libzmq/src/server.hpp

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/* SPDX-License-Identifier: MPL-2.0 */
#ifndef __ZMQ_SERVER_HPP_INCLUDED__
#define __ZMQ_SERVER_HPP_INCLUDED__
#include <map>
#include "socket_base.hpp"
#include "session_base.hpp"
#include "stdint.hpp"
#include "blob.hpp"
#include "fq.hpp"
namespace zmq
{
class ctx_t;
class msg_t;
class pipe_t;
// TODO: This class uses O(n) scheduling. Rewrite it to use O(1) algorithm.
class server_t : public socket_base_t
{
public:
server_t (zmq::ctx_t *parent_, uint32_t tid_, int sid_);
~server_t ();
// Overrides of functions from socket_base_t.
void xattach_pipe (zmq::pipe_t *pipe_,
bool subscribe_to_all_,
bool locally_initiated_);
int xsend (zmq::msg_t *msg_);
int xrecv (zmq::msg_t *msg_);
bool xhas_in ();
bool xhas_out ();
void xread_activated (zmq::pipe_t *pipe_);
void xwrite_activated (zmq::pipe_t *pipe_);
void xpipe_terminated (zmq::pipe_t *pipe_);
private:
// Fair queueing object for inbound pipes.
fq_t _fq;
struct outpipe_t
{
zmq::pipe_t *pipe;
bool active;
};
// Outbound pipes indexed by the peer IDs.
typedef std::map<uint32_t, outpipe_t> out_pipes_t;
out_pipes_t _out_pipes;
// Routing IDs are generated. It's a simple increment and wrap-over
// algorithm. This value is the next ID to use (if not used already).
uint32_t _next_routing_id;
ZMQ_NON_COPYABLE_NOR_MOVABLE (server_t)
};
}
#endif