libupnp/threadutil/inc/LinkedList.h

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/*******************************************************************************
*
* Copyright (c) 2000-2003 Intel Corporation
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL INTEL OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************/
#ifndef LINKED_LIST_H
#define LINKED_LIST_H
/*!
* \file
*/
#include "FreeList.h"
#ifdef __cplusplus
extern "C" {
#endif
#define EOUTOFMEM (-7 & 1<<29)
#define FREELISTSIZE 100
#define LIST_SUCCESS 1
#define LIST_FAIL 0
/*! Function for freeing list items. */
typedef void (*free_function)(void *arg);
/*! Function for comparing list items. Returns 1 if itemA==itemB */
typedef int (*cmp_routine)(void *itemA,void *itemB);
/*! Linked list node. Stores generic item and pointers to next and prev.
* \internal
*/
typedef struct LISTNODE
{
struct LISTNODE *prev;
struct LISTNODE *next;
void *item;
} ListNode;
/*!
* Linked list (no protection).
*
* Because this is for internal use, parameters are NOT checked for validity.
* The first item of the list is stored at node: head->next
* The last item of the list is stored at node: tail->prev
* If head->next=tail, then list is empty.
* To iterate through the list:
*
* LinkedList g;
* ListNode *temp = NULL;
* for (temp = ListHead(g);temp!=NULL;temp = ListNext(g,temp)) {
* }
*
* \internal
*/
typedef struct LINKEDLIST
{
/*! head, first item is stored at: head->next */
ListNode head;
/*! tail, last item is stored at: tail->prev */
ListNode tail;
/*! size of list */
long size;
/*! free list to use */
FreeList freeNodeList;
/*! free function to use */
free_function free_func;
/*! compare function to use */
cmp_routine cmp_func;
} LinkedList;
/*!
* \brief Initializes LinkedList. Must be called first and only once for List.
*
* \return
* \li \c 0 on success.
* \li \c EOUTOFMEM on failure.
*/
int ListInit(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Function used to compare items. (May be NULL). */
cmp_routine cmp_func,
/*! Function used to free items. (May be NULL). */
free_function free_func);
/*!
* \brief Adds a node to the head of the list. Node gets immediately after
* list head.
*
* Precondition:
* The list has been initialized.
*
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddHead(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item);
/*!
* \brief Adds a node to the tail of the list. Node gets added immediately
* before list.tail.
*
* Precondition: The list has been initialized.
*
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddTail(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item);
/*!
* \brief Adds a node after the specified node. Node gets added immediately
* after bnode.
*
* Precondition: The list has been initialized.
*
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddAfter(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item,
/*! Node to add after. */
ListNode *bnode);
/*!
* \brief Adds a node before the specified node. Node gets added immediately
* before anode.
*
* Precondition: The list has been initialized.
*
* \return The pointer to the ListNode on success, NULL on failure.
*/
ListNode *ListAddBefore(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Item to be added. */
void *item,
/*! Node to add in front of. */
ListNode *anode);
/*!
* \brief Removes a node from the list. The memory for the node is freed.
*
* Precondition: The list has been initialized.
*
* \return The pointer to the item stored in the node or NULL if the item
* is freed.
*/
void *ListDelNode(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Node to delete. */
ListNode *dnode,
/*! if !0 then item is freed using free function. If 0 (or free
* function is NULL) then item is not freed. */
int freeItem);
/*!
* \brief Removes all memory associated with list nodes. Does not free
* LinkedList *list.
*
* Precondition: The list has been initialized.
*
* \return 0 on success, EINVAL on failure.
*/
int ListDestroy(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! if !0 then item is freed using free function. If 0 (or free
* function is NULL) then item is not freed. */
int freeItem);
/*!
* \brief Returns the head of the list.
*
* Precondition: The list has been initialized.
*
* \return The head of the list. NULL if list is empty.
*/
ListNode *ListHead(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list);
/*!
* \brief Returns the tail of the list.
*
* Precondition: The list has been initialized.
*
* \return The tail of the list. NULL if list is empty.
*/
ListNode *ListTail(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list);
/*!
* \brief Returns the next item in the list.
*
* Precondition: The list has been initialized.
*
* \return The next item in the list. NULL if there are no more items in list.
*/
ListNode *ListNext(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Node from the list. */
ListNode *node);
/*!
* \brief Returns the previous item in the list.
*
* Precondition: The list has been initialized.
*
* \return The previous item in the list. NULL if there are no more items in list.
*/
ListNode *ListPrev(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! Node from the list. */
ListNode *node);
/*!
* \brief Finds the specified item in the list.
*
* Uses the compare function specified in ListInit. If compare function
* is NULL then compares items as pointers.
*
* Precondition: The list has been initialized.
*
* \return The node containing the item. NULL if no node contains the item.
*/
ListNode* ListFind(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList *list,
/*! The node to start from, NULL if to start from beginning. */
ListNode *start,
/*! The item to search for. */
void *item);
/*!
* \brief Returns the size of the list.
*
* Precondition: The list has been initialized.
*
* \return The number of items in the list.
*/
long ListSize(
/*! Must be valid, non null, pointer to a linked list. */
LinkedList* list);
#ifdef __cplusplus
}
#endif
#endif /* LINKED_LIST_H */