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man: Update tree(3) man page from OpenBSD
This man page has a BSD-3-clause-author license instead of the old BSD-4-clause license.
This commit is contained in:
2
COPYING
2
COPYING
@@ -8,7 +8,6 @@ License: BSD-3-clause
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|||||||
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Files:
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Files:
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man/arc4random.3bsd
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man/arc4random.3bsd
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man/tree.3bsd
|
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Copyright:
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Copyright:
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||||||
Copyright 1997 Niels Provos <provos@physnet.uni-hamburg.de>
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Copyright 1997 Niels Provos <provos@physnet.uni-hamburg.de>
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All rights reserved.
|
All rights reserved.
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||||||
@@ -348,6 +347,7 @@ License: BSD-2-clause-verbatim
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|||||||
Files:
|
Files:
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include/bsd/sys/tree.h
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include/bsd/sys/tree.h
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man/fparseln.3bsd
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man/fparseln.3bsd
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man/tree.3bsd
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src/fparseln.c
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src/fparseln.c
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Copyright:
|
Copyright:
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||||||
Copyright © 1997 Christos Zoulas.
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Copyright © 1997 Christos Zoulas.
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391
man/tree.3bsd
391
man/tree.3bsd
@@ -1,36 +1,29 @@
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.\" $OpenBSD: tree.3,v 1.7 2002/06/12 01:09:20 provos Exp $
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.\" $OpenBSD: tree.3,v 1.30 2019/05/10 13:13:14 florian Exp $
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.\"
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.\"/*
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.\" Copyright 2002 Niels Provos <provos@citi.umich.edu>
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.\" * Copyright 2002 Niels Provos <provos@citi.umich.edu>
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.\" All rights reserved.
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.\" * All rights reserved.
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.\"
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.\" *
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||||||
.\" Redistribution and use in source and binary forms, with or without
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.\" * Redistribution and use in source and binary forms, with or without
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||||||
.\" modification, are permitted provided that the following conditions
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.\" * modification, are permitted provided that the following conditions
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||||||
.\" are met:
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.\" * are met:
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||||||
.\" 1. Redistributions of source code must retain the above copyright
|
.\" * 1. Redistributions of source code must retain the above copyright
|
||||||
.\" notice, this list of conditions and the following disclaimer.
|
.\" * notice, this list of conditions and the following disclaimer.
|
||||||
.\" 2. Redistributions in binary form must reproduce the above copyright
|
.\" * 2. Redistributions in binary form must reproduce the above copyright
|
||||||
.\" notice, this list of conditions and the following disclaimer in the
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.\" * notice, this list of conditions and the following disclaimer in the
|
||||||
.\" documentation and/or other materials provided with the distribution.
|
.\" * documentation and/or other materials provided with the distribution.
|
||||||
.\" 3. All advertising materials mentioning features or use of this software
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.\" *
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||||||
.\" must display the following acknowledgement:
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.\" * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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||||||
.\" This product includes software developed by Niels Provos.
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.\" * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||||
.\" 4. The name of the author may not be used to endorse or promote products
|
.\" * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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||||||
.\" derived from this software without specific prior written permission.
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.\" * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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||||||
.\"
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.\" * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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||||||
.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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.\" * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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||||||
.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
.\" * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
.\" * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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.\" * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||||
.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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.\" * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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.\" */
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||||||
.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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.Dd May 10 2019
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.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
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.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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.\"
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.\" $FreeBSD$
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.\"
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.Dd December 27, 2007
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.Dt TREE 3bsd
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.Dt TREE 3bsd
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.Os
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.Os
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.Sh NAME
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.Sh NAME
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@@ -70,7 +63,9 @@
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.Nm RB_RIGHT ,
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.Nm RB_RIGHT ,
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.Nm RB_PARENT ,
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.Nm RB_PARENT ,
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.Nm RB_FOREACH ,
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.Nm RB_FOREACH ,
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|
.Nm RB_FOREACH_SAFE ,
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.Nm RB_FOREACH_REVERSE ,
|
.Nm RB_FOREACH_REVERSE ,
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|
.Nm RB_FOREACH_REVERSE_SAFE ,
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.Nm RB_INIT ,
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.Nm RB_INIT ,
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.Nm RB_INSERT ,
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.Nm RB_INSERT ,
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.Nm RB_REMOVE
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.Nm RB_REMOVE
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@@ -84,88 +79,92 @@
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(See
|
(See
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.Xr libbsd 7
|
.Xr libbsd 7
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for include usage.)
|
for include usage.)
