Add arc4random_buf and arc4random_uniform functions

Update arc4random module from FreeBSD.
This commit is contained in:
Guillem Jover 2010-01-10 00:57:07 +01:00
parent 3fed78e5b0
commit d63e081303
6 changed files with 167 additions and 63 deletions

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@ -74,7 +74,9 @@ LIB_MANS_GEN := \
LIB_MANS := \
arc4random.3 \
arc4random_addrandom.3 \
arc4random_buf.3 \
arc4random_stir.3 \
arc4random_uniform.3 \
strtonum.3 \
strlcpy.3 \
strlcat.3 \

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@ -60,5 +60,8 @@ LIBBSD_0.2 {
pidfile_remove;
setproctitle;
arc4random_buf;
arc4random_uniform;
} LIBBSD_0.1;

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@ -28,13 +28,15 @@
.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
.\"
.\" Manual page, using -mandoc macros
.\" $FreeBSD: /repoman/r/ncvs/src/lib/libc/gen/arc4random.3,v 1.16 2003/07/31 06:18:24 das Exp $
.\" $FreeBSD$
.\"
.Dd April 15, 1997
.Dt ARC4RANDOM 3
.Os
.Sh NAME
.Nm arc4random ,
.Nm arc4random_buf ,
.Nm arc4random_uniform ,
.Nm arc4random_stir ,
.Nm arc4random_addrandom
.Nd arc4 random number generator
@ -46,6 +48,10 @@
.Ft u_int32_t
.Fn arc4random "void"
.Ft void
.Fn arc4random_buf "void *buf" "size_t nbytes"
.Ft u_int32_t
.Fn arc4random_uniform "u_int32_t upper_bound"
.Ft void
.Fn arc4random_stir "void"
.Ft void
.Fn arc4random_addrandom "unsigned char *dat" "int datlen"
@ -69,6 +75,21 @@ and therefore has twice the range of
and
.Xr random 3 .
.Pp
.Fn arc4random_buf
function fills the region
.Fa buf
of length
.Fa nbytes
with ARC4-derived random data.
.Pp
.Fn arc4random_uniform
will return a uniformly distributed random number less than
.Fa upper_bound .
.Fn arc4random_uniform
is recommended over constructions like
.Dq Li arc4random() % upper_bound
as it avoids "modulo bias" when the upper bound is not a power of two.
.Pp
The
.Fn arc4random_stir
function reads data from
@ -79,10 +100,9 @@ and uses it to permute the S-Boxes via
There is no need to call
.Fn arc4random_stir
before using
.Fn arc4random ,
since
.Fn arc4random
automatically initializes itself.
functions family, since
they automatically initialize themselves.
.Sh EXAMPLES
The following produces a drop-in replacement for the traditional
.Fn rand

