#ifndef STATEVARCOMPLETE_H #define STATEVARCOMPLETE_H #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /** Represents the reply for the current value of a state variable in an asynchronous call. */ typedef struct s_UpnpStateVarComplete UpnpStateVarComplete; #include "UpnpString.h" #include "ixml.h" // for DOMString /** Constructor */ UpnpStateVarComplete *UpnpStateVarComplete_new(); /** Destructor */ void UpnpStateVarComplete_delete(UpnpStateVarComplete *p); /** Copy Constructor */ UpnpStateVarComplete *UpnpStateVarComplete_dup(const UpnpStateVarComplete *p); /** Assignment operator */ void UpnpStateVarComplete_assign(UpnpStateVarComplete *q, const UpnpStateVarComplete *p); /** The result of the operation */ int UpnpStateVarComplete_get_ErrCode(const UpnpStateVarComplete *p); void UpnpStateVarComplete_set_ErrCode(UpnpStateVarComplete *p, int n); /** The control URL for the service. */ const UpnpString *UpnpStateVarComplete_get_CtrlUrl(const UpnpStateVarComplete *p); void UpnpStateVarComplete_set_CtrlUrl(UpnpStateVarComplete *p, const UpnpString *s); void UpnpStateVarComplete_strcpy_CtrlUrl(UpnpStateVarComplete *p, const char *s); /** The name of the variable. */ const UpnpString *UpnpStateVarComplete_get_StateVarName(const UpnpStateVarComplete *p); void UpnpStateVarComplete_set_StateVarName(UpnpStateVarComplete *p, const UpnpString *s); void UpnpStateVarComplete_strcpy_StateVarName(UpnpStateVarComplete *p, const char *s); /** The current value of the variable. This needs to be allocated by * the caller. When finished with it, the SDK frees this {\bf DOMString}. */ const DOMString UpnpStateVarComplete_get_CurrentVal(const UpnpStateVarComplete *p); void UpnpStateVarComplete_set_CurrentVal(UpnpStateVarComplete *p, const DOMString s); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* STATEVARCOMPLETE_H */