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||||||
.Fn SPLAY_PROTOTYPE NAME TYPE FIELD CMP
|
.Pp
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||||||
.Fn SPLAY_GENERATE NAME TYPE FIELD CMP
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.Fn SPLAY_PROTOTYPE "NAME" "TYPE" "FIELD" "CMP"
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.Fn SPLAY_ENTRY TYPE
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.Fn SPLAY_GENERATE "NAME" "TYPE" "FIELD" "CMP"
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.Fn SPLAY_HEAD HEADNAME TYPE
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.Fn SPLAY_ENTRY "TYPE"
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|
.Fn SPLAY_HEAD "HEADNAME" "TYPE"
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.Ft "struct TYPE *"
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.Ft "struct TYPE *"
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.Fn SPLAY_INITIALIZER "SPLAY_HEAD *head"
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.Fn SPLAY_INITIALIZER "SPLAY_HEAD *head"
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.Fn SPLAY_ROOT "SPLAY_HEAD *head"
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.Fn SPLAY_ROOT "SPLAY_HEAD *head"
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.Ft bool
|
.Ft "int"
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.Fn SPLAY_EMPTY "SPLAY_HEAD *head"
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.Fn SPLAY_EMPTY "SPLAY_HEAD *head"
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.Ft "struct TYPE *"
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.Ft "struct TYPE *"
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.Fn SPLAY_NEXT NAME "SPLAY_HEAD *head" "struct TYPE *elm"
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.Fn SPLAY_NEXT "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
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||||||
.Fn SPLAY_MIN NAME "SPLAY_HEAD *head"
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.Fn SPLAY_MIN "NAME" "SPLAY_HEAD *head"
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.Ft "struct TYPE *"
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.Ft "struct TYPE *"
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.Fn SPLAY_MAX NAME "SPLAY_HEAD *head"
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.Fn SPLAY_MAX "NAME" "SPLAY_HEAD *head"
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.Ft "struct TYPE *"
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.Ft "struct TYPE *"
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.Fn SPLAY_FIND NAME "SPLAY_HEAD *head" "struct TYPE *elm"
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.Fn SPLAY_FIND "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
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.Fn SPLAY_LEFT "struct TYPE *elm" "SPLAY_ENTRY NAME"
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.Fn SPLAY_LEFT "struct TYPE *elm" "SPLAY_ENTRY NAME"
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.Ft "struct TYPE *"
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.Ft "struct TYPE *"
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.Fn SPLAY_RIGHT "struct TYPE *elm" "SPLAY_ENTRY NAME"
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.Fn SPLAY_RIGHT "struct TYPE *elm" "SPLAY_ENTRY NAME"
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.Fn SPLAY_FOREACH VARNAME NAME "SPLAY_HEAD *head"
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.Fn SPLAY_FOREACH "VARNAME" "NAME" "SPLAY_HEAD *head"
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.Ft void
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.Ft void
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.Fn SPLAY_INIT "SPLAY_HEAD *head"
|
.Fn SPLAY_INIT "SPLAY_HEAD *head"
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.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn SPLAY_INSERT NAME "SPLAY_HEAD *head" "struct TYPE *elm"
|
.Fn SPLAY_INSERT "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn SPLAY_REMOVE NAME "SPLAY_HEAD *head" "struct TYPE *elm"
|
.Fn SPLAY_REMOVE "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
|
||||||
.Fn RB_PROTOTYPE NAME TYPE FIELD CMP
|
.Pp
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||||||
.Fn RB_PROTOTYPE_STATIC NAME TYPE FIELD CMP
|
.Fn RB_PROTOTYPE "NAME" "TYPE" "FIELD" "CMP"
|
||||||
.Fn RB_GENERATE NAME TYPE FIELD CMP
|
.Fn RB_PROTOTYPE_STATIC "NAME" "TYPE" "FIELD" "CMP"
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||||||
.Fn RB_GENERATE_STATIC NAME TYPE FIELD CMP
