threadutil: Doxygenation and compiler warnings.

(cherry picked from commit 7c524df1d9)
This commit is contained in:
Marcelo Roberto Jimenez
2010-11-16 00:17:44 -02:00
parent 297d2ae877
commit 18f80bd778
8 changed files with 1053 additions and 1875 deletions

View File

@@ -29,323 +29,257 @@
*
******************************************************************************/
#ifndef LINKED_LIST_H
#define LINKED_LIST_H
/*!
* \file
*/
#include "FreeList.h"
#ifdef __cplusplus
extern "C" {
#endif
#define EOUTOFMEM (-7 & 1<<29)
#define FREELISTSIZE 100
#define LIST_SUCCESS 1
#define LIST_FAIL 0
/****************************************************************************
* Name: free_routine
*
* Description:
* Function for freeing list items
*****************************************************************************/
/*! Function for freeing list items. */
typedef void (*free_function)(void *arg);
/****************************************************************************
* Name: cmp_routine
*
* Description:
* Function for comparing list items
* Returns 1 if itemA==itemB
*****************************************************************************/
/*! Function for comparing list items. Returns 1 if itemA==itemB */
typedef int (*cmp_routine)(void *itemA,void *itemB);
/****************************************************************************
* Name: ListNode
*
* Description:
* linked list node. stores generic item and pointers to next and prev.
* Internal Use Only.
*****************************************************************************/
/*! Linked list node. Stores generic item and pointers to next and prev.
* \internal
*/
typedef struct LISTNODE
{
struct LISTNODE *prev;
struct LISTNODE *next;
void *item;
struct LISTNODE *prev;
struct LISTNODE *next;
void *item;
} ListNode;
/****************************************************************************
* Name: LinkedList
/*!
* Linked list (no protection).
*
* Description:
* linked list (no protection). Internal Use Only.
* Because this is for internal use, parameters are NOT checked for
* validity.
* The first item of the list is stored at node: head->next
* The last item of the list is stored at node: tail->prev
* If head->next=tail, then list is empty.
* To iterate through the list:
* Because this is for internal use, parameters are NOT checked for validity.
* The first item of the list is stored at node: head->next
* The last item of the list is stored at node: tail->prev
* If head->next=tail, then list is empty.
* To iterate through the list:
*
* LinkedList g;
* ListNode *temp = NULL;
* for (temp = ListHead(g);temp!=NULL;temp = ListNext(g,temp))
* {
* }
* LinkedList g;
* ListNode *temp = NULL;
* for (temp = ListHead(g);temp!=NULL;temp = ListNext(g,temp)) {
* }
*
*****************************************************************************/
* \internal
*/
typedef struct LINKEDLIST
{
ListNode head; /* head, first item is stored at: head->next */
ListNode tail; /* tail, last item is stored at: tail->prev */
long size; /* size of list */
FreeList freeNodeList; /* free list to use */
free_function free_func; /* free function to use */
cmp_routine cmp_func; /* compare function to use */
/*! head, first item is stored at: head->next */
ListNode head;
/*! tail, last item is stored at: tail->prev */
ListNode tail;
/*! size of list */
long size;
/*! free list to use */
FreeList freeNodeList;
/*! free function to use */
free_function free_func;
/*! compare function to use */
cmp_routine cmp_func;
} LinkedList;
/*!
* \brief Initializes LinkedList. Must be called first and only once for List.
*
* \return
* \li \c 0 on success.
* \li \c EOUTOFMEM on failure.
*/
int ListInit(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Function used to compare items. (May be NULL). */
cmp_routine cmp_func,
/*! Function used to free items. (May be NULL). */
free_function free_func);
/****************************************************************************
* Function: ListInit
/*!
* \brief Adds a node to the head of the list. Node gets immediately after
* list head.
*
* Description:
* Initializes LinkedList. Must be called first.
* And only once for List.
* Parameters:
* list - must be valid, non null, pointer to a linked list.
* cmp_func - function used to compare items. (May be NULL)
* free_func - function used to free items. (May be NULL)
* Returns:
* 0 on success, EOUTOFMEM on failure.
*****************************************************************************/
int ListInit(LinkedList *list,cmp_routine cmp_func, free_function free_func);
/****************************************************************************
* Function: ListAddHead
*
* Description:
* Adds a node to the head of the list.
* Node gets immediately after list.head.
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* void * item - item to be added
* Returns:
* The pointer to the ListNode on success, NULL on failure.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode *ListAddHead(LinkedList *list, void *item);
/****************************************************************************
* Function: ListAddTail
*
* Description:
* Adds a node to the tail of the list.
* Node gets added immediately before list.tail.
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* void * item - item to be added
* Returns:
* The pointer to the ListNode on success, NULL on failure.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode *ListAddTail(LinkedList *list, void *item);
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddHead(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item);
/****************************************************************************
* Function: ListAddAfter
/*!
* \brief Adds a node to the tail of the list. Node gets added immediately
* before list.tail.
*
* Description:
* Adds a node after the specified node.
* Node gets added immediately after bnode.
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* void * item - item to be added
* ListNode * bnode - node to add after
* Returns:
* The pointer to the ListNode on success, NULL on failure.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode *ListAddAfter(LinkedList *list, void *item, ListNode *bnode);
/****************************************************************************
* Function: ListAddBefore
* Precondition: The list has been initialized.
*
* Description:
* Adds a node before the specified node.
* Node gets added immediately before anode.
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* ListNode * anode - node to add the in front of.
* void * item - item to be added
* Returns:
* The pointer to the ListNode on success, NULL on failure.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode *ListAddBefore(LinkedList *list,void *item, ListNode *anode);
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddTail(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item);
/****************************************************************************
* Function: ListDelNode
/*!
