initial commit

This commit is contained in:
Martin Sustrik
2009-07-29 12:07:54 +02:00
commit 4ed70a9302
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/*
Copyright (c) 2007-2009 FastMQ Inc.
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZSOCKETS_H_INCLUDED__
#define __ZSOCKETS_H_INCLUDED__
#ifdef __cplusplus
extern "C" {
#endif
#include <stddef.h>
#include <stdint.h>
#if defined MSC_VER && defined ZS_BUILDING_LIBZS
#define ZS_EXPORT __declspec(dllexport)
#else
#define ZS_EXPORT
#endif
// Maximal size of "Very Small Message". VSMs are passed by value
// to avoid excessive memory allocation/deallocation.
#define ZS_MAX_VSM_SIZE 30
// Message & notification types.
#define ZS_GAP 1
#define ZS_DELIMITER 31
#define ZS_VSM 32
// The operation should be performed in non-blocking mode. I.e. if it cannot
// be processed immediately, error should be returned with errno set to EAGAIN.
#define ZS_NOBLOCK 1
// zs_send should not flush the message downstream immediately. Instead, it
// should batch ZS_NOFLUSH messages and send them downstream only when zs_flush
// is invoked. This is an optimisation for cases where several messages are
// sent in a single business transaction. However, the effect is measurable
// only in extremely high-perf scenarios (million messages a second or so).
// If that's not your case, use standard flushing send instead. See exchange
// example for illustration of ZS_NOFLUSH functionality.
#define ZS_NOFLUSH 2
// Socket to communicate with a single peer. Allows for a singe connect or a
// single accept. There's no message routing or message filtering involved.
#define ZS_P2P 0
// Socket to distribute data. Recv fuction is not implemeted for this socket
// type. Messages are distributed in fanout fashion to all peers.
#define ZS_PUB 1
// Socket to subscribe to distributed data. Send function is not implemented
// for this socket type. However, subscribe function can be used to modify the
// message filter.
#define ZS_SUB 2
// Socket to send requests on and receive replies from. Requests are
// load-balanced among all the peers. This socket type doesn't allow for more
// recv's that there were send's.
#define ZS_REQ 3
// Socket to receive requests from and send replies to. This socket type allows
// only an alternated sequence of recv's and send's. Each send is routed to
// the peer that the previous recv delivered message from.
#define ZS_REP 4
// Prototype for the message body deallocation functions.
// It is deliberately defined in the way to comply with standard C free.
typedef void (zs_free_fn) (void *data);
// A message. If 'shared' is true, message content pointed to by 'content'
// is shared, i.e. reference counting is used to manage its lifetime
// rather than straighforward malloc/free. struct zs_msg_content is
// not declared in the API.
struct zs_msg
{
struct zs_msg_content *content;
unsigned char shared;
uint16_t vsm_size;
unsigned char vsm_data [ZS_MAX_VSM_SIZE];
};
// TODO: Different options...
struct zs_opts
{
uint64_t hwm;
uint64_t lwm;
uint64_t swap;
uint64_t mask;
uint64_t taskset;
const char *identity;
const char *args;
};
// Initialise an empty message (zero bytes long).
ZS_EXPORT int zs_msg_init (zs_msg *msg);
// Initialise a message 'size' bytes long.
//
// Errors: ENOMEM - the size is too large to allocate.
ZS_EXPORT int zs_msg_init_size (zs_msg *msg, size_t size);
// Initialise a message from an existing buffer. Message isn't copied,
// instead 0SOCKETS infrastructure take ownership of the buffer and call
// deallocation functio (ffn) once it's not needed anymore.
ZS_EXPORT int zs_msg_init_data (zs_msg *msg, void *data, size_t size,
zs_free_fn *ffn);
// Deallocate the message.
ZS_EXPORT int zs_msg_close (zs_msg *msg);
// Move the content of the message from 'src' to 'dest'. The content isn't
// copied, just moved. 'src' is an empty message after the call. Original
// content of 'dest' message is deallocated.