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.Fn RB_GENERATE "NAME" "TYPE" "FIELD" "CMP"
|
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.Fn RB_ENTRY TYPE
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.Fn RB_GENERATE_STATIC "NAME" "TYPE" "FIELD" "CMP"
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.Fn RB_HEAD HEADNAME TYPE
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.Fn RB_ENTRY "TYPE"
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|
.Fn RB_HEAD "HEADNAME" "TYPE"
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.Fn RB_INITIALIZER "RB_HEAD *head"
|
.Fn RB_INITIALIZER "RB_HEAD *head"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_ROOT "RB_HEAD *head"
|
.Fn RB_ROOT "RB_HEAD *head"
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.Ft "bool"
|
.Ft "int"
|
||||||
.Fn RB_EMPTY "RB_HEAD *head"
|
.Fn RB_EMPTY "RB_HEAD *head"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_NEXT NAME "RB_HEAD *head" "struct TYPE *elm"
|
.Fn RB_NEXT "NAME" "RB_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
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.Ft "struct TYPE *"
|
||||||
.Fn RB_PREV NAME "RB_HEAD *head" "struct TYPE *elm"
|
.Fn RB_PREV "NAME" "RB_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
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||||||
.Fn RB_MIN NAME "RB_HEAD *head"
|
.Fn RB_MIN "NAME" "RB_HEAD *head"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
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||||||
.Fn RB_MAX NAME "RB_HEAD *head"
|
.Fn RB_MAX "NAME" "RB_HEAD *head"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
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||||||
.Fn RB_FIND NAME "RB_HEAD *head" "struct TYPE *elm"
|
.Fn RB_FIND "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_NFIND NAME "RB_HEAD *head" "struct TYPE *elm"
|
.Fn RB_NFIND "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_LEFT "struct TYPE *elm" "RB_ENTRY NAME"
|
.Fn RB_LEFT "struct TYPE *elm" "RB_ENTRY NAME"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_RIGHT "struct TYPE *elm" "RB_ENTRY NAME"
|
.Fn RB_RIGHT "struct TYPE *elm" "RB_ENTRY NAME"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_PARENT "struct TYPE *elm" "RB_ENTRY NAME"
|
.Fn RB_PARENT "struct TYPE *elm" "RB_ENTRY NAME"
|
||||||
.Fn RB_FOREACH VARNAME NAME "RB_HEAD *head"
|
.Fn RB_FOREACH "VARNAME" "NAME" "RB_HEAD *head"
|
||||||
.Fn RB_FOREACH_REVERSE VARNAME NAME "RB_HEAD *head"
|
.Fn RB_FOREACH_SAFE "VARNAME" "NAME" "RB_HEAD *head" "TEMP_VARNAME"
|
||||||
|
.Fn RB_FOREACH_REVERSE "VARNAME" "NAME" "RB_HEAD *head"
|
||||||
|
.Fn RB_FOREACH_REVERSE_SAFE "VARNAME" "NAME" "RB_HEAD *head" "TEMP_VARNAME"
|
||||||
.Ft void
|
.Ft void
|
||||||
.Fn RB_INIT "RB_HEAD *head"
|
.Fn RB_INIT "RB_HEAD *head"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_INSERT NAME "RB_HEAD *head" "struct TYPE *elm"
|
.Fn RB_INSERT "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
||||||
.Ft "struct TYPE *"
|
.Ft "struct TYPE *"
|
||||||
.Fn RB_REMOVE NAME "RB_HEAD *head" "struct TYPE *elm"
|
.Fn RB_REMOVE "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
||||||
.Sh DESCRIPTION
|
.Sh DESCRIPTION
|
||||||
These macros define data structures for different types of trees:
|
These macros define data structures for different types of trees:
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||||||
splay trees and red-black trees.
|
splay trees and red-black trees.
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||||||
.Pp
|
.Pp
|
||||||
In the macro definitions,
|
In the macro definitions,
|
||||||
.Fa TYPE
|
.Fa TYPE
|
||||||
is the name tag of a user defined structure that must contain a field of type
|
is the name tag of a user defined structure that must contain a field named
|
||||||
.Vt SPLAY_ENTRY ,
|
.Fa FIELD ,
|
||||||
|
of type
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||||||
|
.Li SPLAY_ENTRY
|
||||||
or
|
or
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||||||
.Vt RB_ENTRY ,
|
.Li RB_ENTRY .
|
||||||
named
|
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||||||
.Fa ENTRYNAME .
|
|
||||||
The argument
|
The argument
|
||||||
.Fa HEADNAME
|
.Fa HEADNAME
|
||||||
is the name tag of a user defined structure that must be declared
|
is the name tag of a user defined structure that must be declared
|
||||||
using the macros
|
using the macros
|
||||||
.Fn SPLAY_HEAD ,
|
.Fn SPLAY_HEAD
|
||||||
or
|
or
|
||||||
.Fn RB_HEAD .
|
.Fn RB_HEAD .
|
||||||
The argument
|
The argument
|
||||||
@@ -173,46 +172,38 @@ The argument
|
|||||||
has to be a unique name prefix for every tree that is defined.