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@ -1,14 +1,23 @@
/*
* Arc4 random number generator for OpenBSD.
* Copyright 1996 David Mazieres <dm@lcs.mit.edu>.
* Copyright (c) 1996, David Mazieres <dm@uun.org>
* Copyright (c) 2008, Damien Miller <djm@openbsd.org>
*
* Modification and redistribution in source and binary forms is
* permitted provided that due credit is given to the author and the
* OpenBSD project (for instance by leaving this copyright notice
* intact).
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* Arc4 random number generator for OpenBSD.
*
* This code is derived from section 17.1 of Applied Cryptography,
* second edition, which describes a stream cipher allegedly
* compatible with RSA Labs "RC4" cipher (the actual description of
@ -24,7 +33,7 @@
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD: src/lib/libc/gen/arc4random.c,v 1.10 2004/03/24 14:44:57 green Exp $");
__FBSDID("$FreeBSD$");
#include <sys/types.h>
#include <sys/time.h>
@ -40,6 +49,8 @@ struct arc4_stream {
};
#define RANDOMDEV "/dev/urandom"
#define KEYSIZE 128
#ifdef __REENTRANT
static pthread_mutex_t arc4random_mtx = PTHREAD_MUTEX_INITIALIZER;
#define THREAD_LOCK() pthread_mutex_lock(&arc4random_mtx)
@ -52,58 +63,63 @@ static pthread_mutex_t arc4random_mtx = PTHREAD_MUTEX_INITIALIZER;
static struct arc4_stream rs;
static int rs_initialized;
static int rs_stired;
static int arc4_count;
static inline u_int8_t arc4_getbyte(struct arc4_stream *);
static void arc4_stir(struct arc4_stream *);
static inline u_int8_t arc4_getbyte(void);
static void arc4_stir(void);
static inline void
arc4_init(struct arc4_stream *as)
arc4_init(void)
{
int n;
for (n = 0; n < 256; n++)
as->s[n] = n;
as->i = 0;
as->j = 0;
rs.s[n] = n;
rs.i = 0;
rs.j = 0;
}
static inline void
arc4_addrandom(struct arc4_stream *as, u_char *dat, int datlen)
arc4_addrandom(u_char *dat, int datlen)
{
int n;
u_int8_t si;
as->i--;
rs.i--;
for (n = 0; n < 256; n++) {
as->i = (as->i + 1);
si = as->s[as->i];
as->j = (as->j + si + dat[n % datlen]);
as->s[as->i] = as->s[as->j];
as->s[as->j] = si;
rs.i = (rs.i + 1);
si = rs.s[rs.i];
rs.j = (rs.j + si + dat[n % datlen]);
rs.s[rs.i] = rs.s[rs.j];
rs.s[rs.j] = si;
}
rs.j = rs.i;
}
static void
arc4_stir(struct arc4_stream *as)
arc4_stir(void)
{
int fd, n;
int done, fd, n;
struct {
struct timeval tv;
pid_t pid;
u_int8_t rnd[128 - sizeof(struct timeval) - sizeof(pid_t)];
} rdat;
struct timeval tv;
pid_t pid;
u_int8_t rnd[KEYSIZE];
} rdat;
gettimeofday(&rdat.tv, NULL);
rdat.pid = getpid();
fd = open(RANDOMDEV, O_RDONLY, 0);
done = 0;
if (fd >= 0) {
(void) read(fd, rdat.rnd, sizeof(rdat.rnd));
close(fd);
if (read(fd, &rdat, KEYSIZE) == KEYSIZE)
done = 1;
(void)close(fd);
}
/* fd < 0? Ah, what the heck. We'll just take whatever was on the
* stack... */
if (!done) {
(void)gettimeofday(&rdat.tv, NULL);
rdat.pid = getpid();
/* We'll just take whatever was on the stack too... */
}
arc4_addrandom(as, (void *) &rdat, sizeof(rdat));
arc4_addrandom((u_char *)&rdat, KEYSIZE);
/*
* Throw away the first N bytes of output, as suggested in the
@ -113,33 +129,34 @@ arc4_stir(struct arc4_stream *as)
* by Ilya Mironov.
*/
for (n = 0; n < 1024; n++)
arc4_getbyte(as);
(void) arc4_getbyte();
arc4_count = 1600000;
}
static inline u_int8_t
arc4_getbyte(struct arc4_stream *as)
arc4_getbyte(void)
{
u_int8_t si, sj;
as->i = (as->i + 1);
si = as->s[as->i];
as->j = (as->j + si);
sj = as->s[as->j];
as->s[as->i] = sj;
as->s[as->j] = si;
rs.i = (rs.i + 1);
si = rs.s[rs.i];
rs.j = (rs.j + si);
sj = rs.s[rs.j];
rs.s[rs.i] = sj;
rs.s[rs.j] = si;
return (as->s[(si + sj) & 0xff]);
return (rs.s[(si + sj) & 0xff]);
}
static inline u_int32_t
arc4_getword(struct arc4_stream *as)
arc4_getword(void)
{
u_int32_t val;
val = arc4_getbyte(as) << 24;
val |= arc4_getbyte(as) << 16;
val |= arc4_getbyte(as) << 8;
val |= arc4_getbyte(as);
val = arc4_getbyte() << 24;
val |= arc4_getbyte() << 16;
val |= arc4_getbyte() << 8;
val |= arc4_getbyte();
return (val);
}
@ -148,55 +165,115 @@ static void
arc4_check_init(void)
{
if (!rs_initialized) {
arc4_init(&rs);
arc4_init();
rs_initialized = 1;
}
}
static void
static inline void
arc4_check_stir(void)
{
if (!rs_stired) {
arc4_stir(&rs);
if (!rs_stired || arc4_count <= 0) {
arc4_stir();
rs_stired = 1;
}
}
void
arc4random_stir()
arc4random_stir(void)
{
THREAD_LOCK();
arc4_check_init();
arc4_stir(&rs);
arc4_stir();
rs_stired = 1;
THREAD_UNLOCK();
}
void
arc4random_addrandom(dat, datlen)
u_char *dat;
int datlen;
arc4random_addrandom(u_char *dat, int datlen)
{
THREAD_LOCK();
arc4_check_init();
arc4_check_stir();
arc4_addrandom(&rs, dat, datlen);
arc4_addrandom(dat, datlen);
THREAD_UNLOCK();
}
u_int32_t
arc4random()
arc4random(void)
{
u_int32_t rnd;
THREAD_LOCK();
arc4_check_init();
arc4_check_stir();
rnd = arc4_getword(&rs);
rnd = arc4_getword();
arc4_count -= 4;
THREAD_UNLOCK();
return (rnd);
}
void
arc4random_buf(void *_buf, size_t n)
{
u_char *buf = (u_char *)_buf;
THREAD_LOCK();
arc4_check_init();
while (n--) {
arc4_check_stir();
buf[n] = arc4_getbyte();
arc4_count--;
}
THREAD_UNLOCK();
}
/*
* Calculate a uniformly distributed random number less than upper_bound
* avoiding "modulo bias".
*
* Uniformity is achieved by generating new random numbers until the one
* returned is outside the range [0, 2**32 % upper_bound). This
* guarantees the selected random number will be inside
* [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
* after reduction modulo upper_bound.
*/
u_int32_t
arc4random_uniform(u_int32_t upper_bound)
{
u_int32_t r, min;
if (upper_bound < 2)
return (0);
#if (ULONG_MAX > 0xffffffffUL)
min = 0x100000000UL % upper_bound;
#else
/* Calculate (2**32 % upper_bound) avoiding 64-bit math */
if (upper_bound > 0x80000000)
min = 1 + ~upper_bound; /* 2**32 - upper_bound */
else {
/* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */
min = ((0xffffffff - (upper_bound * 2)) + 1) % upper_bound;
}
#endif
/*
* This could theoretically loop forever but each retry has
* p > 0.5 (worst case, usually far better) of selecting a
* number inside the range we need, so it should rarely need
* to re-roll.
*/
for (;;) {
r = arc4random();
if (r >= min)
break;
}
return (r % upper_bound);
}
#if 0
/*-------- Test code for i386 --------*/
#include <stdio.h>

1
src/arc4random_buf.3 Normal file
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@ -0,0 +1 @@
.so man3/arc4random.3

1
src/arc4random_uniform.3 Normal file
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@ -0,0 +1 @@
.so man3/arc4random.3