint_)
return session;
}
void zmq::dispatcher_t::unregister_inproc_endpoints (session_t *session_)
void zmq::context_t::unregister_inproc_endpoints (session_t *session_)
{
inproc_endpoint_sync.lock ();

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@ -17,8 +17,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_DISPATCHER_HPP_INCLUDED__
#define __ZMQ_DISPATCHER_HPP_INCLUDED__
#ifndef __ZMQ_CONTEXT_HPP_INCLUDED__
#define __ZMQ_CONTEXT_HPP_INCLUDED__
#include <vector>
#include <map>
@ -37,19 +37,19 @@ namespace zmq
// Dispatcher implements bidirectional thread-safe passing of commands
// between N threads. It consists of a ypipes to pass commands and
// signalers to wake up the receiver thread when new commands are
// available. Note that dispatcher is inefficient for passing messages
// available. Note that context is inefficient for passing messages
// within a thread (sender thread = receiver thread). The optimisation is
// not part of the class and should be implemented by individual threads
// (presumably by calling the command handling function directly).
class dispatcher_t
class context_t
{
public:
// Create the dispatcher object. Matrix of pipes to communicate between
// Create the context object. Matrix of pipes to communicate between
// each socket and each I/O thread is created along with appropriate
// signalers.
dispatcher_t (int app_threads_, int io_threads_);
context_t (int app_threads_, int io_threads_);
// To be called to terminate the whole infrastructure (zmq_term).
void shutdown ();
@ -57,12 +57,12 @@ namespace zmq
// Create a socket engine.
struct i_api *create_socket (int type_);
// Returns number of thread slots in the dispatcher. To be used by
// Returns number of thread slots in the context. To be used by
// individual threads to find out how many distinct signals can be
// received.
int thread_slot_count ();
// Write command to the dispatcher.
// Send command from the source to the destination.
inline void write (int source_, int destination_,
const command_t &command_)
{
@ -73,7 +73,7 @@ namespace zmq
signalers [destination_]->signal (source_);
}
// Read command from the dispatcher. Returns false if there is no
// Receive command from the source. Returns false if there is no
// command available.
inline bool read (int source_, int destination_, command_t *command_)
{
@ -110,7 +110,7 @@ namespace zmq
private:
// Clean-up.
~dispatcher_t ();
~context_t ();
// Returns the app thread associated with the current thread.
// NULL if we are out of app thread slots.
@ -160,8 +160,8 @@ namespace zmq
// of inproc endpoints.
mutex_t inproc_endpoint_sync;
dispatcher_t (const dispatcher_t&);
void operator = (const dispatcher_t&);
context_t (const context_t&);
void operator = (const context_t&);
};
}

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@ -29,13 +29,13 @@
#include "select.hpp"
#include "devpoll.hpp"
#include "kqueue.hpp"
#include "dispatcher.hpp"
#include "context.hpp"
#include "session.hpp"
#include "simple_semaphore.hpp"
#include "session.hpp"
zmq::io_thread_t::io_thread_t (dispatcher_t *dispatcher_, int thread_slot_) :
object_t (dispatcher_, thread_slot_)
zmq::io_thread_t::io_thread_t (context_t *context_, int thread_slot_) :
object_t (context_, thread_slot_)
{
#if defined ZMQ_FORCE_SELECT
poller = new select_t;
@ -131,7 +131,7 @@ void zmq::io_thread_t::in_event ()
// Read all the commands from particular thread.
command_t cmd;
while (dispatcher->read (source_thread_slot, thread_slot, &cmd))
while (context->read (source_thread_slot, thread_slot, &cmd))
cmd.destination->process_command (cmd);
}
}

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@ -38,7 +38,7 @@ namespace zmq
{
public:
io_thread_t (class dispatcher_t *dispatcher_, int thread_slot_);
io_thread_t (class context_t *context_, int thread_slot_);
// Launch the physical thread.
void start ();

