thread ID and dispatcher made private in object_t

This commit is contained in:
Martin Sustrik
2010-05-03 16:21:36 +02:00
parent 84e0c7991a
commit 8b9bd05726
3 changed files with 6 additions and 6 deletions

View File

@@ -123,7 +123,7 @@ bool zmq::app_thread_t::process_commands (bool block_, bool throttle_)
// Process all the commands from the signaling source if there is one. // Process all the commands from the signaling source if there is one.
if (signal != signaler_t::no_signal) { if (signal != signaler_t::no_signal) {
command_t cmd; command_t cmd;
while (dispatcher->read (signal, get_thread_slot (), &cmd)) while (get_dispatcher ()->read (signal, get_thread_slot (), &cmd))
cmd.destination->process_command (cmd); cmd.destination->process_command (cmd);
} }
@@ -163,7 +163,7 @@ zmq::socket_base_t *zmq::app_thread_t::create_socket (int type_)
break; break;
default: default:
if (sockets.empty ()) if (sockets.empty ())
dispatcher->no_sockets (this); get_dispatcher ()->no_sockets (this);
errno = EINVAL; errno = EINVAL;
return NULL; return NULL;
} }
@@ -178,7 +178,7 @@ void zmq::app_thread_t::remove_socket (socket_base_t *socket_)
{ {
sockets.erase (socket_); sockets.erase (socket_);
if (sockets.empty ()) if (sockets.empty ())
dispatcher->no_sockets (this); get_dispatcher ()->no_sockets (this);
} }
void zmq::app_thread_t::process_stop () void zmq::app_thread_t::process_stop ()

View File

@@ -76,7 +76,7 @@ void zmq::io_thread_t::in_event ()
// Process all the commands from the thread that sent the signal. // Process all the commands from the thread that sent the signal.
command_t cmd; command_t cmd;
while (dispatcher->read (signal, thread_slot, &cmd)) while (get_dispatcher ()->read (signal, get_thread_slot (), &cmd))
cmd.destination->process_command (cmd); cmd.destination->process_command (cmd);
} }
} }

View File

@@ -99,14 +99,14 @@ namespace zmq
// of processed commands here. // of processed commands here.
virtual void process_seqnum (); virtual void process_seqnum ();
private:
// Pointer to the root of the infrastructure. // Pointer to the root of the infrastructure.
class dispatcher_t *dispatcher; class dispatcher_t *dispatcher;
// Slot ID of the thread the object belongs to. // Slot ID of the thread the object belongs to.
uint32_t thread_slot; uint32_t thread_slot;
private:
void send_command (command_t &cmd_); void send_command (command_t &cmd_);
object_t (const object_t&); object_t (const object_t&);