libzmq/src/session_base.hpp

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/*
Copyright (c) 2007-2015 Contributors as noted in the AUTHORS file
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This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_SESSION_BASE_HPP_INCLUDED__
#define __ZMQ_SESSION_BASE_HPP_INCLUDED__
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#include <string>
#include <stdarg.h>
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#include "own.hpp"
#include "io_object.hpp"
#include "pipe.hpp"
#include "socket_base.hpp"
#include "stream_engine.hpp"
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namespace zmq
{
class pipe_t;
class io_thread_t;
class socket_base_t;
struct i_engine;
struct address_t;
class session_base_t :
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public own_t,
public io_object_t,
public i_pipe_events
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{
public:
// Create a session of the particular type.
static session_base_t *create (zmq::io_thread_t *io_thread_,
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bool active_, zmq::socket_base_t *socket_,
const options_t &options_, address_t *addr_);
// To be used once only, when creating the session.
void attach_pipe (zmq::pipe_t *pipe_);
// Following functions are the interface exposed towards the engine.
virtual void reset ();
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void flush ();
void engine_error (zmq::stream_engine_t::error_reason_t reason);
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// i_pipe_events interface implementation.
void read_activated (zmq::pipe_t *pipe_);
void write_activated (zmq::pipe_t *pipe_);
void hiccuped (zmq::pipe_t *pipe_);
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void pipe_terminated (zmq::pipe_t *pipe_);
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// Delivers a message. Returns 0 if successful; -1 otherwise.
// The function takes ownership of the message.
int push_msg (msg_t *msg_);
int zap_connect ();
bool zap_enabled ();
// Fetches a message. Returns 0 if successful; -1 otherwise.
// The caller is responsible for freeing the message when no
// longer used.
int pull_msg (msg_t *msg_);
// Receives message from ZAP socket.
// Returns 0 on success; -1 otherwise.
// The caller is responsible for freeing the message.
int read_zap_msg (msg_t *msg_);
// Sends message to ZAP socket.
// Returns 0 on success; -1 otherwise.
// The function takes ownership of the message.
int write_zap_msg (msg_t *msg_);
socket_base_t *get_socket ();
protected:
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session_base_t (zmq::io_thread_t *io_thread_, bool active_,
zmq::socket_base_t *socket_, const options_t &options_,
address_t *addr_);
virtual ~session_base_t ();
private:
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void start_connecting (bool wait_);
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void reconnect ();
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// Handlers for incoming commands.
void process_plug ();
void process_attach (zmq::i_engine *engine_);
void process_term (int linger_);
// i_poll_events handlers.
void timer_event (int id_);
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// Remove any half processed messages. Flush unflushed messages.
// Call this function when engine disconnect to get rid of leftovers.
void clean_pipes ();
// If true, this session (re)connects to the peer. Otherwise, it's
// a transient session created by the listener.
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const bool active;
// Pipe connecting the session to its socket.
zmq::pipe_t *pipe;
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// Pipe used to exchange messages with ZAP socket.
zmq::pipe_t *zap_pipe;
// This set is added to with pipes we are disconnecting, but haven't yet completed
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std::set <pipe_t *> terminating_pipes;
// This flag is true if the remainder of the message being processed
// is still in the in pipe.
bool incomplete_in;
// True if termination have been suspended to push the pending
// messages to the network.
bool pending;
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// The protocol I/O engine connected to the session.
zmq::i_engine *engine;
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// The socket the session belongs to.
zmq::socket_base_t *socket;
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// I/O thread the session is living in. It will be used to plug in
// the engines into the same thread.
zmq::io_thread_t *io_thread;
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// ID of the linger timer
enum {linger_timer_id = 0x20};
// True is linger timer is running.
bool has_linger_timer;
// Protocol and address to use when connecting.
address_t *addr;
session_base_t (const session_base_t&);
const session_base_t &operator = (const session_base_t&);
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};
}
#endif