ZS_EXPORT int zs_msg_move (zs_msg *dest, zs_msg *src);
// Copy the 'src' message to 'dest'. The content isn't copied, instead
// reference count is increased. Don't modify the message data after the
// call as they are shared between two messages. Original content of 'dest'
// message is deallocated.
ZS_EXPORT int zs_msg_copy (zs_msg *dest, zs_msg *src);
// Returns pointer to message data.
ZS_EXPORT void *zs_msg_data (zs_msg *msg);
// Return size of message data (in bytes).
ZS_EXPORT size_t zs_msg_size (zs_msg *msg);
// Returns type of the message.
ZS_EXPORT int zs_msg_type (zs_msg *msg);
// Initialise 0SOCKETS context. 'app_threads' specifies maximal number
// of application threads that can have open sockets at the same time.
// 'io_threads' specifies the size of thread pool to handle I/O operations.
//
// Errors: EINVAL - one of the arguments is less than zero or there are no
// threads declared at all.
ZS_EXPORT void *zs_init (int app_threads, int io_threads);
// Deinitialise 0SOCKETS context including all the open sockets. Closing
// sockets after zs_term has been called will result in undefined behaviour.
ZS_EXPORT int zs_term (void *context);
// Open a socket.
//
// Errors: EINVAL - invalid socket type.
// EMFILE - the number of application threads entitled to hold open
// sockets at the same time was exceeded.
ZS_EXPORT void *zs_socket (void *context, int type);
// Close the socket.
ZS_EXPORT int zs_close (void *s);
// Bind the socket to a particular address.
ZS_EXPORT int zs_bind (void *s, const char *addr, zs_opts *opts);
// Connect the socket to a particular address.
ZS_EXPORT int zs_connect (void *s, const char *addr, zs_opts *opts);
// Subscribe for the subset of messages identified by 'criteria' argument.
ZS_EXPORT int zs_subscribe (void *s, const char *criteria);
// Send the message 'msg' to the socket 's'. 'flags' argument can be
// combination of following values:
// ZS_NOBLOCK - if message cannot be sent, return immediately.
// ZS_NOFLUSH - message won't be sent immediately. It'll be sent with either
// subsequent flushing send or explicit call to zs_flush function.
//
// Errors: EAGAIN - message cannot be sent at the moment (applies only to
// non-blocking send).
// ENOTSUP - function isn't supported by particular socket type.
ZS_EXPORT int zs_send (void *s, zs_msg *msg, int flags);
// Flush the messages that were send using ZS_NOFLUSH flag down the stream.
//
// Errors: ENOTSUP - function isn't supported by particular socket type.
ZS_EXPORT int zs_flush (void *s);
// Send a message from the socket 's'. 'flags' argument can be combination
// of following values:
// ZS_NOBLOCK - if message cannot be received, return immediately.
//
// Errors: EAGAIN - message cannot be received at the moment (applies only to
// non-blocking receive).
// ENOTSUP - function isn't supported by particular socket type.
ZS_EXPORT int zs_recv (void *s, zs_msg *msg, int flags);
#ifdef __cplusplus
}
#endif
#endif

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/*
Copyright (c) 2007-2009 FastMQ Inc.
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZSOCKETS_HPP_INCLUDED__
#define __ZSOCKETS_HPP_INCLUDED__
#include "zs.h"
#include <assert.h>
namespace zs
{
typedef zs_free_fn free_fn;
enum message_type_t
{
message_data = 1 << 0,
message_gap = 1 << ZS_GAP,
message_delimiter = 1 << ZS_DELIMITER
};
// A message. Caution: Don't change the body of the message once you've
// copied it - the behaviour is undefined. Don't change the body of the
// received message either - other threads may be accessing it in parallel.
class message_t : private zs_msg
{
friend class socket_t;
public:
// Creates message size_ bytes long.
