/*
    Copyright (c) 2009-2011 250bpm s.r.o.
    Copyright (c) 2007-2009 iMatix Corporation
    Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file

    This file is part of 0MQ.

    0MQ is free software; you can redistribute it and/or modify it under
    the terms of the GNU Lesser General Public License as published by
    the Free Software Foundation; either version 3 of the License, or
    (at your option) any later version.

    0MQ is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "platform.hpp"
#if defined ZMQ_HAVE_WINDOWS
#include "windows.hpp"
#else
#include <unistd.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/tcp.h>
#include <netinet/in.h>
#include <netdb.h>
#include <fcntl.h>
#endif

#include <string.h>
#include <new>

#include "stream_engine.hpp"
#include "io_thread.hpp"
#include "session_base.hpp"
#include "encoder.hpp"
#include "decoder.hpp"
#include "v1_encoder.hpp"
#include "v1_decoder.hpp"
#include "raw_decoder.hpp"
#include "raw_encoder.hpp"
#include "config.hpp"
#include "err.hpp"
#include "ip.hpp"
#include "likely.hpp"
#include "wire.hpp"

zmq::stream_engine_t::stream_engine_t (fd_t fd_, const options_t &options_, const std::string &endpoint_) :
    s (fd_),
    io_enabled (false),
    inpos (NULL),
    insize (0),
    decoder (NULL),
    outpos (NULL),
    outsize (0),
    encoder (NULL),
    handshaking (true),
    greeting_bytes_read (0),
    session (NULL),
    options (options_),
    endpoint (endpoint_),
    plugged (false),
    terminating (false),
    socket (NULL)
{
    //  Put the socket into non-blocking mode.
    unblock_socket (s);
    //  Set the socket buffer limits for the underlying socket.
    if (options.sndbuf) {
        int rc = setsockopt (s, SOL_SOCKET, SO_SNDBUF,
            (char*) &options.sndbuf, sizeof (int));
#ifdef ZMQ_HAVE_WINDOWS
		wsa_assert (rc != SOCKET_ERROR);
#else
        errno_assert (rc == 0);
#endif
    }
    if (options.rcvbuf) {
        int rc = setsockopt (s, SOL_SOCKET, SO_RCVBUF,
            (char*) &options.rcvbuf, sizeof (int));
#ifdef ZMQ_HAVE_WINDOWS
		wsa_assert (rc != SOCKET_ERROR);
#else
        errno_assert (rc == 0);
#endif
    }

#ifdef SO_NOSIGPIPE
    //  Make sure that SIGPIPE signal is not generated when writing to a
    //  connection that was already closed by the peer.
    int set = 1;
    int rc = setsockopt (s, SOL_SOCKET, SO_NOSIGPIPE, &set, sizeof (int));
    errno_assert (rc == 0);
#endif
}

zmq::stream_engine_t::~stream_engine_t ()
{
    zmq_assert (!plugged);

    if (s != retired_fd) {
#ifdef ZMQ_HAVE_WINDOWS
		int rc = closesocket (s);
		wsa_assert (rc != SOCKET_ERROR);
#else
		int rc = close (s);
        errno_assert (rc == 0);
#endif
		s = retired_fd;
    }

    if (encoder != NULL)
        delete encoder;
    if (decoder != NULL)
        delete decoder;
}

void zmq::stream_engine_t::plug (io_thread_t *io_thread_,
    session_base_t *session_)
{
    zmq_assert (!plugged);
    plugged = true;

    //  Connect to session object.
    zmq_assert (!session);
    zmq_assert (session_);
    session = session_;
    socket = session-> get_socket ();

    //  Connect to I/O threads poller object.
    io_object_t::plug (io_thread_);
    handle = add_fd (s);
    io_enabled = true;

    if (options.raw_sock) {
        // no handshaking for raw sock, instantiate raw encoder and decoders
        encoder = new (std::nothrow) raw_encoder_t (out_batch_size, session);
        alloc_assert (encoder);

        decoder = new (std::nothrow)
            raw_decoder_t (in_batch_size, options.maxmsgsize, session);
        alloc_assert (decoder);

        // disable handshaking for raw socket
        handshaking = false;
    }
    else {
        //  Send the 'length' and 'flags' fields of the identity message.
        //  The 'length' field is encoded in the long format.
        outpos = greeting_output_buffer;
        outpos [outsize++] = 0xff;
        put_uint64 (&outpos [outsize], options.identity_size + 1);
        outsize += 8;
        outpos [outsize++] = 0x7f;
    }

    set_pollin (handle);
    set_pollout (handle);
    //  Flush all the data that may have been already received downstream.
    in_event ();
}

void zmq::stream_engine_t::unplug ()
{
    zmq_assert (plugged);
    plugged = false;

