libzmq/src/object.hpp

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/* SPDX-License-Identifier: MPL-2.0 */
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#ifndef __ZMQ_OBJECT_HPP_INCLUDED__
#define __ZMQ_OBJECT_HPP_INCLUDED__
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#include <string>
#include "endpoint.hpp"
#include "macros.hpp"
#include "stdint.hpp"
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namespace zmq
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{
struct i_engine;
struct endpoint_t;
struct pending_connection_t;
struct command_t;
class ctx_t;
class pipe_t;
class socket_base_t;
class session_base_t;
class io_thread_t;
class own_t;
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// Base class for all objects that participate in inter-thread
// communication.
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class object_t
{
public:
object_t (zmq::ctx_t *ctx_, uint32_t tid_);
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object_t (object_t *parent_);
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virtual ~object_t ();
uint32_t get_tid () const;
void set_tid (uint32_t id_);
ctx_t *get_ctx () const;
void process_command (const zmq::command_t &cmd_);
void send_inproc_connected (zmq::socket_base_t *socket_);
void send_bind (zmq::own_t *destination_,
zmq::pipe_t *pipe_,
bool inc_seqnum_ = true);
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protected:
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// Using following function, socket is able to access global
// repository of inproc endpoints.
int register_endpoint (const char *addr_, const zmq::endpoint_t &endpoint_);
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int unregister_endpoint (const std::string &addr_, socket_base_t *socket_);
void unregister_endpoints (zmq::socket_base_t *socket_);
zmq::endpoint_t find_endpoint (const char *addr_) const;
void pend_connection (const std::string &addr_,
const endpoint_t &endpoint_,
pipe_t **pipes_);
void connect_pending (const char *addr_, zmq::socket_base_t *bind_socket_);
void destroy_socket (zmq::socket_base_t *socket_);
// Logs an message.
void log (const char *format_, ...);
// Chooses least loaded I/O thread.
zmq::io_thread_t *choose_io_thread (uint64_t affinity_) const;
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// Derived object can use these functions to send commands
// to other objects.
void send_stop ();
void send_plug (zmq::own_t *destination_, bool inc_seqnum_ = true);
void send_own (zmq::own_t *destination_, zmq::own_t *object_);
void send_attach (zmq::session_base_t *destination_,
zmq::i_engine *engine_,
bool inc_seqnum_ = true);
void send_activate_read (zmq::pipe_t *destination_);
void send_activate_write (zmq::pipe_t *destination_, uint64_t msgs_read_);
void send_hiccup (zmq::pipe_t *destination_, void *pipe_);
void send_pipe_peer_stats (zmq::pipe_t *destination_,
uint64_t queue_count_,
zmq::own_t *socket_base,
endpoint_uri_pair_t *endpoint_pair_);
void send_pipe_stats_publish (zmq::own_t *destination_,
uint64_t outbound_queue_count_,
uint64_t inbound_queue_count_,
endpoint_uri_pair_t *endpoint_pair_);
void send_pipe_term (zmq::pipe_t *destination_);
void send_pipe_term_ack (zmq::pipe_t *destination_);
void send_pipe_hwm (zmq::pipe_t *destination_, int inhwm_, int outhwm_);
void send_term_req (zmq::own_t *destination_, zmq::own_t *object_);
void send_term (zmq::own_t *destination_, int linger_);
void send_term_ack (zmq::own_t *destination_);
void send_term_endpoint (own_t *destination_, std::string *endpoint_);
void send_reap (zmq::socket_base_t *socket_);
void send_reaped ();
void send_done ();
void send_conn_failed (zmq::session_base_t *destination_);
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// These handlers can be overridden by the derived objects. They are
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// called when command arrives from another thread.
virtual void process_stop ();
virtual void process_plug ();
virtual void process_own (zmq::own_t *object_);
virtual void process_attach (zmq::i_engine *engine_);
virtual void process_bind (zmq::pipe_t *pipe_);
virtual void process_activate_read ();
virtual void process_activate_write (uint64_t msgs_read_);
virtual void process_hiccup (void *pipe_);
virtual void process_pipe_peer_stats (uint64_t queue_count_,
zmq::own_t *socket_base_,
endpoint_uri_pair_t *endpoint_pair_);
virtual void
process_pipe_stats_publish (uint64_t outbound_queue_count_,
uint64_t inbound_queue_count_,
endpoint_uri_pair_t *endpoint_pair_);
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virtual void process_pipe_term ();
virtual void process_pipe_term_ack ();
virtual void process_pipe_hwm (int inhwm_, int outhwm_);
virtual void process_term_req (zmq::own_t *object_);
virtual void process_term (int linger_);
virtual void process_term_ack ();
virtual void process_term_endpoint (std::string *endpoint_);
virtual void process_reap (zmq::socket_base_t *socket_);
virtual void process_reaped ();
virtual void process_conn_failed ();
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// Special handler called after a command that requires a seqnum
// was processed. The implementation should catch up with its counter
// of processed commands here.
virtual void process_seqnum ();
private:
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// Context provides access to the global state.
zmq::ctx_t *const _ctx;
// Thread ID of the thread the object belongs to.
uint32_t _tid;
void send_command (const command_t &cmd_);
ZMQ_NON_COPYABLE_NOR_MOVABLE (object_t)
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};
}
#endif