threadutil: Doxygenation and compiler warnings.
(cherry picked from commit 7c524df1d9
)
This commit is contained in:
@@ -29,323 +29,257 @@
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*
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******************************************************************************/
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#ifndef LINKED_LIST_H
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#define LINKED_LIST_H
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/*!
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* \file
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*/
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#include "FreeList.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define EOUTOFMEM (-7 & 1<<29)
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#define FREELISTSIZE 100
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#define LIST_SUCCESS 1
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#define LIST_FAIL 0
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/****************************************************************************
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* Name: free_routine
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*
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* Description:
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* Function for freeing list items
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*****************************************************************************/
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/*! Function for freeing list items. */
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typedef void (*free_function)(void *arg);
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/****************************************************************************
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* Name: cmp_routine
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*
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* Description:
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* Function for comparing list items
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* Returns 1 if itemA==itemB
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*****************************************************************************/
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/*! Function for comparing list items. Returns 1 if itemA==itemB */
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typedef int (*cmp_routine)(void *itemA,void *itemB);
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/****************************************************************************
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* Name: ListNode
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*
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* Description:
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* linked list node. stores generic item and pointers to next and prev.
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* Internal Use Only.
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*****************************************************************************/
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/*! Linked list node. Stores generic item and pointers to next and prev.
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* \internal
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*/
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typedef struct LISTNODE
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{
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struct LISTNODE *prev;
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struct LISTNODE *next;
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void *item;
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struct LISTNODE *prev;
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struct LISTNODE *next;
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void *item;
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} ListNode;
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/****************************************************************************
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* Name: LinkedList
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/*!
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* Linked list (no protection).
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*
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* Description:
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* linked list (no protection). Internal Use Only.
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* Because this is for internal use, parameters are NOT checked for
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* validity.
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* The first item of the list is stored at node: head->next
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* The last item of the list is stored at node: tail->prev
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* If head->next=tail, then list is empty.
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* To iterate through the list:
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* Because this is for internal use, parameters are NOT checked for validity.
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* The first item of the list is stored at node: head->next
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* The last item of the list is stored at node: tail->prev
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* If head->next=tail, then list is empty.
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* To iterate through the list:
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*
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* LinkedList g;
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* ListNode *temp = NULL;
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* for (temp = ListHead(g);temp!=NULL;temp = ListNext(g,temp))
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* {
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* }
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* LinkedList g;
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* ListNode *temp = NULL;
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* for (temp = ListHead(g);temp!=NULL;temp = ListNext(g,temp)) {
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* }
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*
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*****************************************************************************/
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* \internal
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*/
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typedef struct LINKEDLIST
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{
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ListNode head; /* head, first item is stored at: head->next */
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ListNode tail; /* tail, last item is stored at: tail->prev */
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long size; /* size of list */
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FreeList freeNodeList; /* free list to use */
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free_function free_func; /* free function to use */
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cmp_routine cmp_func; /* compare function to use */
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/*! head, first item is stored at: head->next */
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ListNode head;
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/*! tail, last item is stored at: tail->prev */
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ListNode tail;
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/*! size of list */
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long size;
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/*! free list to use */
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FreeList freeNodeList;
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/*! free function to use */
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free_function free_func;
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/*! compare function to use */
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cmp_routine cmp_func;
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} LinkedList;
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/*!
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* \brief Initializes LinkedList. Must be called first and only once for List.
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*
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* \return
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* \li \c 0 on success.
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* \li \c EOUTOFMEM on failure.
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*/
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int ListInit(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Function used to compare items. (May be NULL). */
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cmp_routine cmp_func,
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/*! Function used to free items. (May be NULL). */
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free_function free_func);
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/****************************************************************************
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* Function: ListInit
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/*!
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* \brief Adds a node to the head of the list. Node gets immediately after
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* list head.
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*
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* Description:
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* Initializes LinkedList. Must be called first.
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* And only once for List.
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* Parameters:
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* list - must be valid, non null, pointer to a linked list.