    //  Cancel all fd subscriptions.
    if (io_enabled) {
        rm_fd (handle);
        io_enabled = false;
    }

    //  Disconnect from I/O threads poller object.
    io_object_t::unplug ();

    //  Disconnect from session object.
    if (encoder)
        encoder->set_msg_source (NULL);
    if (decoder)
        decoder->set_msg_sink (NULL);
    session = NULL;
}

void zmq::stream_engine_t::terminate ()
{
    if (!terminating && encoder && encoder->has_data ()) {
        //  Give io_thread a chance to send in the buffer
        terminating = true;
        return;
    }
    unplug ();
    delete this;
}

void zmq::stream_engine_t::in_event ()
{
    //  If still handshaking, receive and process the greeting message.
    if (unlikely (handshaking))
        if (!handshake ())
            return;

    zmq_assert (decoder);
    bool disconnection = false;
    size_t processed;

    //  If there's no data to process in the buffer...
    if (!insize) {

        //  Retrieve the buffer and read as much data as possible.
        //  Note that buffer can be arbitrarily large. However, we assume
        //  the underlying TCP layer has fixed buffer size and thus the
        //  number of bytes read will be always limited.
        decoder->get_buffer (&inpos, &insize);
        insize = read (inpos, insize);

        //  Check whether the peer has closed the connection.
        if (insize == (size_t) -1) {
            insize = 0;
            disconnection = true;
        }
    }

    if (options.raw_sock) {
        if (insize == 0 || !decoder->message_ready_size (insize))
            processed = 0;
        else
            processed = decoder->process_buffer (inpos, insize);
    }
    else {
        //  Push the data to the decoder.
        processed = decoder->process_buffer (inpos, insize);
    }

    if (unlikely (processed == (size_t) -1)) {
        disconnection = true;
    }
    else {

        //  Stop polling for input if we got stuck.
        if (processed < insize)
            reset_pollin (handle);

        //  Adjust the buffer.
        inpos += processed;
        insize -= processed;
    }

    //  Flush all messages the decoder may have produced.
    session->flush ();

    //  Input error has occurred. If the last decoded
    //  message has already been accepted, we terminate
    //  the engine immediately. Otherwise, we stop
    //  waiting for input events and postpone the termination
    //  until after the session has accepted the message.
    if (disconnection) {
        if (decoder->stalled ()) {
            rm_fd (handle);
            io_enabled = false;
        }
        else
            error ();
    }
}

void zmq::stream_engine_t::out_event ()
{
    //  If write buffer is empty, try to read new data from the encoder.
    if (!outsize) {

        //  Even when we stop polling as soon as there is no
        //  data to send, the poller may invoke out_event one
        //  more time due to 'speculative write' optimisation.
        if (unlikely (encoder == NULL)) {
            zmq_assert (handshaking);
            return;
        }

        outpos = NULL;
        encoder->get_data (&outpos, &outsize);

        //  If there is no data to send, stop polling for output.
        if (outsize == 0) {
            reset_pollout (handle);
            return;
        }
    }

    //  If there are any data to write in write buffer, write as much as
    //  possible to the socket. Note that amount of data to write can be
    //  arbitratily large. However, we assume that underlying TCP layer has
    //  limited transmission buffer and thus the actual number of bytes
    //  written should be reasonably modest.
    int nbytes = write (outpos, outsize);

    //  IO error has occurred. We stop waiting for output events.
    //  The engine is not terminated until we detect input error;
    //  this is necessary to prevent losing incomming messages.
    if (nbytes == -1) {
        reset_pollout (handle);
        if (unlikely (terminating))
            terminate ();
        return;
    }

    outpos += nbytes;
    outsize -= nbytes;

    //  If we are still handshaking and there are no data
    //  to send, stop polling for output.
    if (unlikely (handshaking))
        if (outsize == 0)
            reset_pollout (handle);

    if (unlikely (terminating))
        if (outsize == 0)
            terminate ();
}

void zmq::stream_engine_t::activate_out ()
{
    set_pollout (handle);

