Problem: test_router_hangover not yet using unity

Solution: migrate to unity
This commit is contained in:
Simon Giesecke 2018-03-14 15:09:13 +01:00
parent 59157f0e2f
commit 631de94563

View File

@ -29,89 +29,84 @@
#include "testutil.hpp"
int main (void)
#include "testutil_unity.hpp"
#include <unity.h>
void setUp ()
{
setup_test_context ();
}
void tearDown ()
{
teardown_test_context ();
}
void test_x ()
{
setup_test_environment ();
size_t len = MAX_SOCKET_STRING;
char my_endpoint[MAX_SOCKET_STRING];
void *ctx = zmq_ctx_new ();
assert (ctx);
void *router = zmq_socket (ctx, ZMQ_ROUTER);
assert (router);
void *router = test_context_socket (ZMQ_ROUTER);
int rc = zmq_bind (router, "tcp://127.0.0.1:*");
assert (rc == 0);
TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (router, "tcp://127.0.0.1:*"));
rc = zmq_getsockopt (router, ZMQ_LAST_ENDPOINT, my_endpoint, &len);
assert (rc == 0);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_getsockopt (router, ZMQ_LAST_ENDPOINT, my_endpoint, &len));
// Enable the handover flag
int handover = 1;
rc = zmq_setsockopt (router, ZMQ_ROUTER_HANDOVER, &handover,
sizeof (handover));
assert (rc == 0);
TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (router, ZMQ_ROUTER_HANDOVER,
&handover, sizeof (handover)));
// Create dealer called "X" and connect it to our router
void *dealer_one = zmq_socket (ctx, ZMQ_DEALER);
assert (dealer_one);
rc = zmq_setsockopt (dealer_one, ZMQ_ROUTING_ID, "X", 1);
assert (rc == 0);
rc = zmq_connect (dealer_one, my_endpoint);
assert (rc == 0);
void *dealer_one = test_context_socket (ZMQ_DEALER);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (dealer_one, ZMQ_ROUTING_ID, "X", 1));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (dealer_one, my_endpoint));
// Get message from dealer to know when connection is ready
char buffer[255];
rc = zmq_send (dealer_one, "Hello", 5, 0);
assert (rc == 5);
rc = zmq_recv (router, buffer, 255, 0);
assert (rc == 1);
assert (buffer[0] == 'X');
rc = zmq_recv (router, buffer, 255, 0);
assert (rc == 5);
send_string_expect_success (dealer_one, "Hello", 0);
recv_string_expect_success (router, "X", 0);
recv_string_expect_success (router, "Hello", 0);
// Now create a second dealer that uses the same routing id
void *dealer_two = zmq_socket (ctx, ZMQ_DEALER);
assert (dealer_two);
rc = zmq_setsockopt (dealer_two, ZMQ_ROUTING_ID, "X", 1);
assert (rc == 0);
rc = zmq_connect (dealer_two, my_endpoint);
assert (rc == 0);
void *dealer_two = test_context_socket (ZMQ_DEALER);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (dealer_two, ZMQ_ROUTING_ID, "X", 1));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (dealer_two, my_endpoint));
// Get message from dealer to know when connection is ready
rc = zmq_send (dealer_two, "Hello", 5, 0);
assert (rc == 5);
rc = zmq_recv (router, buffer, 255, 0);
assert (rc == 1);
assert (buffer[0] == 'X');
rc = zmq_recv (router, buffer, 255, 0);
assert (rc == 5);
send_string_expect_success (dealer_two, "Hello", 0);
recv_string_expect_success (router, "X", 0);
recv_string_expect_success (router, "Hello", 0);
// Send a message to 'X' routing id. This should be delivered
// to the second dealer, instead of the first beccause of the handover.
rc = zmq_send (router, "X", 1, ZMQ_SNDMORE);
assert (rc == 1);
rc = zmq_send (router, "Hello", 5, 0);
assert (rc == 5);
send_string_expect_success (router, "X", ZMQ_SNDMORE);
send_string_expect_success (router, "Hello", 0);
// Ensure that the first dealer doesn't receive the message
// but the second one does
rc = zmq_recv (dealer_one, buffer, 255, ZMQ_NOBLOCK);
assert (rc == -1);
int rc = zmq_recv (dealer_one, buffer, 255, ZMQ_NOBLOCK);
TEST_ASSERT_EQUAL_INT (-1, rc);
TEST_ASSERT_EQUAL_INT (EAGAIN, errno);
rc = zmq_recv (dealer_two, buffer, 255, 0);
assert (rc == 5);
recv_string_expect_success (dealer_two, "Hello", 0);
rc = zmq_close (router);
assert (rc == 0);
rc = zmq_close (dealer_one);
assert (rc == 0);
rc = zmq_close (dealer_two);
assert (rc == 0);
rc = zmq_ctx_term (ctx);
assert (rc == 0);
return 0;
test_context_socket_close (router);
test_context_socket_close (dealer_one);
test_context_socket_close (dealer_two);
}
int main (void)
{
setup_test_environment ();
UNITY_BEGIN ();
RUN_TEST (test_x);
return UNITY_END ();
}