2009-09-21 14:39:59 +02:00
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/*
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2016-01-28 15:07:31 +01:00
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Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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2009-09-21 14:39:59 +02:00
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2015-06-02 22:33:55 +02:00
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This file is part of libzmq, the ZeroMQ core engine in C++.
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2009-09-21 14:39:59 +02:00
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2015-06-02 22:33:55 +02:00
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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2009-09-21 14:39:59 +02:00
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(at your option) any later version.
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2015-06-02 22:33:55 +02:00
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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2009-09-21 14:39:59 +02:00
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2010-10-30 15:08:28 +02:00
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You should have received a copy of the GNU Lesser General Public License
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2009-09-21 14:39:59 +02:00
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2010-08-31 21:03:34 +02:00
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#ifndef __ZMQ_ARRAY_INCLUDED__
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#define __ZMQ_ARRAY_INCLUDED__
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2009-09-21 14:39:59 +02:00
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#include <vector>
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#include <algorithm>
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namespace zmq
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{
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2011-05-23 21:36:00 +02:00
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// Base class for objects stored in the array. If you want to store
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// same object in mutliple arrays, each of those arrays has to have
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// different ID. The item itself has to be derived from instantiations of
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// array_item_t template for all relevant IDs.
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template <int ID = 0> class array_item_t
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{
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public:
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inline array_item_t () :
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array_index (-1)
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{
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}
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// The destructor doesn't have to be virtual. It is mad virtual
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// just to keep ICC and code checking tools from complaining.
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inline virtual ~array_item_t ()
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{
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}
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inline void set_array_index (int index_)
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{
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array_index = index_;
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}
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inline int get_array_index ()
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{
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return array_index;
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}
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private:
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int array_index;
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array_item_t (const array_item_t&);
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const array_item_t &operator = (const array_item_t&);
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};
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2009-09-21 14:39:59 +02:00
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// Fast array implementation with O(1) access to item, insertion and
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// removal. Array stores pointers rather than objects. The objects have
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// to be derived from array_item_t<ID> class.
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template <typename T, int ID = 0> class array_t
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{
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private:
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typedef array_item_t <ID> item_t;
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public:
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typedef typename std::vector <T*>::size_type size_type;
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inline array_t ()
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{
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}
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inline ~array_t ()
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{
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}
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inline size_type size ()
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{
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return items.size ();
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}
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inline bool empty ()
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{
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return items.empty ();
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}
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inline T *&operator [] (size_type index_)
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{
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return items [index_];
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}
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inline void push_back (T *item_)
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{
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if (item_)
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((item_t*) item_)->set_array_index ((int) items.size ());
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items.push_back (item_);
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}
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inline void erase (T *item_) {
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erase (((item_t*) item_)->get_array_index ());
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}
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inline void erase (size_type index_) {
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if (items.back ())
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((item_t*) items.back ())->set_array_index ((int) index_);
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items [index_] = items.back ();
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items.pop_back ();
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}
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inline void swap (size_type index1_, size_type index2_)
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{
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if (items [index1_])
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((item_t*) items [index1_])->set_array_index ((int) index2_);
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if (items [index2_])
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((item_t*) items [index2_])->set_array_index ((int) index1_);
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std::swap (items [index1_], items [index2_]);
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}
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inline void clear ()
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{
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items.clear ();
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}
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inline size_type index (T *item_)
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{
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return (size_type) ((item_t*) item_)->get_array_index ();
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}
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private:
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typedef std::vector <T*> items_t;
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items_t items;
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array_t (const array_t&);
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const array_t &operator = (const array_t&);
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};
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}
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#endif
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