libzmq/src/req.hpp

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/*
Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file
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This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_REQ_HPP_INCLUDED__
#define __ZMQ_REQ_HPP_INCLUDED__
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#include "dealer.hpp"
#include "stdint.hpp"
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namespace zmq
{
class ctx_t;
class msg_t;
class io_thread_t;
class socket_base_t;
class req_t : public dealer_t
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{
public:
req_t (zmq::ctx_t *parent_, uint32_t tid_, int sid_);
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~req_t ();
// Overloads of functions from socket_base_t.
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int xsend (zmq::msg_t *msg_);
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int xrecv (zmq::msg_t *msg_);
bool xhas_in ();
bool xhas_out ();
int xsetsockopt(int option_, const void *optval_, size_t optvallen_);
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protected:
// Receive only from the pipe the request was sent to, discarding
// frames from other pipes.
int recv_reply_pipe (zmq::msg_t *msg_);
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private:
// If true, request was already sent and reply wasn't received yet or
// was raceived partially.
bool receiving_reply;
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// If true, we are starting to send/recv a message. The first part
// of the message must be empty message part (backtrace stack bottom).
bool message_begins;
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// The pipe the request was sent to and where the reply is expected.
zmq::pipe_t *reply_pipe;
// Whether request id frames shall be sent and expected.
bool request_id_frames_enabled;
// The current request id. It is incremented every time before a new
// request is sent.
uint32_t request_id;
// If true, send() will reset its internal state instead of failing if
// a previous request is still pending.
bool send_resets;
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req_t (const req_t&);
const req_t &operator = (const req_t&);
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};
class req_session_t : public session_base_t
{
public:
req_session_t (zmq::io_thread_t *io_thread_, bool connect_,
zmq::socket_base_t *socket_, const options_t &options_,
const address_t *addr_);
~req_session_t ();
// Overloads of the functions from session_base_t.
int push_msg (msg_t *msg_);
void reset ();
private:
enum {
bottom,
body
} state;
req_session_t (const req_session_t&);
const req_session_t &operator = (const req_session_t&);
};
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}
#endif