|
has to be a unique name prefix for every tree that is defined.
|
||||||
.Pp
|
.Pp
|
||||||
The function prototypes are declared with
|
The function prototypes are declared with
|
||||||
.Fn SPLAY_PROTOTYPE ,
|
.Li SPLAY_PROTOTYPE ,
|
||||||
.Fn RB_PROTOTYPE ,
|
.Li RB_PROTOTYPE ,
|
||||||
or
|
or
|
||||||
.Fn RB_PROTOTYPE_STATIC .
|
.Li RB_PROTOTYPE_STATIC .
|
||||||
The function bodies are generated with
|
The function bodies are generated with
|
||||||
.Fn SPLAY_GENERATE ,
|
.Li SPLAY_GENERATE ,
|
||||||
.Fn RB_GENERATE ,
|
.Li RB_GENERATE ,
|
||||||
or
|
or
|
||||||
.Fn RB_GENERATE_STATIC .
|
.Li RB_GENERATE_STATIC .
|
||||||
See the examples below for further explanation of how these macros are used.
|
See the examples below for further explanation of how these macros are used.
|
||||||
.Sh SPLAY TREES
|
.Sh SPLAY TREES
|
||||||
A splay tree is a self-organizing data structure.
|
A splay tree is a self-organizing data structure.
|
||||||
Every operation on the tree causes a splay to happen.
|
Every operation on the tree causes a splay to happen.
|
||||||
The splay moves the requested
|
The splay moves the requested node to the root of the tree and partly
|
||||||
node to the root of the tree and partly rebalances it.
|
rebalances it.
|
||||||
.Pp
|
.Pp
|
||||||
This has the benefit that request locality causes faster lookups as
|
This has the benefit that request locality causes faster lookups as
|
||||||
the requested nodes move to the top of the tree.
|
the requested nodes move to the top of the tree.
|
||||||
On the other hand, every lookup causes memory writes.
|
On the other hand, every lookup causes memory writes.
|
||||||
.Pp
|
.Pp
|
||||||
The Balance Theorem bounds the total access time for
|
The Balance Theorem bounds the total access time for m operations
|
||||||
.Ar m
|
and n inserts on an initially empty tree as O((m + n)lg n).
|
||||||
operations and
|
The amortized cost for a sequence of m accesses to a splay tree is O(lg n).
|
||||||
.Ar n
|
|
||||||
inserts on an initially empty tree as
|
|
||||||
.Fn O "\*[lp]m + n\*[rp]lg n" .
|
|
||||||
The
|
|
||||||
amortized cost for a sequence of
|
|
||||||
.Ar m
|
|
||||||
accesses to a splay tree is
|
|
||||||
.Fn O "lg n" .
|
|
||||||
.Pp
|
.Pp
|
||||||
A splay tree is headed by a structure defined by the
|
A splay tree is headed by a structure defined by the
|
||||||
.Fn SPLAY_HEAD
|
.Fn SPLAY_HEAD
|
||||||
macro.
|
macro.
|
||||||
A
|
A
|
||||||
|
.Fa SPLAY_HEAD
|
||||||
structure is declared as follows:
|
structure is declared as follows:
|
||||||
.Bd -ragged -offset indent
|
.Bd -literal -offset indent
|
||||||
.Fn SPLAY_HEAD HEADNAME TYPE
|
SPLAY_HEAD(HEADNAME, TYPE) head;
|
||||||
.Va head ;
|
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
where
|
where
|
||||||
@@ -251,16 +242,15 @@ macro, but should be used only once.
|
|||||||
Finally,
|
Finally,
|
||||||
the
|
the
|
||||||
.Fa CMP
|
.Fa CMP
|
||||||
argument is the name of a function used to compare tree nodes
|
argument is the name of a function used to compare trees' nodes
|
||||||
with each other.
|
with each other.
|
||||||
The function takes two arguments of type
|
The function takes two arguments of type
|
||||||
.Vt "struct TYPE *" .
|
.Fa "struct TYPE *" .
|
||||||
If the first argument is smaller than the second, the function returns a
|
If the first argument is smaller than the second, the function returns a
|
||||||
value smaller than zero.
|
value smaller than zero.
|
||||||
If they are equal, the function returns zero.
|
If they are equal, the function returns zero.
|
||||||
Otherwise, it should return a value greater than zero.
|
Otherwise, it should return a value greater than zero.
|
||||||
The compare
|
The compare function defines the order of the tree elements.
