Use Multithreaded DLL Runtime, Debug/Release accordingly - need consistency for the czmq configurations

This commit is contained in:
Timothee "TTimo" Besset 2013-03-31 18:18:05 -05:00
parent 5973b4c665
commit 44df35cb1e

View File

@ -162,11 +162,17 @@
<PreBuildEvent> <PreBuildEvent>
<Command>copy ..\platform.hpp ..\..\..\src</Command> <Command>copy ..\platform.hpp ..\..\..\src</Command>
</PreBuildEvent> </PreBuildEvent>
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='StaticDebug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='StaticDebug|Win32'">
<PreBuildEvent> <PreBuildEvent>
<Command>copy ..\platform.hpp ..\..\..\src</Command> <Command>copy ..\platform.hpp ..\..\..\src</Command>
</PreBuildEvent> </PreBuildEvent>
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\..\..\src\address.cpp" /> <ClCompile Include="..\..\..\src\address.cpp" />