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* cmp_func - function used to compare items. (May be NULL)
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* free_func - function used to free items. (May be NULL)
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* Returns:
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* 0 on success, EOUTOFMEM on failure.
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*****************************************************************************/
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int ListInit(LinkedList *list,cmp_routine cmp_func, free_function free_func);
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/****************************************************************************
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* Function: ListAddHead
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*
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* Description:
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* Adds a node to the head of the list.
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* Node gets immediately after list.head.
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* void * item - item to be added
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* Returns:
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* The pointer to the ListNode on success, NULL on failure.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode *ListAddHead(LinkedList *list, void *item);
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/****************************************************************************
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* Function: ListAddTail
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*
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* Description:
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* Adds a node to the tail of the list.
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* Node gets added immediately before list.tail.
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* void * item - item to be added
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* Returns:
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* The pointer to the ListNode on success, NULL on failure.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode *ListAddTail(LinkedList *list, void *item);
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* \return The pointer to the ListNode on success, NULL on failure.
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*/
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ListNode *ListAddHead(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Item to be added. */
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void *item);
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/****************************************************************************
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* Function: ListAddAfter
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/*!
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* \brief Adds a node to the tail of the list. Node gets added immediately
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* before list.tail.
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*
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* Description:
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* Adds a node after the specified node.
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* Node gets added immediately after bnode.
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* void * item - item to be added
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* ListNode * bnode - node to add after
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* Returns:
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* The pointer to the ListNode on success, NULL on failure.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode *ListAddAfter(LinkedList *list, void *item, ListNode *bnode);
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/****************************************************************************
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* Function: ListAddBefore
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* Precondition: The list has been initialized.
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*
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* Description:
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* Adds a node before the specified node.
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* Node gets added immediately before anode.
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* ListNode * anode - node to add the in front of.
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* void * item - item to be added
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* Returns:
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* The pointer to the ListNode on success, NULL on failure.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode *ListAddBefore(LinkedList *list,void *item, ListNode *anode);
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* \return The pointer to the ListNode on success, NULL on failure.
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*/
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ListNode *ListAddTail(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Item to be added. */
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void *item);
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/****************************************************************************
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* Function: ListDelNode
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/*!
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* \brief Adds a node after the specified node. Node gets added immediately
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* after bnode.
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*
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* Description:
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* Removes a node from the list
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* The memory for the node is freed.
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* ListNode *dnode - done to delete.
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* freeItem - if !0 then item is freed using free function.
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* if 0 (or free function is NULL) then item is not freed
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* Returns:
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* The pointer to the item stored in the node or NULL if the item is freed.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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void *ListDelNode(LinkedList *list,ListNode *dnode, int freeItem);
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/****************************************************************************
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* Function: ListDestroy
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* Precondition: The list has been initialized.
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*
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* Description:
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* Removes all memory associated with list nodes.
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* Does not free LinkedList *list.
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* \return The pointer to the ListNode on success, NULL on failure.
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*/
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ListNode *ListAddAfter(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Item to be added. */
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void *item,
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/*! Node to add after. */
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ListNode *bnode);
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/*!
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* \brief Adds a node before the specified node. Node gets added immediately
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* before anode.
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*
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* Precondition: The list has been initialized.
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*
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* \return The pointer to the ListNode on success, NULL on failure.
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*/
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ListNode *ListAddBefore(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Item to be added. */
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void *item,
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/*! Node to add in front of. */
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ListNode *anode);
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/*!
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* \brief Removes a node from the list. The memory for the node is freed.
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*
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* Precondition: The list has been initialized.
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*
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* \return The pointer to the item stored in the node or NULL if the item
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* is freed.
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*/
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void *ListDelNode(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Node to delete. */
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ListNode *dnode,
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/*! if !0 then item is freed using free function. If 0 (or free
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* function is NULL) then item is not freed. */
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int freeItem);
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/*!
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* \brief Removes all memory associated with list nodes. Does not free
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* LinkedList *list.
