Merge pull request #2245 from anass-b/builds-vs2017

Build support for VS2017, Windows SDK 10.0.14393.0, toolset v141
This commit is contained in:
Luca Boccassi 2016-12-09 10:41:07 +01:00 committed by GitHub
commit ad4a1bd0f3
19 changed files with 2122 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>ZeroMQ inproc_lat Common Settings</_PropertySheetDisplayName>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<!-- Configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>Advapi32.lib;Rpcrt4.lib;Ws2_32.lib;Iphlpapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<!-- Dependencies -->
<ImportGroup Label="PropertySheets">
<Import Project="..\libzmq.import.props" />
<Import Project="$(MSBuildThisFileDirectory)..\..\..\..\..\libsodium\builds\msvc\vs2015\libsodium.import.props"
Condition="Exists('$(MSBuildThisFileDirectory)..\..\..\..\..\libsodium\builds\msvc\vs2015\libsodium.import.props')" />
</ImportGroup>
<PropertyGroup Condition="'$(DefaultLinkage)' == 'dynamic'">
<Linkage-libzmq>dynamic</Linkage-libzmq>
<Linkage-libsodium>dynamic</Linkage-libsodium>
</PropertyGroup>
<PropertyGroup Condition="'$(DefaultLinkage)' == 'ltcg'">
<Linkage-libzmq>ltcg</Linkage-libzmq>
<Linkage-libsodium>ltcg</Linkage-libsodium>
</PropertyGroup>
<PropertyGroup Condition="'$(DefaultLinkage)' == 'static'">
<Linkage-libzmq>static</Linkage-libzmq>
<Linkage-libsodium>static</Linkage-libsodium>
</PropertyGroup>
<!-- Messages -->
<Target Name="LinkageInfo" BeforeTargets="PrepareForBuild">
<Message Text="Linkage-libzmq : $(Linkage-libzmq)" Importance="high"/>
<Message Text="Linkage-libsodium : $(Linkage-libsodium)" Importance="high" Condition="'$(HAVE_LIBSODIUM)'=='1'"/>
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{6FF7436F-B3F6-4AE9-A3AC-CFDE8A3872A0}</ProjectGuid>
<ProjectName>inproc_lat</ProjectName>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>Application</ConfigurationType>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugDEXE|Win32">
<Configuration>DebugDEXE</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="ReleaseDEXE|Win32">
<Configuration>ReleaseDEXE</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="DebugDEXE|x64">
<Configuration>DebugDEXE</Configuration>
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<ProjectConfiguration Include="ReleaseDEXE|x64">
<Configuration>ReleaseDEXE</Configuration>
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<ProjectConfiguration Include="DebugLEXE|Win32">
<Configuration>DebugLEXE</Configuration>
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<ProjectConfiguration Include="DebugSEXE|Win32">
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<ProjectConfiguration Include="ReleaseSEXE|Win32">
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<ProjectConfiguration Include="DebugSEXE|x64">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(ProjectDir)..\..\properties\$(Configuration).props" />
<Import Project="$(ProjectDir)..\..\properties\Output.props" />
<Import Project="$(ProjectDir)..\..\vs2015\$(ProjectName)\$(ProjectName).props" />
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<ItemGroup>
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<ItemGroup>
<ClCompile Include="..\..\..\..\perf\inproc_lat.cpp" />
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>ZeroMQ inproc_thr Common Settings</_PropertySheetDisplayName>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<!-- Configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>Advapi32.lib;Rpcrt4.lib;Ws2_32.lib;Iphlpapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<!-- Dependencies -->
<ImportGroup Label="PropertySheets">
<Import Project="..\libzmq.import.props" />
<Import Project="$(MSBuildThisFileDirectory)..\..\..\..\..\libsodium\builds\msvc\vs2015\libsodium.import.props"
Condition="Exists('$(MSBuildThisFileDirectory)..\..\..\..\..\libsodium\builds\msvc\vs2015\libsodium.import.props')" />
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<PropertyGroup Condition="'$(DefaultLinkage)' == 'dynamic'">
<Linkage-libzmq>dynamic</Linkage-libzmq>
<Linkage-libsodium>dynamic</Linkage-libsodium>
</PropertyGroup>
<PropertyGroup Condition="'$(DefaultLinkage)' == 'ltcg'">
<Linkage-libzmq>ltcg</Linkage-libzmq>
<Linkage-libsodium>ltcg</Linkage-libsodium>
</PropertyGroup>
<PropertyGroup Condition="'$(DefaultLinkage)' == 'static'">
<Linkage-libzmq>static</Linkage-libzmq>
<Linkage-libsodium>static</Linkage-libsodium>
</PropertyGroup>
<!-- Messages -->
<Target Name="LinkageInfo" BeforeTargets="PrepareForBuild">
<Message Text="Linkage-libzmq : $(Linkage-libzmq)" Importance="high"/>
<Message Text="Linkage-libsodium : $(Linkage-libsodium)" Importance="high" Condition="'$(HAVE_LIBSODIUM)'=='1'"/>
</Target>
</Project>

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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectGuid>{1077E977-95DD-4E73-A692-74647DD0CC1E}</ProjectGuid>
<ProjectName>inproc_thr</ProjectName>
<PlatformToolset>v141</PlatformToolset>
<ConfigurationType>Application</ConfigurationType>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugDEXE|Win32">
<Configuration>DebugDEXE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseDEXE|Win32">
<Configuration>ReleaseDEXE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugDEXE|x64">
