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Add arc4random_buf and arc4random_uniform functions
Update arc4random module from FreeBSD.
This commit is contained in:
parent
3fed78e5b0
commit
d63e081303
2
Makefile
2
Makefile
@ -74,7 +74,9 @@ LIB_MANS_GEN := \
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LIB_MANS := \
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arc4random.3 \
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arc4random_addrandom.3 \
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arc4random_buf.3 \
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arc4random_stir.3 \
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arc4random_uniform.3 \
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strtonum.3 \
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strlcpy.3 \
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strlcat.3 \
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3
Versions
3
Versions
@ -60,5 +60,8 @@ LIBBSD_0.2 {
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pidfile_remove;
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setproctitle;
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arc4random_buf;
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arc4random_uniform;
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} LIBBSD_0.1;
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@ -28,13 +28,15 @@
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.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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.\"
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.\" Manual page, using -mandoc macros
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.\" $FreeBSD: /repoman/r/ncvs/src/lib/libc/gen/arc4random.3,v 1.16 2003/07/31 06:18:24 das Exp $
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.\" $FreeBSD$
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.\"
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.Dd April 15, 1997
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.Dt ARC4RANDOM 3
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.Os
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.Sh NAME
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.Nm arc4random ,
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.Nm arc4random_buf ,
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.Nm arc4random_uniform ,
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.Nm arc4random_stir ,
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.Nm arc4random_addrandom
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.Nd arc4 random number generator
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@ -46,6 +48,10 @@
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.Ft u_int32_t
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.Fn arc4random "void"
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.Ft void
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.Fn arc4random_buf "void *buf" "size_t nbytes"
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.Ft u_int32_t
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.Fn arc4random_uniform "u_int32_t upper_bound"
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.Ft void
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.Fn arc4random_stir "void"
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.Ft void
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.Fn arc4random_addrandom "unsigned char *dat" "int datlen"
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@ -69,6 +75,21 @@ and therefore has twice the range of
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and
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.Xr random 3 .
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.Pp
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.Fn arc4random_buf
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function fills the region
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.Fa buf
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of length
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.Fa nbytes
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with ARC4-derived random data.
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.Pp
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.Fn arc4random_uniform
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will return a uniformly distributed random number less than
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.Fa upper_bound .
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.Fn arc4random_uniform
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is recommended over constructions like
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.Dq Li arc4random() % upper_bound
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as it avoids "modulo bias" when the upper bound is not a power of two.
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.Pp
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The
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.Fn arc4random_stir
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function reads data from
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@ -79,10 +100,9 @@ and uses it to permute the S-Boxes via
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There is no need to call
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.Fn arc4random_stir
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before using
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.Fn arc4random ,
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since
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.Fn arc4random
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automatically initializes itself.
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functions family, since
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they automatically initialize themselves.
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.Sh EXAMPLES
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The following produces a drop-in replacement for the traditional
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.Fn rand
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189
src/arc4random.c
189
src/arc4random.c
@ -1,14 +1,23 @@
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/*
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* Arc4 random number generator for OpenBSD.
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* Copyright 1996 David Mazieres <dm@lcs.mit.edu>.
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* Copyright (c) 1996, David Mazieres <dm@uun.org>
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* Copyright (c) 2008, Damien Miller <djm@openbsd.org>
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*
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* Modification and redistribution in source and binary forms is
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* permitted provided that due credit is given to the author and the
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* OpenBSD project (for instance by leaving this copyright notice
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* intact).
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*
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* Arc4 random number generator for OpenBSD.
