mirror of
https://github.com/zeromq/libzmq.git
synced 2025-11-02 14:03:43 +01:00
initial commit
This commit is contained in:
206
include/zs.h
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206
include/zs.h
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/*
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Copyright (c) 2007-2009 FastMQ Inc.
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZSOCKETS_H_INCLUDED__
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#define __ZSOCKETS_H_INCLUDED__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stddef.h>
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#include <stdint.h>
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#if defined MSC_VER && defined ZS_BUILDING_LIBZS
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#define ZS_EXPORT __declspec(dllexport)
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#else
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#define ZS_EXPORT
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#endif
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// Maximal size of "Very Small Message". VSMs are passed by value
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// to avoid excessive memory allocation/deallocation.
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#define ZS_MAX_VSM_SIZE 30
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// Message & notification types.
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#define ZS_GAP 1
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#define ZS_DELIMITER 31
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#define ZS_VSM 32
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// The operation should be performed in non-blocking mode. I.e. if it cannot
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// be processed immediately, error should be returned with errno set to EAGAIN.
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#define ZS_NOBLOCK 1
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// zs_send should not flush the message downstream immediately. Instead, it
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// should batch ZS_NOFLUSH messages and send them downstream only when zs_flush
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// is invoked. This is an optimisation for cases where several messages are
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// sent in a single business transaction. However, the effect is measurable
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// only in extremely high-perf scenarios (million messages a second or so).
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// If that's not your case, use standard flushing send instead. See exchange
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// example for illustration of ZS_NOFLUSH functionality.
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#define ZS_NOFLUSH 2
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// Socket to communicate with a single peer. Allows for a singe connect or a
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// single accept. There's no message routing or message filtering involved.
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#define ZS_P2P 0
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// Socket to distribute data. Recv fuction is not implemeted for this socket
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// type. Messages are distributed in fanout fashion to all peers.
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#define ZS_PUB 1
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// Socket to subscribe to distributed data. Send function is not implemented
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// for this socket type. However, subscribe function can be used to modify the
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// message filter.
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#define ZS_SUB 2
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// Socket to send requests on and receive replies from. Requests are
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// load-balanced among all the peers. This socket type doesn't allow for more
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// recv's that there were send's.
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#define ZS_REQ 3
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// Socket to receive requests from and send replies to. This socket type allows
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// only an alternated sequence of recv's and send's. Each send is routed to
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// the peer that the previous recv delivered message from.
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#define ZS_REP 4
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// Prototype for the message body deallocation functions.
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// It is deliberately defined in the way to comply with standard C free.
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typedef void (zs_free_fn) (void *data);
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// A message. If 'shared' is true, message content pointed to by 'content'
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// is shared, i.e. reference counting is used to manage its lifetime
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// rather than straighforward malloc/free. struct zs_msg_content is
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// not declared in the API.
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struct zs_msg
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{
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struct zs_msg_content *content;
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unsigned char shared;
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uint16_t vsm_size;
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unsigned char vsm_data [ZS_MAX_VSM_SIZE];
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};
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// TODO: Different options...
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struct zs_opts
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{
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uint64_t hwm;
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uint64_t lwm;
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uint64_t swap;
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uint64_t mask;
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uint64_t taskset;
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const char *identity;
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const char *args;
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};
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// Initialise an empty message (zero bytes long).
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ZS_EXPORT int zs_msg_init (zs_msg *msg);
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// Initialise a message 'size' bytes long.
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//
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// Errors: ENOMEM - the size is too large to allocate.
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ZS_EXPORT int zs_msg_init_size (zs_msg *msg, size_t size);
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// Initialise a message from an existing buffer. Message isn't copied,
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// instead 0SOCKETS infrastructure take ownership of the buffer and call
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// deallocation functio (ffn) once it's not needed anymore.
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ZS_EXPORT int zs_msg_init_data (zs_msg *msg, void *data, size_t size,
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zs_free_fn *ffn);
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// Deallocate the message.
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ZS_EXPORT int zs_msg_close (zs_msg *msg);
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// Move the content of the message from 'src' to 'dest'. The content isn't
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// copied, just moved. 'src' is an empty message after the call. Original
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// content of 'dest' message is deallocated.