|
||||||
function defines the order of the tree elements.
|
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
.Fn SPLAY_INIT
|
.Fn SPLAY_INIT
|
||||||
@@ -270,11 +260,8 @@ macro initializes the tree referenced by
|
|||||||
The splay tree can also be initialized statically by using the
|
The splay tree can also be initialized statically by using the
|
||||||
.Fn SPLAY_INITIALIZER
|
.Fn SPLAY_INITIALIZER
|
||||||
macro like this:
|
macro like this:
|
||||||
.Bd -ragged -offset indent
|
.Bd -literal -offset indent
|
||||||
.Fn SPLAY_HEAD HEADNAME TYPE
|
SPLAY_HEAD(HEADNAME, TYPE) head = SPLAY_INITIALIZER(&head);
|
||||||
.Va head
|
|
||||||
=
|
|
||||||
.Fn SPLAY_INITIALIZER &head ;
|
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
@@ -282,6 +269,11 @@ The
|
|||||||
macro inserts the new element
|
macro inserts the new element
|
||||||
.Fa elm
|
.Fa elm
|
||||||
into the tree.
|
into the tree.
|
||||||
|
Upon success,
|
||||||
|
.Va NULL
|
||||||
|
is returned.
|
||||||
|
If a matching element already exists in the tree, the insertion is
|
||||||
|
aborted, and a pointer to the existing element is returned.
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
.Fn SPLAY_REMOVE
|
.Fn SPLAY_REMOVE
|
||||||
@@ -289,6 +281,11 @@ macro removes the element
|
|||||||
.Fa elm
|
.Fa elm
|
||||||
from the tree pointed by
|
from the tree pointed by
|
||||||
.Fa head .
|
.Fa head .
|
||||||
|
Upon success, a pointer to the removed element is returned.
|
||||||
|
.Va NULL
|
||||||
|
is returned if
|
||||||
|
.Fa elm
|
||||||
|
is not present in the tree.
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
.Fn SPLAY_FIND
|
.Fn SPLAY_FIND
|
||||||
@@ -296,7 +293,7 @@ macro can be used to find a particular element in the tree.
|
|||||||
.Bd -literal -offset indent
|
.Bd -literal -offset indent
|
||||||
struct TYPE find, *res;
|
struct TYPE find, *res;
|
||||||
find.key = 30;
|
find.key = 30;
|
||||||
res = SPLAY_FIND(NAME, head, &find);
|
res = SPLAY_FIND(NAME, &head, &find);
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
@@ -313,8 +310,8 @@ for (np = SPLAY_MIN(NAME, &head); np != NULL; np = SPLAY_NEXT(NAME, &head, np))
|
|||||||
Or, for simplicity, one can use the
|
Or, for simplicity, one can use the
|
||||||
.Fn SPLAY_FOREACH
|
.Fn SPLAY_FOREACH
|
||||||
macro:
|
macro:
|
||||||
.Bd -ragged -offset indent
|
.Bd -literal -offset indent
|
||||||
.Fn SPLAY_FOREACH np NAME head
|
SPLAY_FOREACH(np, NAME, &head)
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
@@ -324,29 +321,28 @@ macro should be used to check whether a splay tree is empty.
|
|||||||
A red-black tree is a binary search tree with the node color as an
|
A red-black tree is a binary search tree with the node color as an
|
||||||
extra attribute.
|
extra attribute.
|
||||||
It fulfills a set of conditions:
|
It fulfills a set of conditions:
|
||||||
.Bl -enum -offset indent
|
.Pp
|
||||||
|
.Bl -enum -compact -offset indent
|
||||||
.It
|
.It
|
||||||
Every search path from the root to a leaf consists of the same number of
|
every search path from the root to a leaf consists of the same number of
|
||||||
black nodes.
|
black nodes,
|
||||||
.It
|
.It
|
||||||
Each red node (except for the root) has a black parent.
|
each red node (except for the root) has a black parent,
|
||||||
.It
|
.It
|
||||||
Each leaf node is black.
|
each leaf node is black.
|
||||||
.El
|
.El
|
||||||
.Pp
|
.Pp
|
||||||
Every operation on a red-black tree is bounded as
|
Every operation on a red-black tree is bounded as O(lg n).
|
||||||
.Fn O "lg n" .
|
The maximum height of a red-black tree is 2lg (n+1).
|
||||||
The maximum height of a red-black tree is
|
|
||||||
.Fn 2lg "n + 1" .
