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Add support to the ROUTER socket to reassign identities upon name collision.
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@ -292,6 +292,7 @@ ZMQ_EXPORT int zmq_msg_set (zmq_msg_t *msg, int option, int optval);
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#define ZMQ_REQ_RELAXED 53
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#define ZMQ_CONFLATE 54
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#define ZMQ_ZAP_DOMAIN 55
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#define ZMQ_ROUTER_REASSIGN_IDENTITES 56
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/* Message options */
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#define ZMQ_MORE 1
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@ -35,7 +35,8 @@ zmq::router_t::router_t (class ctx_t *parent_, uint32_t tid_, int sid_) :
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mandatory (false),
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// raw_sock functionality in ROUTER is deprecated
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raw_sock (false),
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probe_router (false)
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probe_router (false),
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reassign_identities(false)
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{
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options.type = ZMQ_ROUTER;
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options.recv_identity = true;
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@ -111,6 +112,12 @@ int zmq::router_t::xsetsockopt (int option_, const void *optval_,
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return 0;
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}
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break;
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case ZMQ_ROUTER_REASSIGN_IDENTITES:
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if (is_int && value >= 0) {
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reassign_identities = (value != 0);
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return 0;
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}
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break;
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default:
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break;
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@ -394,9 +401,37 @@ bool zmq::router_t::identify_peer (pipe_t *pipe_)
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outpipes_t::iterator it = outpipes.find (identity);
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msg.close ();
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// Ignore peers with duplicate ID.
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if (it != outpipes.end ())
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return false;
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{
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if (!reassign_identities) {
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// Ignore peers with duplicate ID.
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return false;
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}
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else
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{
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// We will allow the new connection to take over this
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// identity. Temporarily assign a new identity to the
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// existing pipe so we can terminate it asynchronously.
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unsigned char buf [5];
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buf [0] = 0;
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put_uint32 (buf + 1, next_peer_id++);
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blob_t new_identity = blob_t (buf, sizeof buf);
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it->second.pipe->set_identity (new_identity);
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outpipe_t existing_outpipe =
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{it->second.pipe, it->second.active};
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ok = outpipes.insert (outpipes_t::value_type (
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new_identity, existing_outpipe)).second;
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zmq_assert (ok);
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// Remove the existing identity entry to allow the new
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// connection to take the identity.
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outpipes.erase (it);
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existing_outpipe.pipe->terminate (true);
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}
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}
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}
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}
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@ -115,6 +115,11 @@ namespace zmq
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// if true, send an empty message to every connected router peer
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bool probe_router;
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// If true, the router will reassign an identity upon encountering a
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// name collision. The new pipe will take the identity, the old pipe
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// will be terminated.
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bool reassign_identities;
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router_t (const router_t&);
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const router_t &operator = (const router_t&);
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};
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