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session management implemented
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112
src/zmq_init.cpp
112
src/zmq_init.cpp
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/*
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Copyright (c) 2007-2009 FastMQ Inc.
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "zmq_init.hpp"
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#include "io_thread.hpp"
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#include "session.hpp"
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#include "err.hpp"
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zmq::zmq_init_t::zmq_init_t (io_thread_t *parent_, socket_base_t *owner_,
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fd_t fd_, bool connected_, const options_t &options_) :
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owned_t (parent_, owner_),
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connected (connected_),
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options (options_)
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{
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// Create associated engine object.
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engine = new zmq_engine_t (parent_, fd_);
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zmq_assert (engine);
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}
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zmq::zmq_init_t::~zmq_init_t ()
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{
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if (engine)
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delete engine;
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}
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bool zmq::zmq_init_t::read (::zmq_msg *msg_)
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{
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// On the listening side, no initialisation data are sent to the peer.
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if (!connected)
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return false;
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// Send identity.
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int rc = zmq_msg_init_size (msg_, options.identity.size ());
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zmq_assert (rc == 0);
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memcpy (zmq_msg_data (msg_), options.identity.c_str (),
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options.identity.size ());
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// Initialisation is done.
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create_session ();
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return true;
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}
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bool zmq::zmq_init_t::write (::zmq_msg *msg_)
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{
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// On the connecting side no initialisation data are expected.
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if (connected)
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return false;
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// Retreieve the identity.
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options.identity = std::string ((const char*) zmq_msg_data (msg_),
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zmq_msg_size (msg_));
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// Initialisation is done.
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create_session ();
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return true;
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}
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void zmq::zmq_init_t::flush ()
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{
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// No need to do anything. zmq_init_t does no batching of messages.
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// Each message is processed immediately on write.
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}
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void zmq::zmq_init_t::process_plug ()
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{
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zmq_assert (engine);
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engine->plug (this);
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owned_t::process_plug ();
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}
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void zmq::zmq_init_t::process_unplug ()
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{
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if (engine)
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engine->unplug ();
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}
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void zmq::zmq_init_t::create_session ()
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{
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// Disconnect engine from the init object.
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engine->unplug ();
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// Create the session instance.
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io_thread_t *io_thread = choose_io_thread (options.affinity);
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session_t *session = new session_t (io_thread, owner, engine);
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zmq_assert (session);
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engine = NULL;
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// Pass session/engine pair to a chosen I/O thread.
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send_plug (session);
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send_own (owner, session);
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// Destroy the init object.
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term ();
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}
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