|
|
||||||
.Pp
|
.Pp
|
||||||
A red-black tree is headed by a structure defined by the
|
A red-black tree is headed by a structure defined by the
|
||||||
.Fn RB_HEAD
|
.Fn RB_HEAD
|
||||||
macro.
|
macro.
|
||||||
A
|
A
|
||||||
|
.Fa RB_HEAD
|
||||||
structure is declared as follows:
|
structure is declared as follows:
|
||||||
.Bd -ragged -offset indent
|
.Bd -literal -offset indent
|
||||||
.Fn RB_HEAD HEADNAME TYPE
|
RB_HEAD(HEADNAME, TYPE) head;
|
||||||
.Va head ;
|
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
where
|
where
|
||||||
@@ -364,7 +360,7 @@ their prototypes need to be declared with the
|
|||||||
.Fn RB_PROTOTYPE
|
.Fn RB_PROTOTYPE
|
||||||
or
|
or
|
||||||
.Fn RB_PROTOTYPE_STATIC
|
.Fn RB_PROTOTYPE_STATIC
|
||||||
macro,
|
macros,
|
||||||
where
|
where
|
||||||
.Fa NAME
|
.Fa NAME
|
||||||
is a unique identifier for this particular tree.
|
is a unique identifier for this particular tree.
|
||||||
@@ -381,7 +377,7 @@ The function bodies are generated with the
|
|||||||
.Fn RB_GENERATE
|
.Fn RB_GENERATE
|
||||||
or
|
or
|
||||||
.Fn RB_GENERATE_STATIC
|
.Fn RB_GENERATE_STATIC
|
||||||
macro.
|
macros.
|
||||||
These macros take the same arguments as the
|
These macros take the same arguments as the
|
||||||
.Fn RB_PROTOTYPE
|
.Fn RB_PROTOTYPE
|
||||||
and
|
and
|
||||||
@@ -391,16 +387,15 @@ macros, but should be used only once.
|
|||||||
Finally,
|
Finally,
|
||||||
the
|
the
|
||||||
.Fa CMP
|
.Fa CMP
|
||||||
argument is the name of a function used to compare tree nodes
|
argument is the name of a function used to compare trees' nodes
|
||||||
with each other.
|
with each other.
|
||||||
The function takes two arguments of type
|
The function takes two arguments of type
|
||||||
.Vt "struct TYPE *" .
|
.Fa "struct TYPE *" .
|
||||||
If the first argument is smaller than the second, the function returns a
|
If the first argument is smaller than the second, the function returns a
|
||||||
value smaller than zero.
|
value smaller than zero.
|
||||||
If they are equal, the function returns zero.
|
If they are equal, the function returns zero.
|
||||||
Otherwise, it should return a value greater than zero.
|
Otherwise, it should return a value greater than zero.
|
||||||
The compare
|
The compare function defines the order of the tree elements.
|
||||||
function defines the order of the tree elements.
|
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
.Fn RB_INIT
|
.Fn RB_INIT
|
||||||
@@ -410,11 +405,8 @@ macro initializes the tree referenced by
|
|||||||
The red-black tree can also be initialized statically by using the
|
The red-black tree can also be initialized statically by using the
|
||||||
.Fn RB_INITIALIZER
|
.Fn RB_INITIALIZER
|
||||||
macro like this:
|
macro like this:
|
||||||
.Bd -ragged -offset indent
|
.Bd -literal -offset indent
|
||||||
.Fn RB_HEAD HEADNAME TYPE
|
RB_HEAD(HEADNAME, TYPE) head = RB_INITIALIZER(&head);
|
||||||
.Va head
|
|
||||||
=
|
|
||||||
.Fn RB_INITIALIZER &head ;
|
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
@@ -422,6 +414,11 @@ The
|
|||||||
macro inserts the new element
|
macro inserts the new element
|
||||||
.Fa elm
|
.Fa elm
|
||||||
into the tree.
|
into the tree.
|
||||||
|
Upon success,
|
||||||
|
.Va NULL
|
||||||
|
is returned.
|
||||||
|
If a matching element already exists in the tree, the insertion is
|
||||||
|
aborted, and a pointer to the existing element is returned.
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
.Fn RB_REMOVE
|
.Fn RB_REMOVE
|
||||||
@@ -429,16 +426,24 @@ macro removes the element
|
|||||||
.Fa elm
|
.Fa elm
|
||||||
from the tree pointed by
|
from the tree pointed by
|
||||||
.Fa head .
|
.Fa head .
|
||||||
|
.Fn RB_REMOVE
|
||||||
|
returns
|
||||||
|
.Fa elm .