    //  Speculative write: The assumption is that at the moment new message
    //  was sent by the user the socket is probably available for writing.
    //  Thus we try to write the data to socket avoiding polling for POLLOUT.
    //  Consequently, the latency should be better in request/reply scenarios.
    out_event ();
}

void zmq::stream_engine_t::activate_in ()
{
    if (unlikely (!io_enabled)) {
        //  There was an input error but the engine could not
        //  be terminated (due to the stalled decoder).
        //  Flush the pending message and terminate the engine now.
        zmq_assert (decoder);
        decoder->process_buffer (inpos, 0);
        zmq_assert (!decoder->stalled ());
        session->flush ();
        error ();
        return;
    }

    set_pollin (handle);

    //  Speculative read.
    in_event ();
}

bool zmq::stream_engine_t::handshake ()
{
    zmq_assert (handshaking);
    zmq_assert (greeting_bytes_read < greeting_size);

    //  Receive the greeting.
    while (greeting_bytes_read < greeting_size) {
        const int n = read (greeting + greeting_bytes_read,
                            greeting_size - greeting_bytes_read);
        if (n == -1) {
            error ();
            return false;
        }

        if (n == 0)
            return false;

        greeting_bytes_read += n;

        //  We have received at least one byte from the peer.
        //  If the first byte is not 0xff, we know that the
        //  peer is using unversioned protocol.
        if (greeting [0] != 0xff)
            break;

        if (greeting_bytes_read < 10)
            continue;

        //  Inspect the right-most bit of the 10th byte (which coincides
        //  with the 'flags' field if a regular message was sent).
        //  Zero indicates this is a header of identity message
        //  (i.e. the peer is using the unversioned protocol).
        if (!(greeting [9] & 0x01))
            break;

        //  The peer is using versioned protocol.
        //  Send the rest of the greeting, if necessary.
        if (outpos + outsize != greeting_output_buffer + greeting_size) {
            if (outsize == 0)
                set_pollout (handle);
            outpos [outsize++] = 1;             // Protocol version
            outpos [outsize++] = options.type;  // Socket type
        }
    }

    //  Position of the version field in the greeting.
    const size_t version_pos = 10;

    //  Is the peer using ZMTP/1.0 with no version number?
    //  If so, we send and receive rests of identity messages
    if (greeting [0] != 0xff || !(greeting [9] & 0x01)) {
        encoder = new (std::nothrow) encoder_t (out_batch_size);
        alloc_assert (encoder);
        encoder->set_msg_source (session);

        decoder = new (std::nothrow) decoder_t (in_batch_size, options.maxmsgsize);
        alloc_assert (decoder);
        decoder->set_msg_sink (session);

        //  We have already sent the message header.
        //  Since there is no way to tell the encoder to
        //  skip the message header, we simply throw that
        //  header data away.
        const size_t header_size = options.identity_size + 1 >= 255 ? 10 : 2;
        unsigned char tmp [10], *bufferp = tmp;
        size_t buffer_size = header_size;
        encoder->get_data (&bufferp, &buffer_size);
        zmq_assert (buffer_size == header_size);

        //  Make sure the decoder sees the data we have already received.
        inpos = greeting;
        insize = greeting_bytes_read;

        //  To allow for interoperability with peers that do not forward
        //  their subscriptions, we inject a phony subscription
        //  message into the incoming message stream. To put this
        //  message right after the identity message, we temporarily
        //  divert the message stream from session to ourselves.
        if (options.type == ZMQ_PUB || options.type == ZMQ_XPUB)
            decoder->set_msg_sink (this);
    }
    else
    if (greeting [version_pos] == 0) {
        //  ZMTP/1.0 framing.
        encoder = new (std::nothrow) encoder_t (out_batch_size);
        alloc_assert (encoder);
        encoder->set_msg_source (session);

        decoder = new (std::nothrow) decoder_t (in_batch_size, options.maxmsgsize);
        alloc_assert (decoder);
        decoder->set_msg_sink (session);
    }
    else {
        //  v1 framing protocol.
        encoder = new (std::nothrow) v1_encoder_t (out_batch_size, session);
        alloc_assert (encoder);

        decoder = new (std::nothrow)
            v1_decoder_t (in_batch_size, options.maxmsgsize, session);
        alloc_assert (decoder);
    }

    // Start polling for output if necessary.
    if (outsize == 0)
        set_pollout (handle);

    //  Handshaking was successful.
    //  Switch into the normal message flow.
    handshaking = false;

    return true;
}

int zmq::stream_engine_t::push_msg (msg_t *msg_)
{
    zmq_assert (options.type == ZMQ_PUB || options.type == ZMQ_XPUB);

    //  The first message is identity.
    //  Let the session process it.
    int rc = session->push_msg (msg_);
    errno_assert (rc == 0);

