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https://github.com/zeromq/libzmq.git
synced 2025-10-27 11:06:52 +01:00
thread ID and dispatcher made private in object_t
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@@ -123,7 +123,7 @@ bool zmq::app_thread_t::process_commands (bool block_, bool throttle_)
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// Process all the commands from the signaling source if there is one.
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// Process all the commands from the signaling source if there is one.
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if (signal != signaler_t::no_signal) {
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if (signal != signaler_t::no_signal) {
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command_t cmd;
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command_t cmd;
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while (dispatcher->read (signal, get_thread_slot (), &cmd))
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while (get_dispatcher ()->read (signal, get_thread_slot (), &cmd))
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cmd.destination->process_command (cmd);
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cmd.destination->process_command (cmd);
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}
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}
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@@ -163,7 +163,7 @@ zmq::socket_base_t *zmq::app_thread_t::create_socket (int type_)
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break;
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break;
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default:
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default:
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if (sockets.empty ())
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if (sockets.empty ())
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dispatcher->no_sockets (this);
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get_dispatcher ()->no_sockets (this);
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errno = EINVAL;
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errno = EINVAL;
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return NULL;
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return NULL;
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}
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}
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@@ -178,7 +178,7 @@ void zmq::app_thread_t::remove_socket (socket_base_t *socket_)
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{
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{
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sockets.erase (socket_);
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sockets.erase (socket_);
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if (sockets.empty ())
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if (sockets.empty ())
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dispatcher->no_sockets (this);
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get_dispatcher ()->no_sockets (this);
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}
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}
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void zmq::app_thread_t::process_stop ()
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void zmq::app_thread_t::process_stop ()
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@@ -76,7 +76,7 @@ void zmq::io_thread_t::in_event ()
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// Process all the commands from the thread that sent the signal.
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// Process all the commands from the thread that sent the signal.
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command_t cmd;
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command_t cmd;
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while (dispatcher->read (signal, thread_slot, &cmd))
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while (get_dispatcher ()->read (signal, get_thread_slot (), &cmd))
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cmd.destination->process_command (cmd);
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cmd.destination->process_command (cmd);
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}
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}
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}
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}
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@@ -99,14 +99,14 @@ namespace zmq
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// of processed commands here.
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// of processed commands here.
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virtual void process_seqnum ();
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virtual void process_seqnum ();
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private:
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// Pointer to the root of the infrastructure.
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// Pointer to the root of the infrastructure.
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class dispatcher_t *dispatcher;
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class dispatcher_t *dispatcher;
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// Slot ID of the thread the object belongs to.
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// Slot ID of the thread the object belongs to.
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uint32_t thread_slot;
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uint32_t thread_slot;
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private:
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void send_command (command_t &cmd_);
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void send_command (command_t &cmd_);
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object_t (const object_t&);
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object_t (const object_t&);
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