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
.Fn RB_FIND
|
.Fn RB_FIND
|
||||||
and
|
and
|
||||||
.Fn RB_NFIND
|
.Fn RB_NFIND
|
||||||
macros can be used to find a particular element in the tree.
|
macros can be used to find a particular element in the tree.
|
||||||
|
.Fn RB_FIND
|
||||||
|
finds the node with the same key as
|
||||||
|
.Fa elm .
|
||||||
|
.Fn RB_NFIND
|
||||||
|
finds the first node greater than or equal to the search key.
|
||||||
.Bd -literal -offset indent
|
.Bd -literal -offset indent
|
||||||
struct TYPE find, *res;
|
struct TYPE find, *res;
|
||||||
find.key = 30;
|
find.key = 30;
|
||||||
res = RB_FIND(NAME, head, &find);
|
res = RB_FIND(NAME, &head, &find);
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
The
|
The
|
||||||
@@ -449,26 +454,119 @@ The
|
|||||||
and
|
and
|
||||||
.Fn RB_PREV
|
.Fn RB_PREV
|
||||||
macros can be used to traverse the tree:
|
macros can be used to traverse the tree:
|
||||||
.Pp
|
.Bd -literal -offset indent
|
||||||
.Dl "for (np = RB_MIN(NAME, &head); np != NULL; np = RB_NEXT(NAME, &head, np))"
|
for (np = RB_MIN(NAME, &head); np != NULL; np = RB_NEXT(NAME, &head, np))
|
||||||
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
Or, for simplicity, one can use the
|
Or, for simplicity, one can use the
|
||||||
.Fn RB_FOREACH
|
.Fn RB_FOREACH
|
||||||
or
|
or
|
||||||
.Fn RB_FOREACH_REVERSE
|
.Fn RB_FOREACH_REVERSE
|
||||||
macro:
|
macros:
|
||||||
.Bd -ragged -offset indent
|
.Bd -literal -offset indent
|
||||||
.Fn RB_FOREACH np NAME head
|
RB_FOREACH(np, NAME, &head)
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
.Pp
|
||||||
|
The macros
|
||||||
|
.Fn RB_FOREACH_SAFE
|
||||||
|
and
|
||||||
|
.Fn RB_FOREACH_REVERSE_SAFE
|
||||||
|
traverse the tree referenced by head
|
||||||
|
in a forward or reverse direction respectively,
|
||||||
|
assigning each element in turn to np.
|
||||||
|
However, unlike their unsafe counterparts,
|
||||||
|
they permit both the removal of np
|
||||||
|
as well as freeing it from within the loop safely
|
||||||
|
without interfering with the traversal.
|
||||||
|
.Pp
|
||||||
The
|
The
|
||||||
.Fn RB_EMPTY
|
.Fn RB_EMPTY
|
||||||
macro should be used to check whether a red-black tree is empty.
|
macro should be used to check whether a red-black tree is empty.
|
||||||
|
.Sh EXAMPLES
|
||||||
|
The following example demonstrates how to declare a red-black tree
|
||||||
|
holding integers.
|
||||||
|
Values are inserted into it and the contents of the tree are printed
|
||||||
|
in order.
|
||||||
|
Lastly, the internal structure of the tree is printed.