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@ -18,7 +18,7 @@
*/
#include "object.hpp"
#include "dispatcher.hpp"
#include "context.hpp"
#include "err.hpp"
#include "pipe_reader.hpp"
#include "pipe_writer.hpp"
@ -27,14 +27,14 @@
#include "simple_semaphore.hpp"
#include "i_engine.hpp"
zmq::object_t::object_t (dispatcher_t *dispatcher_, int thread_slot_) :
dispatcher (dispatcher_),
zmq::object_t::object_t (context_t *context_, int thread_slot_) :
context (context_),
thread_slot (thread_slot_)
{
}
zmq::object_t::object_t (object_t *parent_) :
dispatcher (parent_->dispatcher),
context (parent_->context),
thread_slot (parent_->thread_slot)
{
}
@ -45,7 +45,7 @@ zmq::object_t::~object_t ()
int zmq::object_t::thread_slot_count ()
{
return dispatcher->thread_slot_count ();
return context->thread_slot_count ();
}
int zmq::object_t::get_thread_slot ()
@ -107,34 +107,34 @@ void zmq::object_t::create_pipe (object_t *reader_parent_,
object_t *writer_parent_, uint64_t hwm_, uint64_t lwm_,
pipe_reader_t **reader_, pipe_writer_t **writer_)
{
dispatcher->create_pipe (reader_parent_, writer_parent_, hwm_, lwm_,
context->create_pipe (reader_parent_, writer_parent_, hwm_, lwm_,
reader_, writer_);
}
void zmq::object_t::destroy_pipe (pipe_t *pipe_)
{
dispatcher->destroy_pipe (pipe_);
context->destroy_pipe (pipe_);
}
int zmq::object_t::register_inproc_endpoint (const char *endpoint_,
session_t *session_)
{
return dispatcher->register_inproc_endpoint (endpoint_, session_);
return context->register_inproc_endpoint (endpoint_, session_);
}
zmq::object_t *zmq::object_t::get_inproc_endpoint (const char *endpoint_)
{
return dispatcher->get_inproc_endpoint (endpoint_);
return context->get_inproc_endpoint (endpoint_);
}
void zmq::object_t::unregister_inproc_endpoints (session_t *session_)
{
dispatcher->unregister_inproc_endpoints (session_);
context->unregister_inproc_endpoints (session_);
}
zmq::io_thread_t *zmq::object_t::choose_io_thread (uint64_t taskset_)
{
return dispatcher->choose_io_thread (taskset_);
return context->choose_io_thread (taskset_);
}
void zmq::object_t::send_stop ()
@ -144,7 +144,7 @@ void zmq::object_t::send_stop ()
command_t cmd;
cmd.destination = this;
cmd.type = command_t::stop;
dispatcher->write (thread_slot, thread_slot, cmd);
context->write (thread_slot, thread_slot, cmd);
}
void zmq::object_t::send_bind (object_t *destination_, pipe_reader_t *reader_,
@ -289,6 +289,6 @@ void zmq::object_t::send_command (command_t &cmd_)
if (destination_thread_slot == thread_slot)
cmd_.destination->process_command (cmd_);
else
dispatcher->write (thread_slot, destination_thread_slot, cmd_);
context->write (thread_slot, destination_thread_slot, cmd_);
}

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@ -32,7 +32,7 @@ namespace zmq
{
public:
object_t (class dispatcher_t *dispatcher_, int thread_slot_);
object_t (class context_t *context_, int thread_slot_);
object_t (object_t *parent_);
~object_t ();
@ -42,7 +42,7 @@ namespace zmq
protected:
// Derived object can use following functions to interact with
// global repositories. See dispatcher.hpp for function details.
// global repositories. See context.hpp for function details.
int thread_slot_count ();
void create_pipe (class object_t *reader_parent_,
class object_t *writer_parent_, uint64_t hwm_, uint64_t lwm_,
@ -87,7 +87,7 @@ namespace zmq
virtual void process_terminate_ack ();
// Pointer to the root of the infrastructure.
class dispatcher_t *dispatcher;
class context_t *context;
// Slot ID of the thread the object belongs to.
int thread_slot;

