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https://github.com/zeromq/libzmq.git
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Problem: source conatins trailing spaces
Solution: remove them
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@@ -16,17 +16,17 @@ namespace zmq
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{
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class io_thread_t;
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class session_base_t;
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class norm_engine_t : public io_object_t, public i_engine
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{
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public:
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norm_engine_t (zmq::io_thread_t *parent_, const options_t &options_);
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~norm_engine_t ();
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// create NORM instance, session, etc
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int init(const char* network_, bool send, bool recv);
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void shutdown();
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// i_engine interface implementation.
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// Plug the engine to the session.
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virtual void plug (zmq::io_thread_t *io_thread_,
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@@ -45,43 +45,43 @@ namespace zmq
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virtual void restart_output ();
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virtual void zap_msg_available () {};
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// i_poll_events interface implementation.
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// (we only need in_event() for NormEvent notification)
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// (i.e., don't have any output events or timers (yet))
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void in_event ();
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private:
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void unplug();
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void send_data();
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void recv_data(NormObjectHandle stream);
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void recv_data(NormObjectHandle stream);
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enum {BUFFER_SIZE = 2048};
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// Used to keep track of streams from multiple senders
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// Used to keep track of streams from multiple senders
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class NormRxStreamState
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{
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public:
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NormRxStreamState(NormObjectHandle normStream,
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int64_t maxMsgSize);
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~NormRxStreamState();
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NormObjectHandle GetStreamHandle() const
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{return norm_stream;}
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bool Init();
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void SetRxReady(bool state)
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{rx_ready = state;}
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bool IsRxReady() const
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{return rx_ready;}
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void SetSync(bool state)
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{in_sync = state;}
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bool InSync() const
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{return in_sync;}
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// These are used to feed data to decoder
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// and its underlying "msg" buffer
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char* AccessBuffer()
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@@ -98,21 +98,21 @@ namespace zmq
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// occurs the 'sync' is dropped and the
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// decoder re-initialized
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int Decode();
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class List
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{
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public:
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List();
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~List();
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void Append(NormRxStreamState& item);
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void Remove(NormRxStreamState& item);
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bool IsEmpty() const
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{return (NULL == head);}
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void Destroy();
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class Iterator
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{
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public:
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@@ -122,36 +122,36 @@ namespace zmq
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NormRxStreamState* next_item;
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};
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friend class Iterator;
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private:
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NormRxStreamState* head;
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NormRxStreamState* tail;
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NormRxStreamState* tail;
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}; // end class zmq::norm_engine_t::NormRxStreamState::List
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friend class List;
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List* AccessList()
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{return list;}
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private:
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NormObjectHandle norm_stream;
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int64_t max_msg_size;
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bool in_sync;
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bool in_sync;
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bool rx_ready;
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v2_decoder_t* zmq_decoder;
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bool skip_norm_sync;
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unsigned char* buffer_ptr;
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size_t buffer_size;
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size_t buffer_count;
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NormRxStreamState* prev;
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NormRxStreamState* next;
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NormRxStreamState::List* list;
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}; // end class zmq::norm_engine_t::NormRxStreamState
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session_base_t* zmq_session;
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options_t options;
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NormInstanceHandle norm_instance;
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@@ -161,25 +161,25 @@ namespace zmq
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bool is_receiver;
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// Sender state
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msg_t tx_msg;
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v2_encoder_t zmq_encoder; // for tx messages (we use v2 for now)
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v2_encoder_t zmq_encoder; // for tx messages (we use v2 for now)
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NormObjectHandle norm_tx_stream;
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bool tx_first_msg;
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bool tx_more_bit;
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bool zmq_output_ready; // zmq has msg(s) to send
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bool zmq_output_ready; // zmq has msg(s) to send
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bool norm_tx_ready; // norm has tx queue vacancy
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// TBD - maybe don't need buffer if can access zmq message buffer directly?
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char tx_buffer[BUFFER_SIZE];
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unsigned int tx_index;
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unsigned int tx_len;
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// Receiver state
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// Lists of norm rx streams from remote senders
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bool zmq_input_ready; // zmq ready to receive msg(s)
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NormRxStreamState::List rx_pending_list; // rx streams waiting for data reception
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NormRxStreamState::List rx_ready_list; // rx streams ready for NormStreamRead()
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NormRxStreamState::List msg_ready_list; // rx streams w/ msg ready for push to zmq
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}; // end class norm_engine_t
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}
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