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*
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* Precondition: The list has been initialized.
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*
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* \return 0 on success, EINVAL on failure.
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*/
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int ListDestroy(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! if !0 then item is freed using free function. If 0 (or free
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* function is NULL) then item is not freed. */
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int freeItem);
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/*!
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* \brief Returns the head of the list.
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*
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* freeItem - if !0 then items are freed using the free_function.
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* if 0 (or free function is NULL) then items are not freed.
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* Returns:
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* 0 on success. Always returns 0.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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int ListDestroy(LinkedList *list, int freeItem);
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/****************************************************************************
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* Function: ListHead
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* Precondition: The list has been initialized.
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*
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* Description:
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* Returns the head of the list.
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* \return The head of the list. NULL if list is empty.
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*/
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ListNode *ListHead(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list);
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/*!
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* \brief Returns the tail of the list.
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*
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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*
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* Returns:
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* The head of the list. NULL if list is empty.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode* ListHead(LinkedList *list);
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/****************************************************************************
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* Function: ListTail
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* Precondition: The list has been initialized.
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*
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* Description:
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* Returns the tail of the list.
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* \return The tail of the list. NULL if list is empty.
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*/
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ListNode *ListTail(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list);
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/*!
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* \brief Returns the next item in the list.
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*
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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*
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* Returns:
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* The tail of the list. NULL if list is empty.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode* ListTail(LinkedList *list);
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/****************************************************************************
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* Function: ListNext
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* Precondition: The list has been initialized.
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*
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* Description:
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* Returns the next item in the list.
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* \return The next item in the list. NULL if there are no more items in list.
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*/
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ListNode *ListNext(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Node from the list. */
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ListNode *node);
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/*!
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* \brief Returns the previous item in the list.
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*
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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*
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* Returns:
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* The next item in the list. NULL if there are no more items in list.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode* ListNext(LinkedList *list, ListNode * node);
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/****************************************************************************
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* Function: ListPrev
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* Precondition: The list has been initialized.
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*
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* Description:
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* Returns the previous item in the list.
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*
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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*
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* Returns:
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* The previous item in the list. NULL if there are no more items in list.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode* ListPrev(LinkedList *list, ListNode * node);
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* \return The previous item in the list. NULL if there are no more items in list.
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*/
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ListNode *ListPrev(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! Node from the list. */
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ListNode *node);
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/****************************************************************************
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* Function: ListFind
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/*!
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* \brief Finds the specified item in the list.
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*
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* Description:
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* Finds the specified item in the list.
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* Uses the compare function specified in ListInit. If compare function
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* is NULL then compares items as pointers.
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* ListNode *start - the node to start from, NULL if to start from
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* beginning.
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* void * item - the item to search for.
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* Returns:
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* The node containing the item. NULL if no node contains the item.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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ListNode* ListFind(LinkedList *list, ListNode *start, void * item);
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/****************************************************************************
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* Function: ListSize
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* Uses the compare function specified in ListInit. If compare function
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* is NULL then compares items as pointers.
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*
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* Description:
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* Returns the size of the list.
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* Parameters:
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* LinkedList *list - must be valid, non null, pointer to a linked list.
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* Returns:
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* The number of items in the list.
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* Precondition:
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* The list has been initialized.
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*****************************************************************************/
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int ListSize(LinkedList* list);
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* Precondition: The list has been initialized.
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*
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* \return The node containing the item. NULL if no node contains the item.
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*/
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ListNode* ListFind(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList *list,
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/*! The node to start from, NULL if to start from beginning. */
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ListNode *start,
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/*! The item to search for. */
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void *item);
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/*!
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* \brief Returns the size of the list.
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*
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* Precondition: The list has been initialized.
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*
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* \return The number of items in the list.
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*/
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long ListSize(
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/*! Must be valid, non null, pointer to a linked list. */
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LinkedList* list);
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#ifdef __cplusplus
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}
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Reference in New Issue
Block a user