The variable holder for socket addresses (sockaddr's) should always
be 'struct sockaddr_storage'. The struct sockaddr is not big enough
to contain IPv6 addresses.
Although we are always using 'struct sockaddr_storage' we sould always
reference them and cast them to 'struct sockaddr*' when passing as
parameter to a function.
git-svn-id: https://pupnp.svn.sourceforge.net/svnroot/pupnp/trunk@376 119443c7-1b9e-41f8-b6fc-b9c35fce742c
The fact that we now have an active developer on branch ipv6 made me do this before I would like to.
The idea here is to hide libupnp internal data structures from the outside world so that
developers can be free to change them without breaking the interface. There is still some work to do
before a formal release, but the samples (device and control point) should be working.
git-svn-id: https://pupnp.svn.sourceforge.net/svnroot/pupnp/trunk@353 119443c7-1b9e-41f8-b6fc-b9c35fce742c