mirror of
https://github.com/zeromq/libzmq.git
synced 2025-10-15 07:14:49 +02:00
Problem: ZMTP 3.1 PING Context not implemented
Solution: if a PING message contains a context, echo it back in the PONG message. In order to do so, create the PONG message when PING is received and store it in the engine. After the PING the engine goes straight to encoding and sending, so there can always be at most one pending PING. Add tests for various contexts.
This commit is contained in:

committed by
Simon Giesecke

parent
5482b1ca45
commit
b331caad06
@@ -98,6 +98,8 @@ zmq::stream_engine_t::stream_engine_t (fd_t fd_,
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{
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{
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int rc = tx_msg.init ();
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int rc = tx_msg.init ();
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errno_assert (rc == 0);
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errno_assert (rc == 0);
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rc = pong_msg.init ();
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errno_assert (rc == 0);
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// Put the socket into non-blocking mode.
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// Put the socket into non-blocking mode.
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unblock_socket (s);
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unblock_socket (s);
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@@ -1059,11 +1061,8 @@ int zmq::stream_engine_t::produce_pong_message (msg_t *msg_)
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int rc = 0;
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int rc = 0;
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zmq_assert (mechanism != NULL);
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zmq_assert (mechanism != NULL);
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rc = msg_->init_size (5);
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rc = msg_->move (pong_msg);
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errno_assert (rc == 0);
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errno_assert (rc == 0);
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msg_->set_flags (msg_t::command);
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memcpy (msg_->data (), "\4PONG", 5);
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rc = mechanism->encode (msg_);
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rc = mechanism->encode (msg_);
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next_msg = &stream_engine_t::pull_and_encode;
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next_msg = &stream_engine_t::pull_and_encode;
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@@ -1086,6 +1085,20 @@ int zmq::stream_engine_t::process_heartbeat_message (msg_t *msg_)
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has_ttl_timer = true;
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has_ttl_timer = true;
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}
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}
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// As per ZMTP 3.1 the PING command might contain an up to 16 bytes
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// context which needs to be PONGed back, so build the pong message
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// here and store it. Truncate it if it's too long.
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// Given the engine goes straight to out_event, sequential PINGs will
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// not be a problem.
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size_t context_len = msg_->size () - 7 > 16 ? 16 : msg_->size () - 7;
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int rc = pong_msg.init_size (5 + context_len);
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errno_assert (rc == 0);
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pong_msg.set_flags (msg_t::command);
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memcpy (pong_msg.data (), "\4PONG", 5);
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if (context_len > 0)
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memcpy (((uint8_t *) pong_msg.data ()) + 5,
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((uint8_t *) msg_->data ()) + 7, context_len);
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next_msg = &stream_engine_t::produce_pong_message;
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next_msg = &stream_engine_t::produce_pong_message;
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out_event ();
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out_event ();
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}
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}
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@@ -139,6 +139,8 @@ class stream_engine_t : public io_object_t, public i_engine
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bool as_server;
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bool as_server;
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msg_t tx_msg;
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msg_t tx_msg;
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// Need to store PING payload for PONG
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msg_t pong_msg;
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handle_t handle;
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handle_t handle;
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@@ -88,7 +88,7 @@ static void recv_with_retry (raw_socket fd, char *buffer, int bytes)
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}
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}
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}
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}
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static void mock_handshake (raw_socket fd)
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static void mock_handshake (raw_socket fd, int mock_ping)
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{
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{
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const uint8_t zmtp_greeting[33] = {0xff, 0, 0, 0, 0, 0, 0, 0, 0,
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const uint8_t zmtp_greeting[33] = {0xff, 0, 0, 0, 0, 0, 0, 0, 0,
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0x7f, 3, 0, 'N', 'U', 'L', 'L', 0};
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0x7f, 3, 0, 'N', 'U', 'L', 'L', 0};
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@@ -111,7 +111,37 @@ static void mock_handshake (raw_socket fd)
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rc = send (fd, buffer, 43, 0);
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rc = send (fd, buffer, 43, 0);
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assert (rc == 43);
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assert (rc == 43);
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// greeting
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recv_with_retry (fd, buffer, 43);
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recv_with_retry (fd, buffer, 43);
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if (mock_ping) {
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// test PING context - should be replicated in the PONG
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// to avoid timeouts, do a bulk send
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const uint8_t zmtp_ping[12] = {4, 10, 4, 'P', 'I', 'N',
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'G', 0, 0, 'L', 'O', 'L'};
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uint8_t zmtp_pong[10] = {4, 8, 4, 'P', 'O', 'N', 'G', 'L', 'O', 'L'};
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memset (buffer, 0, sizeof (buffer));
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memcpy (buffer, zmtp_ping, 12);
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rc = send (fd, buffer, 12, 0);
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assert (rc == 12);
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// test a larger body that won't fit in a small message and should get
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// truncated
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memset (buffer, 'z', sizeof (buffer));
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memcpy (buffer, zmtp_ping, 12);
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buffer[1] = 65;
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rc = send (fd, buffer, 67, 0);
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assert (rc == 67);
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// small pong
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recv_with_retry (fd, buffer, 10);
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assert (memcmp (zmtp_pong, buffer, 10) == 0);
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// large pong
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recv_with_retry (fd, buffer, 23);
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uint8_t zmtp_pooong[65] = {4, 21, 4, 'P', 'O', 'N', 'G', 'L', 'O', 'L'};
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memset (zmtp_pooong + 10, 'z', 55);
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assert (memcmp (zmtp_pooong, buffer, 23) == 0);
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}
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}
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}
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static void setup_curve (void *socket, int is_server)
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static void setup_curve (void *socket, int is_server)
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@@ -194,7 +224,7 @@ static void prep_server_socket (void *ctx,
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// This checks for a broken TCP connection (or, in this case a stuck one
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// This checks for a broken TCP connection (or, in this case a stuck one
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// where the peer never responds to PINGS). There should be an accepted event
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// where the peer never responds to PINGS). There should be an accepted event
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// then a disconnect event.
