libzmq/src/command.hpp

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/*
Copyright (c) 2007-2009 FastMQ Inc.
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef __ZMQ_COMMAND_HPP_INCLUDED__
#define __ZMQ_COMMAND_HPP_INCLUDED__
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#include "stdint.hpp"
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namespace zmq
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{
// This structure defines the commands that can be sent between threads.
struct command_t
{
// Object to process the command.
class object_t *destination;
enum type_t
{
stop,
plug,
own,
attach,
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bind,
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revive,
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pipe_term,
pipe_term_ack,
term_req,
term,
term_ack
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} type;
union {
// Sent to I/O thread to let it know that it should
// terminate itself.
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struct {
} stop;
// Sent to I/O object to make it register with its I/O thread.
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struct {
} plug;
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// Sent to socket to let it know about the newly created object.
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struct {
class owned_t *object;
} own;
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// Attach the engine to the session.
struct {
class zmq_engine_t *engine;
} attach;
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// Sent from session to socket to establish pipe(s) between them.
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struct {
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class owned_t *session;
class reader_t *in_pipe;
class writer_t *out_pipe;
} bind;
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// Sent by pipe writer to inform dormant pipe reader that there
// are messages in the pipe.
struct {
} revive;
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// Sent by pipe reader to pipe writer to ask it to terminate
// its end of the pipe.
struct {
} pipe_term;
// Pipe writer acknowledges pipe_term command.
struct {
} pipe_term_ack;
// Sent by I/O object ot the socket to request the shutdown of
// the I/O object.
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struct {
class owned_t *object;
} term_req;
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// Sent by socket to I/O object to start its shutdown.
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struct {
} term;
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// Sent by I/O object to the socket to acknowledge it has
// shut down.
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struct {
} term_ack;
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} args;
};
}
#endif