    //  Inject the subscription message so that the ZMQ 2.x peer
    //  receives our messages.
    rc = msg_->init_size (1);
    errno_assert (rc == 0);
    *(unsigned char*) msg_->data () = 1;
    rc = session->push_msg (msg_);
    session->flush ();

    //  Once we have injected the subscription message, we can
    //  Divert the message flow back to the session.
    zmq_assert (decoder);
    decoder->set_msg_sink (session);

    return rc;
}

void zmq::stream_engine_t::error ()
{
    zmq_assert (session);
    socket->event_disconnected (endpoint, s);
    session->detach ();
    unplug ();
    delete this;
}

int zmq::stream_engine_t::write (const void *data_, size_t size_)
{
#ifdef ZMQ_HAVE_WINDOWS

    int nbytes = send (s, (char*) data_, (int) size_, 0);

    //  If not a single byte can be written to the socket in non-blocking mode
    //  we'll get an error (this may happen during the speculative write).
    if (nbytes == SOCKET_ERROR && WSAGetLastError () == WSAEWOULDBLOCK)
        return 0;
		
    //  Signalise peer failure.
    if (nbytes == SOCKET_ERROR && (
          WSAGetLastError () == WSAENETDOWN ||
          WSAGetLastError () == WSAENETRESET ||
          WSAGetLastError () == WSAEHOSTUNREACH ||
          WSAGetLastError () == WSAECONNABORTED ||
          WSAGetLastError () == WSAETIMEDOUT ||
          WSAGetLastError () == WSAECONNRESET))
        return -1;

    wsa_assert (nbytes != SOCKET_ERROR);
    return nbytes;

#else

    ssize_t nbytes = send (s, data_, size_, 0);

    //  Several errors are OK. When speculative write is being done we may not
    //  be able to write a single byte from the socket. Also, SIGSTOP issued
    //  by a debugging tool can result in EINTR error.
    if (nbytes == -1 && (errno == EAGAIN || errno == EWOULDBLOCK ||
          errno == EINTR))
        return 0;

    //  Signalise peer failure.
    if (nbytes == -1) {
        errno_assert (errno != EACCES
                   && errno != EBADF
                   && errno != EDESTADDRREQ
                   && errno != EFAULT
                   && errno != EINVAL
                   && errno != EISCONN
                   && errno != EMSGSIZE
                   && errno != ENOMEM
                   && errno != ENOTSOCK
                   && errno != EOPNOTSUPP);
        return -1;
    }

    return static_cast <int> (nbytes);

#endif
}

int zmq::stream_engine_t::read (void *data_, size_t size_)
{
#ifdef ZMQ_HAVE_WINDOWS

    int nbytes = recv (s, (char*) data_, (int) size_, 0);

    //  If not a single byte can be read from the socket in non-blocking mode
    //  we'll get an error (this may happen during the speculative read).
    if (nbytes == SOCKET_ERROR && WSAGetLastError () == WSAEWOULDBLOCK)
        return 0;

    //  Connection failure.
    if (nbytes == SOCKET_ERROR && (
          WSAGetLastError () == WSAENETDOWN ||
          WSAGetLastError () == WSAENETRESET ||
          WSAGetLastError () == WSAECONNABORTED ||
          WSAGetLastError () == WSAETIMEDOUT ||
          WSAGetLastError () == WSAECONNRESET ||
          WSAGetLastError () == WSAECONNREFUSED ||
          WSAGetLastError () == WSAENOTCONN))
        return -1;

    wsa_assert (nbytes != SOCKET_ERROR);

    //  Orderly shutdown by the other peer.
    if (nbytes == 0)
        return -1; 

    return nbytes;

#else

    ssize_t nbytes = recv (s, data_, size_, 0);

    //  Several errors are OK. When speculative read is being done we may not
    //  be able to read a single byte from the socket. Also, SIGSTOP issued
    //  by a debugging tool can result in EINTR error.
    if (nbytes == -1 && (errno == EAGAIN || errno == EWOULDBLOCK ||
          errno == EINTR))
        return 0;

    //  Signalise peer failure.
    if (nbytes == -1) {
        errno_assert (errno != EBADF
                   && errno != EFAULT
                   && errno != EINVAL
                   && errno != ENOMEM
                   && errno != ENOTSOCK);
        return -1;
    }

    //  Orderly shutdown by the peer.
    if (nbytes == 0)
        return -1;

    return static_cast <int> (nbytes);

#endif
}

