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Split plain_mechanism into client and server part
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src/plain_server.hpp
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80
src/plain_server.hpp
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/*
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Copyright (c) 2007-2014 Contributors as noted in the AUTHORS file
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_PLAIN_SERVER_HPP_INCLUDED__
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#define __ZMQ_PLAIN_SERVER_HPP_INCLUDED__
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#include "mechanism.hpp"
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#include "options.hpp"
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namespace zmq
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{
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class msg_t;
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class session_base_t;
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class plain_server_t : public mechanism_t
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{
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public:
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plain_server_t (session_base_t *session_,
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const std::string &peer_address_,
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const options_t &options_);
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virtual ~plain_server_t ();
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// mechanism implementation
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virtual int next_handshake_command (msg_t *msg_);
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virtual int process_handshake_command (msg_t *msg_);
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virtual int zap_msg_available ();
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virtual status_t status () const;
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private:
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enum state_t {
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waiting_for_hello,
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sending_welcome,
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waiting_for_initiate,
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sending_ready,
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waiting_for_zap_reply,
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ready
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};
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session_base_t * const session;
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const std::string peer_address;
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// True iff we are awaiting reply from ZAP reply.
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bool expecting_zap_reply;
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state_t state;
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int produce_welcome (msg_t *msg_) const;
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int produce_ready (msg_t *msg_) const;
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int process_hello (msg_t *msg_);
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int process_initiate (msg_t *msg_);
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void send_zap_request (const std::string &username,
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const std::string &password);
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int receive_and_process_zap_reply ();
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};
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}
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#endif
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