<Configuration>DebugDEXE</Configuration>
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</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseDEXE|x64">
<Configuration>ReleaseDEXE</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="DebugLEXE|Win32">
<Configuration>DebugLEXE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseLEXE|Win32">
<Configuration>ReleaseLEXE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugLEXE|x64">
<Configuration>DebugLEXE</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseLEXE|x64">
<Configuration>ReleaseLEXE</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugSEXE|Win32">
<Configuration>DebugSEXE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseSEXE|Win32">
<Configuration>ReleaseSEXE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugSEXE|x64">
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<ProjectConfiguration Include="ReleaseSEXE|x64">
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<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(ProjectDir)..\..\properties\$(Configuration).props" />
<Import Project="$(ProjectDir)..\..\properties\Output.props" />
<Import Project="$(ProjectDir)..\..\vs2015\$(ProjectName)\$(ProjectName).props" />
</ImportGroup>
<ItemGroup>
<ClInclude Include="..\..\platform.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\perf\inproc_thr.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ItemGroup>
<ProjectReference Include="..\libzmq\libzmq.vcxproj">
<Project>{641c5f36-32ee-4323-b740-992b651cf9d6}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<_PropertySheetDisplayName>ZMQ Import Settings</_PropertySheetDisplayName>
</PropertyGroup>
<!-- User Interface -->
<ItemGroup Label="BuildOptionsExtension">
<PropertyPageSchema Include="$(MSBuildThisFileDirectory)libzmq.import.xml" />
</ItemGroup>
<!-- Configuration -->
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions Condition="'$(Option-tweet)' == 'true'">ZMQ_USE_TWEETNACL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Option-sodium)' == 'true'">ZMQ_USE_LIBSODIUM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Option-openpgm)' == 'true'">ZMQ_HAVE_OPENPGM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Option-gssapi)' == 'true'">HAVE_LIBGSSAPI_KRB5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Option-draftapi)' == 'true'">ZMQ_BUILD_DRAFT_API;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- Linkage -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\libzmq\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Linkage-libzmq)' == 'static' Or '$(Linkage-libzmq)' == 'ltcg'">ZMQ_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies Condition="'$(Linkage-libzmq)' != ''">libzmq.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories Condition="$(Configuration.IndexOf('Debug')) != -1">$(ProjectDir)..\..\..\..\..\libzmq\bin\$(PlatformName)\Debug\$(PlatformToolset)\$(Linkage-libzmq)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="$(Configuration.IndexOf('Release')) != -1">$(ProjectDir)..\..\..\..\..\libzmq\bin\$(PlatformName)\Release\$(PlatformToolset)\$(Linkage-libzmq)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<!-- Copy -->
<Target Name="Linkage-libzmq-dynamic" AfterTargets="AfterBuild" Condition="'$(Linkage-libzmq)' == 'dynamic'">
<Copy Condition="$(Configuration.IndexOf('Debug')) != -1"
SourceFiles="$(ProjectDir)..\..\..\..\..\libzmq\bin\$(PlatformName)\Debug\$(PlatformToolset)\dynamic\libzmq.dll"
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SkipUnchangedFiles="true" />
<Copy Condition="$(Configuration.IndexOf('Debug')) != -1"
SourceFiles="$(ProjectDir)..\..\..\..\..\libzmq\bin\$(PlatformName)\Debug\$(PlatformToolset)\dynamic\libzmq.pdb"
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SkipUnchangedFiles="true" />
<Copy Condition="$(Configuration.IndexOf('Release')) != -1"
SourceFiles="$(ProjectDir)..\..\..\..\..\libzmq\bin\$(PlatformName)\Release\$(PlatformToolset)\dynamic\libzmq.dll"
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SkipUnchangedFiles="true" />
</Target>
<!-- Messages -->
<Target Name="libzmq-info" BeforeTargets="AfterBuild" Condition="'$(Linkage-libzmq)' == 'dynamic'">
<Message Text="Copying libzmq.dll -&gt; $(TargetDir)libzmq.dll" Importance="high"/>
<Message Text="Copying libzmq.pdb -&gt; $(TargetDir)libzmq.pdb" Importance="high" Condition="$(Configuration.IndexOf('Debug')) != -1" />
</Target>
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<Rule.DataSource>
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<Rule Name="libzmq-linkage-uiextension" PageTemplate="tool" DisplayName="Local Dependencies" SwitchPrefix="/" Order="1">
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DynDebug|Win32 = DynDebug|Win32
DynDebug|x64 = DynDebug|x64
DynRelease|Win32 = DynRelease|Win32
DynRelease|x64 = DynRelease|x64
LtcgDebug|Win32 = LtcgDebug|Win32
LtcgDebug|x64 = LtcgDebug|x64
LtcgRelease|Win32 = LtcgRelease|Win32
LtcgRelease|x64 = LtcgRelease|x64
StaticDebug|Win32 = StaticDebug|Win32
StaticDebug|x64 = StaticDebug|x64
StaticRelease|Win32 = StaticRelease|Win32
StaticRelease|x64 = StaticRelease|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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