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*
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* This code is derived from section 17.1 of Applied Cryptography,
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* second edition, which describes a stream cipher allegedly
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* compatible with RSA Labs "RC4" cipher (the actual description of
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@ -24,7 +33,7 @@
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD: src/lib/libc/gen/arc4random.c,v 1.10 2004/03/24 14:44:57 green Exp $");
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__FBSDID("$FreeBSD$");
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#include <sys/types.h>
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#include <sys/time.h>
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@ -40,6 +49,8 @@ struct arc4_stream {
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};
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#define RANDOMDEV "/dev/urandom"
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#define KEYSIZE 128
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#ifdef __REENTRANT
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static pthread_mutex_t arc4random_mtx = PTHREAD_MUTEX_INITIALIZER;
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#define THREAD_LOCK() pthread_mutex_lock(&arc4random_mtx)
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@ -52,58 +63,63 @@ static pthread_mutex_t arc4random_mtx = PTHREAD_MUTEX_INITIALIZER;
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static struct arc4_stream rs;
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static int rs_initialized;
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static int rs_stired;
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static int arc4_count;
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static inline u_int8_t arc4_getbyte(struct arc4_stream *);
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static void arc4_stir(struct arc4_stream *);
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static inline u_int8_t arc4_getbyte(void);
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static void arc4_stir(void);
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static inline void
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arc4_init(struct arc4_stream *as)
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arc4_init(void)
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{
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int n;
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for (n = 0; n < 256; n++)
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as->s[n] = n;
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as->i = 0;
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as->j = 0;
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rs.s[n] = n;
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rs.i = 0;
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rs.j = 0;
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}
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static inline void
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arc4_addrandom(struct arc4_stream *as, u_char *dat, int datlen)
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arc4_addrandom(u_char *dat, int datlen)
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{
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int n;
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u_int8_t si;
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as->i--;
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rs.i--;
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for (n = 0; n < 256; n++) {
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as->i = (as->i + 1);
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si = as->s[as->i];
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as->j = (as->j + si + dat[n % datlen]);
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as->s[as->i] = as->s[as->j];
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as->s[as->j] = si;
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rs.i = (rs.i + 1);
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si = rs.s[rs.i];
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rs.j = (rs.j + si + dat[n % datlen]);
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rs.s[rs.i] = rs.s[rs.j];
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rs.s[rs.j] = si;
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}
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rs.j = rs.i;
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}
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static void
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arc4_stir(struct arc4_stream *as)
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arc4_stir(void)
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{
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int fd, n;
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int done, fd, n;
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struct {
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struct timeval tv;
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pid_t pid;
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u_int8_t rnd[128 - sizeof(struct timeval) - sizeof(pid_t)];
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u_int8_t rnd[KEYSIZE];
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} rdat;
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gettimeofday(&rdat.tv, NULL);
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rdat.pid = getpid();
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fd = open(RANDOMDEV, O_RDONLY, 0);
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done = 0;
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if (fd >= 0) {
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(void) read(fd, rdat.rnd, sizeof(rdat.rnd));
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close(fd);
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if (read(fd, &rdat, KEYSIZE) == KEYSIZE)
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done = 1;
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(void)close(fd);
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}
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if (!done) {
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(void)gettimeofday(&rdat.tv, NULL);
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rdat.pid = getpid();
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/* We'll just take whatever was on the stack too... */
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}
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/* fd < 0? Ah, what the heck. We'll just take whatever was on the
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* stack... */
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arc4_addrandom(as, (void *) &rdat, sizeof(rdat));
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arc4_addrandom((u_char *)&rdat, KEYSIZE);
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/*
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* Throw away the first N bytes of output, as suggested in the
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@ -113,33 +129,34 @@ arc4_stir(struct arc4_stream *as)
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* by Ilya Mironov.
