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Avoid left shift overflow in reallocarray
Some 64-bit platforms (e.g. Windows 64) have a 32-bit long. So, shifting 1UL 32-bits to the left causes an overflow. This replaces the constant 1UL with (size_t)1 so that we get the correct constant size for the platform. Import from OpenBSD. Signed-off-by: Guillem Jover <guillem@hadrons.org>
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@ -1,4 +1,4 @@
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/* $OpenBSD: reallocarray.c,v 1.1 2014/05/08 21:43:49 deraadt Exp $ */
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/* $OpenBSD: reallocarray.c,v 1.2 2014/12/08 03:45:00 bcook Exp $ */
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/*
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* Copyright (c) 2008 Otto Moerbeek <otto@drijf.net>
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*
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@ -24,7 +24,7 @@
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* This is sqrt(SIZE_MAX+1), as s1*s2 <= SIZE_MAX
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* if both s1 < MUL_NO_OVERFLOW and s2 < MUL_NO_OVERFLOW
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*/
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#define MUL_NO_OVERFLOW (1UL << (sizeof(size_t) * 4))
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#define MUL_NO_OVERFLOW ((size_t)1 << (sizeof(size_t) * 4))
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void *
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reallocarray(void *optr, size_t nmemb, size_t size)
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