Currently, in notify_send_and_recv function, pupnp waits for
HTTP_DEFAULT_TIMEOUT seconds when trying to send a GENA notification.
When there is a lot of notifications with CPs which was disconnected
without unsusbcribing, all the pupnp threads are blocked on this
timeout. To correct, this issue, this patch adds a new variable,
GENA_NOTIFICATION_SENDING_TIMEOUT, which can be used to lower the
timeout so GENA threads return quickly when writing is impossible. By
the same mean, pupnp waits the CP's answer to the NOTIFY for
HTTP_DEFAULT_TIMEOUT seconds, so this patch adds a new variable,
GENA_NOTIFICATION_ANSWERING_TIMEOUT, to customize this value.
Currently, pupnp is using a blocking connect to sends GENA
notifications. As a result, when there is a lot of notifications with
CPs which were disconnected without unsusbcribing, all the pupnp
threads are blocked for 20s (timeout). To correct this issue, this
patch replace the call to connect with a call to private_connect and add
a compilation flag to disable blocking TCP connections, so if we are not
able to connect to the CP, the notification is lost.
On win32 socket() returns INVALID_SOCKET, which is unsigned,
on error, not -1.
Also, most network functions return SOCKET_ERROR.
This patch tries to make the usage consistent.
SF Bug Tracker - ID: 3104527
Submitted: OBATA Akio ( obache ) - 2010-11-07 07:10:28 BRST
In threadutil/inc/ithread.h, it is expected that
PTHREAD_MUTEX_RECURSIVE is defined as macro. But on DragonFly BSD,
it is defined as enum, so not works as expected.
Attachment patch treat that DragonFly BSD always
have PTHREAD_MUTEX_RECURSIVE.
SF Bug Tracker - ID: 3104521
Submitted: OBATA Akio ( obache ) - 2010-11-07 07:03:44 BRST
In configure.ac
AC_CHECK_FUNCS(ftime,, [AC_CHECK_LIB(compat, ftime)])
But since version 1.6.3, ftime(3) is not used, so it should be
removed, or introduce unwanted linkage with -lcompat.
Fix for bug introduced in samples code in svn revision 502, commit
git:25c908c558c8e60eb386c155a6b93add447ffec0
Sample device and combo were aborting with the message:
"***** SampleUtil_Initialize was called multiple times!"
Put the loop to send multiple copies of each SSDP advertisements in
ssdp_server.c instead of ssdp_device.c so we have only one call to
imillisleep ( SSDP_PAUSE ) to speed up advertisements.
Previously, NUM_COPY was used in ssdp_device.c to send multiple copies
of each advertisements but also multiple replies to each M-SEARCH
request. As sending multiple replies is not compliant with HTTPU/MU
spec, NUM_COPY has been set to 1 in an older patch. However, as this
variable is not needed and has been replaced with SSDP_COPY, it has
been removed.
Currently, SSDP_COPY is used only to send multiple M-SEARCH requests (in
ssdp_ctrlpt.c). With this patch, SSDP_COPY is also used to send multiple
copies of each advertisements packets (in ssdp_device.c).
By "Carl Benson" <carl.benson@windriver.com>:
I had to do some modifications myself though, because the Android
build system insists on having a file named "util.h" taking precedence
in its include path, libupnp gets confused because of the same filename
in upnp/src/inc/util.h
Fix a bug in miniserver.c, in which maxMiniSock was wrongly declared as
unsigned int and as a result it was beeng set to ((unsigned int)(-1)).
As a result, after beeing incremented, it became zero, and this value
was beeing used in the select() call.
Thanks to Fabrice Fontaine for helping and testing with this issue.
the sleep() call, it was just a workaround.
SF Bug Tracker [ 3086852 ] 99% CPU loop in miniserver.c on a non ipv6
system.
Submitted by: Jin ( jin_eld ) - 2010-10-13 19:29:13 UTC
I cross compiled libupnp 1.6.7 for ARM9 using the --disable-ipv6
option, my system is an ipv4 only setup.
I do not know why this problem only appears when running the app in the
background (for instance using nohup &), but then it starts using 99%
CPU.
I traced the problem down to the select() call in miniserver.c in the
RunMiniServer() function. Select returns code 1, but errno is set to
"Socket operation on non-socket", I also see this when running my app
under strace.
I set all ...Sock6 variables to INVALID_SOCKET to make sure that they
do not get added to the FD_SET and the problem is gone.