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63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
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/*
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Copyright (c) 2007-2009 FastMQ Inc.
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_IO_OBJECT_HPP_INCLUDED__
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#define __ZMQ_IO_OBJECT_HPP_INCLUDED__
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#include "object.hpp"
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namespace zmq
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{
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class io_object_t : public object_t
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{
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public:
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// I/O object will live in the thread inherited from the parent.
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// However, it's lifetime is managed by the owner.
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io_object_t (object_t *parent_, object_t *owner_);
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protected:
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// Ask owner socket to terminate this I/O object. This may not happen
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void term ();
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// I/O object destroys itself. No point in allowing others to invoke
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// the destructor. At the same time, it has to be virtual so that
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// generic io_object deallocation mechanism destroys specific type
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// of I/O object correctly.
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virtual ~io_object_t ();
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private:
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// Handlers for incoming commands.
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void process_term ();
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// Socket owning this I/O object. It is responsible for destroying
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// it when it's being closed.
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object_t *owner;
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io_object_t (const io_object_t&);
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void operator = (const io_object_t&);
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};
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}
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#endif
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