|
||||||
|
.Bd -literal -offset 3n
|
||||||
|
#include <sys/tree.h>
|
||||||
|
#include <err.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
struct node {
|
||||||
|
RB_ENTRY(node) entry;
|
||||||
|
int i;
|
||||||
|
};
|
||||||
|
|
||||||
|
int intcmp(struct node *, struct node *);
|
||||||
|
void print_tree(struct node *);
|
||||||
|
|
||||||
|
int
|
||||||
|
intcmp(struct node *e1, struct node *e2)
|
||||||
|
{
|
||||||
|
return (e1->i < e2->i ? -1 : e1->i > e2->i);
|
||||||
|
}
|
||||||
|
|
||||||
|
RB_HEAD(inttree, node) head = RB_INITIALIZER(&head);
|
||||||
|
RB_PROTOTYPE(inttree, node, entry, intcmp)
|
||||||
|
RB_GENERATE(inttree, node, entry, intcmp)
|
||||||
|
|
||||||
|
int testdata[] = {
|
||||||
|
20, 16, 17, 13, 3, 6, 1, 8, 2, 4, 10, 19, 5, 9, 12, 15, 18,
|
||||||
|
7, 11, 14
|
||||||
|
};
|
||||||
|
|
||||||
|
void
|
||||||
|
print_tree(struct node *n)
|
||||||
|
{
|
||||||
|
struct node *left, *right;
|
||||||
|
|
||||||
|
if (n == NULL) {
|
||||||
|
printf("nil");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
left = RB_LEFT(n, entry);
|
||||||
|
right = RB_RIGHT(n, entry);
|
||||||
|
if (left == NULL && right == NULL)
|
||||||
|
printf("%d", n->i);
|
||||||
|
else {
|
||||||
|
printf("%d(", n->i);
|
||||||
|
print_tree(left);
|
||||||
|
printf(",");
|
||||||
|
print_tree(right);
|
||||||
|
printf(")");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int
|
||||||
|
main(void)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
struct node *n;
|
||||||
|
|
||||||
|
for (i = 0; i < sizeof(testdata) / sizeof(testdata[0]); i++) {
|
||||||
|
if ((n = malloc(sizeof(struct node))) == NULL)
|
||||||
|
err(1, NULL);
|
||||||
|
n->i = testdata[i];
|
||||||
|
RB_INSERT(inttree, &head, n);
|
||||||
|
}
|
||||||
|
|
||||||
|
RB_FOREACH(n, inttree, &head) {
|
||||||
|
printf("%d\en", n->i);
|
||||||
|
}
|
||||||
|
print_tree(RB_ROOT(&head));
|
||||||
|
printf("\en");
|
||||||
|
return (0);
|
||||||
|
}
|
||||||
|
.Ed
|
||||||
|
.Sh SEE ALSO
|
||||||
|
.Xr queue 3bsd
|
||||||
.Sh NOTES
|
.Sh NOTES
|
||||||
Trying to free a tree in the following way is a common error:
|
Trying to free a tree in the following way is a common error:
|
||||||
.Bd -literal -offset indent
|
.Bd -literal -offset indent
|
||||||
SPLAY_FOREACH(var, NAME, head) {
|
SPLAY_FOREACH(var, NAME, &head) {
|
||||||
SPLAY_REMOVE(NAME, head, var);
|
SPLAY_REMOVE(NAME, &head, var);
|
||||||
free(var);
|
free(var);
|
||||||
}
|
}
|
||||||
free(head);
|
free(head);
|
||||||
@@ -476,36 +574,17 @@ free(head);
|
|||||||
.Pp
|
.Pp
|
||||||
Since
|
Since
|
||||||
.Va var
|
.Va var
|
||||||
is freed, the
|
is free'd, the
|
||||||
.Fn FOREACH
|
.Fn FOREACH
|
||||||
macro refers to a pointer that may have been reallocated already.
|
macro refers to a pointer that may have been reallocated already.
|
||||||
Proper code needs a second variable.
|
Proper code needs a second variable.
|
||||||
.Bd -literal -offset indent
|
.Bd -literal -offset indent
|
||||||
for (var = SPLAY_MIN(NAME, head); var != NULL; var = nxt) {
|
for (var = SPLAY_MIN(NAME, &head); var != NULL; var = nxt) {
|
||||||
nxt = SPLAY_NEXT(NAME, head, var);
|
nxt = SPLAY_NEXT(NAME, &head, var);
|
||||||
SPLAY_REMOVE(NAME, head, var);
|
SPLAY_REMOVE(NAME, &head, var);
|
||||||
free(var);
|
free(var);
|
||||||
}
|
}
|
||||||
.Ed
|
.Ed
|
||||||
.Pp
|
|
||||||
Both
|
|
||||||
.Fn RB_INSERT
|
|
||||||
and
|
|
||||||
.Fn SPLAY_INSERT
|
|
||||||
return
|
|
||||||
.Dv NULL
|
|
||||||
if the element was inserted in the tree successfully, otherwise they
|
|
||||||
return a pointer to the element with the colliding key.
|
|
||||||
.Pp
|
|
||||||
Accordingly,
|
|
||||||
.Fn RB_REMOVE
|
|
||||||
and
|
|
||||||
.Fn SPLAY_REMOVE
|
|
||||||
return the pointer to the removed element otherwise they return
|
|
||||||
.Dv NULL
|
|
||||||
to indicate an error.
|
|
||||||
.Sh SEE ALSO
|
|
||||||
.Xr queue 3bsd
|
|
||||||
.Sh AUTHORS
|
.Sh AUTHORS
|
||||||
The author of the tree macros is
|
The author of the tree macros is
|
||||||
.An Niels Provos .
|
.An Niels Provos .
|
||||||
|
Reference in New Issue
Block a user