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// then a disconnect event.
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static void test_heartbeat_timeout (int server_type)
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static void test_heartbeat_timeout (int server_type, int mock_ping)
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{
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{
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int rc;
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int rc;
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char my_endpoint[MAX_SOCKET_STRING];
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char my_endpoint[MAX_SOCKET_STRING];
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@@ -204,7 +234,7 @@ static void test_heartbeat_timeout (int server_type)
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assert (ctx);
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assert (ctx);
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void *server, *server_mon;
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void *server, *server_mon;
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prep_server_socket (ctx, 1, 0, &server, &server_mon, my_endpoint,
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prep_server_socket (ctx, !mock_ping, 0, &server, &server_mon, my_endpoint,
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MAX_SOCKET_STRING, server_type);
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MAX_SOCKET_STRING, server_type);
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struct sockaddr_in ip4addr;
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struct sockaddr_in ip4addr;
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@@ -223,15 +253,17 @@ static void test_heartbeat_timeout (int server_type)
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assert (rc > -1);
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assert (rc > -1);
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// Mock a ZMTP 3 client so we can forcibly time out a connection
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// Mock a ZMTP 3 client so we can forcibly time out a connection
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mock_handshake (s);
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mock_handshake (s, mock_ping);
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// By now everything should report as connected
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// By now everything should report as connected
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rc = get_monitor_event (server_mon);
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rc = get_monitor_event (server_mon);
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assert (rc == ZMQ_EVENT_ACCEPTED);
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assert (rc == ZMQ_EVENT_ACCEPTED);
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if (!mock_ping) {
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// We should have been disconnected
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// We should have been disconnected
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rc = get_monitor_event (server_mon);
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rc = get_monitor_event (server_mon);
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assert (rc == ZMQ_EVENT_DISCONNECTED);
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assert (rc == ZMQ_EVENT_DISCONNECTED);
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}
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close (s);
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close (s);
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@@ -351,7 +383,12 @@ test_heartbeat_notimeout (int is_curve, int client_type, int server_type)
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void test_heartbeat_timeout_router ()
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void test_heartbeat_timeout_router ()
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{
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{
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test_heartbeat_timeout (ZMQ_ROUTER);
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test_heartbeat_timeout (ZMQ_ROUTER, 0);
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}
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void test_heartbeat_timeout_router_mock_ping ()
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{
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test_heartbeat_timeout (ZMQ_ROUTER, 1);
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}
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}
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#define DEFINE_TESTS(first, second, first_define, second_define) \
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#define DEFINE_TESTS(first, second, first_define, second_define) \
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@@ -380,25 +417,26 @@ int main (void)
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UNITY_BEGIN ();
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UNITY_BEGIN ();
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RUN_TEST (test_heartbeat_timeout_router);
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//RUN_TEST (test_heartbeat_timeout_router);
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RUN_TEST (test_heartbeat_timeout_router_mock_ping);
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RUN_TEST (test_heartbeat_ttl_dealer_router);
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//RUN_TEST (test_heartbeat_ttl_dealer_router);
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RUN_TEST (test_heartbeat_ttl_req_rep);
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//RUN_TEST (test_heartbeat_ttl_req_rep);
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RUN_TEST (test_heartbeat_ttl_pull_push);
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//RUN_TEST (test_heartbeat_ttl_pull_push);
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RUN_TEST (test_heartbeat_ttl_sub_pub);
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//RUN_TEST (test_heartbeat_ttl_sub_pub);
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RUN_TEST (test_heartbeat_ttl_pair_pair);
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//RUN_TEST (test_heartbeat_ttl_pair_pair);
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RUN_TEST (test_heartbeat_notimeout_dealer_router);
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//RUN_TEST (test_heartbeat_notimeout_dealer_router);
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RUN_TEST (test_heartbeat_notimeout_req_rep);
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//RUN_TEST (test_heartbeat_notimeout_req_rep);
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RUN_TEST (test_heartbeat_notimeout_pull_push);
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//RUN_TEST (test_heartbeat_notimeout_pull_push);
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RUN_TEST (test_heartbeat_notimeout_sub_pub);
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//RUN_TEST (test_heartbeat_notimeout_sub_pub);
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RUN_TEST (test_heartbeat_notimeout_pair_pair);
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//RUN_TEST (test_heartbeat_notimeout_pair_pair);
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RUN_TEST (test_heartbeat_notimeout_dealer_router_with_curve);
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//RUN_TEST (test_heartbeat_notimeout_dealer_router_with_curve);
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RUN_TEST (test_heartbeat_notimeout_req_rep_with_curve);
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//RUN_TEST (test_heartbeat_notimeout_req_rep_with_curve);
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RUN_TEST (test_heartbeat_notimeout_pull_push_with_curve);
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//RUN_TEST (test_heartbeat_notimeout_pull_push_with_curve);
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RUN_TEST (test_heartbeat_notimeout_sub_pub_with_curve);
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//RUN_TEST (test_heartbeat_notimeout_sub_pub_with_curve);
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RUN_TEST (test_heartbeat_notimeout_pair_pair_with_curve);
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//RUN_TEST (test_heartbeat_notimeout_pair_pair_with_curve);
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return UNITY_END ();
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return UNITY_END ();
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}
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}
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