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ZS_EXPORT int zs_msg_move (zs_msg *dest, zs_msg *src);
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// Copy the 'src' message to 'dest'. The content isn't copied, instead
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// reference count is increased. Don't modify the message data after the
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// call as they are shared between two messages. Original content of 'dest'
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// message is deallocated.
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ZS_EXPORT int zs_msg_copy (zs_msg *dest, zs_msg *src);
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// Returns pointer to message data.
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ZS_EXPORT void *zs_msg_data (zs_msg *msg);
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// Return size of message data (in bytes).
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ZS_EXPORT size_t zs_msg_size (zs_msg *msg);
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// Returns type of the message.
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ZS_EXPORT int zs_msg_type (zs_msg *msg);
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// Initialise 0SOCKETS context. 'app_threads' specifies maximal number
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// of application threads that can have open sockets at the same time.
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// 'io_threads' specifies the size of thread pool to handle I/O operations.
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//
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// Errors: EINVAL - one of the arguments is less than zero or there are no
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// threads declared at all.
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ZS_EXPORT void *zs_init (int app_threads, int io_threads);
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// Deinitialise 0SOCKETS context including all the open sockets. Closing
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// sockets after zs_term has been called will result in undefined behaviour.
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ZS_EXPORT int zs_term (void *context);
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// Open a socket.
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//
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// Errors: EINVAL - invalid socket type.
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// EMFILE - the number of application threads entitled to hold open
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// sockets at the same time was exceeded.
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ZS_EXPORT void *zs_socket (void *context, int type);
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// Close the socket.
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ZS_EXPORT int zs_close (void *s);
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// Bind the socket to a particular address.
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ZS_EXPORT int zs_bind (void *s, const char *addr, zs_opts *opts);
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// Connect the socket to a particular address.
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ZS_EXPORT int zs_connect (void *s, const char *addr, zs_opts *opts);
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// Subscribe for the subset of messages identified by 'criteria' argument.
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ZS_EXPORT int zs_subscribe (void *s, const char *criteria);
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// Send the message 'msg' to the socket 's'. 'flags' argument can be
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// combination of following values:
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// ZS_NOBLOCK - if message cannot be sent, return immediately.
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// ZS_NOFLUSH - message won't be sent immediately. It'll be sent with either
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// subsequent flushing send or explicit call to zs_flush function.
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//
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// Errors: EAGAIN - message cannot be sent at the moment (applies only to
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// non-blocking send).
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// ENOTSUP - function isn't supported by particular socket type.
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ZS_EXPORT int zs_send (void *s, zs_msg *msg, int flags);
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// Flush the messages that were send using ZS_NOFLUSH flag down the stream.
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//
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// Errors: ENOTSUP - function isn't supported by particular socket type.
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ZS_EXPORT int zs_flush (void *s);
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// Send a message from the socket 's'. 'flags' argument can be combination
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// of following values:
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// ZS_NOBLOCK - if message cannot be received, return immediately.
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//
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// Errors: EAGAIN - message cannot be received at the moment (applies only to
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// non-blocking receive).
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// ENOTSUP - function isn't supported by particular socket type.
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ZS_EXPORT int zs_recv (void *s, zs_msg *msg, int flags);
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#ifdef __cplusplus
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}
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#endif
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#endif
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231
include/zs.hpp
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231
include/zs.hpp
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@@ -0,0 +1,231 @@
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/*
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Copyright (c) 2007-2009 FastMQ Inc.
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZSOCKETS_HPP_INCLUDED__
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#define __ZSOCKETS_HPP_INCLUDED__
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#include "zs.h"
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#include <assert.h>
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namespace zs
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{
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typedef zs_free_fn free_fn;
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enum message_type_t
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{
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message_data = 1 << 0,
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message_gap = 1 << ZS_GAP,
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message_delimiter = 1 << ZS_DELIMITER
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};
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// A message. Caution: Don't change the body of the message once you've
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// copied it - the behaviour is undefined. Don't change the body of the
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// received message either - other threads may be accessing it in parallel.
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class message_t : private zs_msg
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{
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friend class socket_t;
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public:
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// Creates message size_ bytes long.
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inline message_t (size_t size_ = 0)
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{
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int rc = zs_msg_init_size (this, size_);
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assert (rc == 0);
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}
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// Creates message from the supplied buffer. 0MQ takes care of
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// deallocating the buffer once it is not needed. The deallocation
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// function is supplied in ffn_ parameter. If ffn_ is NULL, no
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// deallocation happens - this is useful for sending static buffers.