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*/
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for (n = 0; n < 1024; n++)
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arc4_getbyte(as);
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(void) arc4_getbyte();
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arc4_count = 1600000;
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}
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static inline u_int8_t
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arc4_getbyte(struct arc4_stream *as)
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arc4_getbyte(void)
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{
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u_int8_t si, sj;
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as->i = (as->i + 1);
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si = as->s[as->i];
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as->j = (as->j + si);
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sj = as->s[as->j];
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as->s[as->i] = sj;
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as->s[as->j] = si;
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rs.i = (rs.i + 1);
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si = rs.s[rs.i];
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rs.j = (rs.j + si);
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sj = rs.s[rs.j];
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rs.s[rs.i] = sj;
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rs.s[rs.j] = si;
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return (as->s[(si + sj) & 0xff]);
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return (rs.s[(si + sj) & 0xff]);
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}
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static inline u_int32_t
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arc4_getword(struct arc4_stream *as)
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arc4_getword(void)
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{
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u_int32_t val;
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val = arc4_getbyte(as) << 24;
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val |= arc4_getbyte(as) << 16;
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val |= arc4_getbyte(as) << 8;
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val |= arc4_getbyte(as);
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val = arc4_getbyte() << 24;
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val |= arc4_getbyte() << 16;
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val |= arc4_getbyte() << 8;
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val |= arc4_getbyte();
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return (val);
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}
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@ -148,55 +165,115 @@ static void
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arc4_check_init(void)
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{
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if (!rs_initialized) {
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arc4_init(&rs);
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arc4_init();
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rs_initialized = 1;
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}
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}
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static void
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static inline void
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arc4_check_stir(void)
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{
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if (!rs_stired) {
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arc4_stir(&rs);
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if (!rs_stired || arc4_count <= 0) {
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arc4_stir();
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rs_stired = 1;
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}
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}
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void
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arc4random_stir()
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arc4random_stir(void)
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{
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THREAD_LOCK();
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arc4_check_init();
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arc4_stir(&rs);
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arc4_stir();
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rs_stired = 1;
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THREAD_UNLOCK();
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}
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void
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arc4random_addrandom(dat, datlen)
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u_char *dat;
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int datlen;
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arc4random_addrandom(u_char *dat, int datlen)
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{
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THREAD_LOCK();
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arc4_check_init();
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arc4_check_stir();
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arc4_addrandom(&rs, dat, datlen);
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arc4_addrandom(dat, datlen);
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THREAD_UNLOCK();
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}
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u_int32_t
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arc4random()
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arc4random(void)
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{
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u_int32_t rnd;
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THREAD_LOCK();
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arc4_check_init();
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arc4_check_stir();
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rnd = arc4_getword(&rs);
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rnd = arc4_getword();
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arc4_count -= 4;
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THREAD_UNLOCK();
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return (rnd);
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}
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void
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arc4random_buf(void *_buf, size_t n)
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{
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u_char *buf = (u_char *)_buf;
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THREAD_LOCK();
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arc4_check_init();
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while (n--) {
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arc4_check_stir();
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buf[n] = arc4_getbyte();
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arc4_count--;
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}
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THREAD_UNLOCK();
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}
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/*
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* Calculate a uniformly distributed random number less than upper_bound
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* avoiding "modulo bias".
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*
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* Uniformity is achieved by generating new random numbers until the one
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* returned is outside the range [0, 2**32 % upper_bound). This
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* guarantees the selected random number will be inside
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* [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
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* after reduction modulo upper_bound.
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*/
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u_int32_t
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arc4random_uniform(u_int32_t upper_bound)
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{
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u_int32_t r, min;
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if (upper_bound < 2)
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return (0);
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#if (ULONG_MAX > 0xffffffffUL)
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min = 0x100000000UL % upper_bound;
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#else
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/* Calculate (2**32 % upper_bound) avoiding 64-bit math */
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if (upper_bound > 0x80000000)
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min = 1 + ~upper_bound; /* 2**32 - upper_bound */
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else {
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/* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */
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min = ((0xffffffff - (upper_bound * 2)) + 1) % upper_bound;
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}
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#endif
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/*
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* This could theoretically loop forever but each retry has
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* p > 0.5 (worst case, usually far better) of selecting a
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* number inside the range we need, so it should rarely need
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* to re-roll.
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*/
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for (;;) {
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r = arc4random();
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if (r >= min)
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break;
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}
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return (r % upper_bound);
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}
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#if 0
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/*-------- Test code for i386 --------*/
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#include <stdio.h>
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1
src/arc4random_buf.3
Normal file
1
src/arc4random_buf.3
Normal file
@ -0,0 +1 @@
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.so man3/arc4random.3
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1
src/arc4random_uniform.3
Normal file
1
src/arc4random_uniform.3
Normal file
@ -0,0 +1 @@
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.so man3/arc4random.3
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