* \brief Adds a node after the specified node. Node gets added immediately
* after bnode.
*
* Description:
* Removes a node from the list
* The memory for the node is freed.
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* ListNode *dnode - done to delete.
* freeItem - if !0 then item is freed using free function.
* if 0 (or free function is NULL) then item is not freed
* Returns:
* The pointer to the item stored in the node or NULL if the item is freed.
* Precondition:
* The list has been initialized.
*****************************************************************************/
void *ListDelNode(LinkedList *list,ListNode *dnode, int freeItem);
/****************************************************************************
* Function: ListDestroy
* Precondition: The list has been initialized.
*
* Description:
* Removes all memory associated with list nodes.
* Does not free LinkedList *list.
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddAfter(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item,
/*! Node to add after. */
ListNode *bnode);
/*!
* \brief Adds a node before the specified node. Node gets added immediately
* before anode.
*
* Precondition: The list has been initialized.
*
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddBefore(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item,
/*! Node to add in front of. */
ListNode *anode);
/*!
* \brief Removes a node from the list. The memory for the node is freed.
*
* Precondition: The list has been initialized.
*
* \return The pointer to the item stored in the node or NULL if the item
* is freed.
*/
void *ListDelNode(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Node to delete. */
ListNode *dnode,
/*! if !0 then item is freed using free function. If 0 (or free
* function is NULL) then item is not freed. */
int freeItem);
/*!
* \brief Removes all memory associated with list nodes. Does not free
* LinkedList *list.
*
* Precondition: The list has been initialized.
*
* \return 0 on success, EINVAL on failure.
*/
int ListDestroy(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! if !0 then item is freed using free function. If 0 (or free
* function is NULL) then item is not freed. */
int freeItem);
/*!
* \brief Returns the head of the list.
*
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* freeItem - if !0 then items are freed using the free_function.
* if 0 (or free function is NULL) then items are not freed.
* Returns:
* 0 on success. Always returns 0.
* Precondition:
* The list has been initialized.
*****************************************************************************/
int ListDestroy(LinkedList *list, int freeItem);
/****************************************************************************
* Function: ListHead
* Precondition: The list has been initialized.
*
* Description:
* Returns the head of the list.
* \return The head of the list. NULL if list is empty.
*/
ListNode *ListHead(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list);
/*!
* \brief Returns the tail of the list.
*
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
*
* Returns:
* The head of the list. NULL if list is empty.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode* ListHead(LinkedList *list);
/****************************************************************************
* Function: ListTail
* Precondition: The list has been initialized.
*
* Description:
* Returns the tail of the list.
* \return The tail of the list. NULL if list is empty.
*/
ListNode *ListTail(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list);
/*!
* \brief Returns the next item in the list.
*
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
*
* Returns:
* The tail of the list. NULL if list is empty.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode* ListTail(LinkedList *list);
/****************************************************************************
* Function: ListNext
* Precondition: The list has been initialized.
*
* Description:
* Returns the next item in the list.
* \return The next item in the list. NULL if there are no more items in list.
*/
ListNode *ListNext(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Node from the list. */
ListNode *node);
/*!
* \brief Returns the previous item in the list.
*
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
*
* Returns:
* The next item in the list. NULL if there are no more items in list.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode* ListNext(LinkedList *list, ListNode * node);
/****************************************************************************
* Function: ListPrev
* Precondition: The list has been initialized.
*
* Description:
* Returns the previous item in the list.
*
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
*
* Returns:
* The previous item in the list. NULL if there are no more items in list.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode* ListPrev(LinkedList *list, ListNode * node);
* \return The previous item in the list. NULL if there are no more items in list.
*/
ListNode *ListPrev(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Node from the list. */
ListNode *node);
/****************************************************************************
* Function: ListFind
/*!
* \brief Finds the specified item in the list.
*
* Description:
* Finds the specified item in the list.
* Uses the compare function specified in ListInit. If compare function
* is NULL then compares items as pointers.
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* ListNode *start - the node to start from, NULL if to start from
* beginning.
* void * item - the item to search for.
* Returns:
* The node containing the item. NULL if no node contains the item.
* Precondition:
* The list has been initialized.
*****************************************************************************/
ListNode* ListFind(LinkedList *list, ListNode *start, void * item);
/****************************************************************************
* Function: ListSize
* Uses the compare function specified in ListInit. If compare function
* is NULL then compares items as pointers.
*
* Description:
* Returns the size of the list.
* Parameters:
* LinkedList *list - must be valid, non null, pointer to a linked list.
* Returns:
* The number of items in the list.
* Precondition:
* The list has been initialized.
*****************************************************************************/
int ListSize(LinkedList* list);
* Precondition: The list has been initialized.
*
* \return The node containing the item. NULL if no node contains the item.
*/
ListNode* ListFind(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! The node to start from, NULL if to start from beginning. */
ListNode *start,
/*! The item to search for. */
void *item);
/*!
* \brief Returns the size of the list.
*
* Precondition: The list has been initialized.
*
* \return The number of items in the list.
*/
long ListSize(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList* list);
#ifdef __cplusplus
}