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@ -32,10 +32,10 @@ namespace zmq
class pipe_t : public ypipe_t <zmq_msg, false, message_pipe_granularity>
{
// Dispatcher is a friend so that it can create & destroy the pipes.
// Context is a friend so that it can create & destroy the pipes.
// By making constructor & destructor private we are sure that nobody
// except dispatcher messes with pipes.
friend class dispatcher_t;
// except context messes with pipes.
friend class context_t;
private:
@ -45,7 +45,7 @@ namespace zmq
void set_index (int index_);
int get_index ();
// Index of the pipe in dispatcher's array of pipes.
// Index of the pipe in context's array of pipes.
int index;
pipe_t (const pipe_t&);

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@ -113,6 +113,6 @@ void zmq::pipe_reader_t::terminate ()
void zmq::pipe_reader_t::process_terminate_ack ()
{
// Ask dispatcher to deallocate the pipe.
// Ask context to deallocate the pipe.
destroy_pipe (pipe);
}

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@ -28,10 +28,10 @@ namespace zmq
class pipe_reader_t : public object_t
{
// Dispatcher is a friend so that it can create & destroy the reader.
// Context is a friend so that it can create & destroy the reader.
// By making constructor & destructor private we are sure that nobody
// except dispatcher messes with readers.
friend class dispatcher_t;
// except context messes with readers.
friend class context_t;
public:

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@ -28,10 +28,10 @@ namespace zmq
class pipe_writer_t : public object_t
{
// Dispatcher is a friend so that it can create & destroy the writer.
// Context is a friend so that it can create & destroy the writer.
// By making constructor & destructor private we are sure that nobody
// except dispatcher messes with writers.
friend class dispatcher_t;
// except context messes with writers.
friend class context_t;
public:

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@ -19,9 +19,9 @@
#include "safe_object.hpp"
zmq::safe_object_t::safe_object_t (class dispatcher_t *dispatcher_,
int thread_slot_) :
object_t (dispatcher_, thread_slot_),
zmq::safe_object_t::safe_object_t (class context_t *context_,
int thread_slot_) :
object_t (context_, thread_slot_),
processed_seqnum (0),
terminating (false)
{

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@ -36,7 +36,7 @@ namespace zmq
{
public:
safe_object_t (class dispatcher_t *dispatcher_, int thread_slot_);
safe_object_t (class context_t *context_, int thread_slot_);
safe_object_t (object_t *parent_);
void inc_seqnum ();

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@ -25,7 +25,7 @@
#include "i_api.hpp"
#include "err.hpp"
#include "dispatcher.hpp"
#include "context.hpp"
#include "msg.hpp"
int zmq_msg_init (zmq_msg *msg_)
@ -162,28 +162,27 @@ int zmq_msg_type (zmq_msg *msg_)
void *zmq_init (int app_threads_, int io_threads_)
{
// There should be at least a single thread managed by the dispatcher.
// There should be at least a single thread managed by the context.
if (app_threads_ < 0 || io_threads_ < 0 ||
app_threads_ + io_threads_ == 0) {
errno = EINVAL;
return NULL;
}
zmq::dispatcher_t *dispatcher =
new zmq::dispatcher_t (app_threads_, io_threads_);
zmq_assert (dispatcher);
return (void*) dispatcher;
zmq::context_t *context = new zmq::context_t (app_threads_, io_threads_);
zmq_assert (context);
return (void*) context;
}
int zmq_term (void *context_)
{
((zmq::dispatcher_t*) context_)->shutdown ();
((zmq::context_t*) context_)->shutdown ();
return 0;
}
void *zmq_socket (void *context_, int type_)
{
return (void*) (((zmq::dispatcher_t*) context_)->create_socket (type_));
return (void*) (((zmq::context_t*) context_)->create_socket (type_));
}
int zmq_close (void *s_)