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inline message_t (void *data_, size_t size_,
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free_fn *ffn_)
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{
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int rc = zs_msg_init_data (this, data_, size_, ffn_);
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assert (rc == 0);
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}
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// Destroys the message.
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inline ~message_t ()
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{
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int rc = zs_msg_close (this);
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assert (rc == 0);
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}
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// Destroys old content of the message and allocates buffer for the
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// new message body. Having this as a separate function allows user
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// to reuse once-allocated message for multiple times.
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inline void rebuild (size_t size_)
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{
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int rc = zs_msg_close (this);
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assert (rc == 0);
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rc = zs_msg_init_size (this, size_);
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assert (rc == 0);
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}
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// Same as above, however, the message is rebuilt from the supplied
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// buffer. See appropriate constructor for discussion of buffer
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// deallocation mechanism.
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inline void rebuild (void *data_, size_t size_, free_fn *ffn_)
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{
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int rc = zs_msg_close (this);
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assert (rc == 0);
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rc = zs_msg_init_data (this, data_, size_, ffn_);
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assert (rc == 0);
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}
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// Moves the message content from one message to the another. If the
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// destination message have contained data prior to the operation
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// these get deallocated. The source message will contain 0 bytes
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// of data after the operation.
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inline void move_to (message_t *msg_)
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{
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int rc = zs_msg_move (this, (zs_msg*) msg_);
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assert (rc == 0);
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}
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// Copies the message content from one message to the another. If the
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// destination message have contained data prior to the operation
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// these get deallocated.
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inline void copy_to (message_t *msg_)
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{
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int rc = zs_msg_copy (this, (zs_msg*) msg_);
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assert (rc == 0);
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}
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// Returns message type.
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inline message_type_t type ()
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{
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return (message_type_t) (1 << zs_msg_type (this));
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}
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// Returns pointer to message's data buffer.
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inline void *data ()
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{
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return zs_msg_data (this);
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}
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// Returns the size of message data buffer.
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inline size_t size ()
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{
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return zs_msg_size (this);
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}
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private:
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// Disable implicit message copying, so that users won't use shared
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// messages (less efficient) without being aware of the fact.
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message_t (const message_t&);
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void operator = (const message_t&);
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};
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class context_t
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{
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friend class socket_t;
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public:
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inline context_t (int app_threads_, int io_threads_)
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{
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ptr = zs_init (app_threads_, io_threads_);
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assert (ptr);
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}
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inline ~context_t ()
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{
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int rc = zs_term (ptr);
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assert (rc == 0);
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}
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private:
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void *ptr;
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// Disable copying.
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context_t (const context_t&);
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void operator = (const context_t&);
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};
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class socket_t
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{
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public:
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inline socket_t (context_t &context_, int type_ = 0)
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{
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ptr = zs_socket (context_.ptr, type_);
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assert (ptr);
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}
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inline ~socket_t ()
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{
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int rc = zs_close (ptr);
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assert (rc == 0);
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}
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inline void bind (const char *addr_, zs_opts *opts_ = NULL)
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{
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int rc = zs_bind (ptr, addr_, opts_);
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assert (rc == 0);
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}
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inline void connect (const char *addr_, zs_opts *opts_ = NULL)
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{
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int rc = zs_connect (ptr, addr_, opts_);
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assert (rc == 0);
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}
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inline void subscribe (const char *criteria_)
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{
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int rc = zs_subscribe (ptr, criteria_);
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assert (rc == 0);
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}
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inline void send (message_t &msg_, int flags_ = 0)
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{
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int rc = zs_send (ptr, &msg_, flags_);
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assert (rc == 0);
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}
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inline void flush ()
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{
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int rc = zs_flush (ptr);
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assert (rc == 0);
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}
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inline void recv (message_t *msg_, int flags_ = 0)
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{
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int rc = zs_recv (ptr, msg_, flags_);
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assert (rc == 0);
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}
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private:
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void *ptr;
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// Disable copying.
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socket_t (const socket_t&);
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void operator = (const socket_t&);
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};
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}
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#endif
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Reference in New Issue
Block a user