inline message_t (size_t size_ = 0)
{
int rc = zs_msg_init_size (this, size_);
assert (rc == 0);
}
// Creates message from the supplied buffer. 0MQ takes care of
// deallocating the buffer once it is not needed. The deallocation
// function is supplied in ffn_ parameter. If ffn_ is NULL, no
// deallocation happens - this is useful for sending static buffers.
inline message_t (void *data_, size_t size_,
free_fn *ffn_)
{
int rc = zs_msg_init_data (this, data_, size_, ffn_);
assert (rc == 0);
}
// Destroys the message.
inline ~message_t ()
{
int rc = zs_msg_close (this);
assert (rc == 0);
}
// Destroys old content of the message and allocates buffer for the
// new message body. Having this as a separate function allows user
// to reuse once-allocated message for multiple times.
inline void rebuild (size_t size_)
{
int rc = zs_msg_close (this);
assert (rc == 0);
rc = zs_msg_init_size (this, size_);
assert (rc == 0);
}
// Same as above, however, the message is rebuilt from the supplied
// buffer. See appropriate constructor for discussion of buffer
// deallocation mechanism.
inline void rebuild (void *data_, size_t size_, free_fn *ffn_)
{
int rc = zs_msg_close (this);
assert (rc == 0);
rc = zs_msg_init_data (this, data_, size_, ffn_);
assert (rc == 0);
}
// Moves the message content from one message to the another. If the
// destination message have contained data prior to the operation
// these get deallocated. The source message will contain 0 bytes
// of data after the operation.
inline void move_to (message_t *msg_)
{
int rc = zs_msg_move (this, (zs_msg*) msg_);
assert (rc == 0);
}
// Copies the message content from one message to the another. If the
// destination message have contained data prior to the operation
// these get deallocated.
inline void copy_to (message_t *msg_)
{
int rc = zs_msg_copy (this, (zs_msg*) msg_);
assert (rc == 0);
}
// Returns message type.
inline message_type_t type ()
{
return (message_type_t) (1 << zs_msg_type (this));
}
// Returns pointer to message's data buffer.
inline void *data ()
{
return zs_msg_data (this);
}
// Returns the size of message data buffer.
inline size_t size ()
{
return zs_msg_size (this);
}
private:
// Disable implicit message copying, so that users won't use shared
// messages (less efficient) without being aware of the fact.
message_t (const message_t&);
void operator = (const message_t&);
};
class context_t
{
friend class socket_t;
public:
inline context_t (int app_threads_, int io_threads_)
{
ptr = zs_init (app_threads_, io_threads_);
assert (ptr);
}
inline ~context_t ()
{
int rc = zs_term (ptr);
assert (rc == 0);
}
private:
void *ptr;
// Disable copying.
context_t (const context_t&);
void operator = (const context_t&);
};
class socket_t
{
public:
inline socket_t (context_t &context_, int type_ = 0)
{
ptr = zs_socket (context_.ptr, type_);
assert (ptr);
}
inline ~socket_t ()
{
int rc = zs_close (ptr);
assert (rc == 0);
}
inline void bind (const char *addr_, zs_opts *opts_ = NULL)
{
int rc = zs_bind (ptr, addr_, opts_);
assert (rc == 0);
}
inline void connect (const char *addr_, zs_opts *opts_ = NULL)
{
int rc = zs_connect (ptr, addr_, opts_);
assert (rc == 0);
}
inline void subscribe (const char *criteria_)
{
int rc = zs_subscribe (ptr, criteria_);
assert (rc == 0);
}
inline void send (message_t &msg_, int flags_ = 0)
{
int rc = zs_send (ptr, &msg_, flags_);
assert (rc == 0);
}
inline void flush ()
{
int rc = zs_flush (ptr);
assert (rc == 0);
}
inline void recv (message_t *msg_, int flags_ = 0)
{
int rc = zs_recv (ptr, msg_, flags_);
assert (rc == 0);
}
private:
void *ptr;
// Disable copying.
socket_t (const socket_t&);
void operator = (const socket_t&);
};
}
#endif