Igor Okulist and Damien Buhl (Patch #14). Added support for running
tests and building with DLL on Windows.
- added missing JSON_API
- Visual Studio DLL: suppressed warning "C4251: <data member>: <type>
needs to have dll-interface to be used by..." via pragma push/pop
in json-cpp headers.
- New header json/version.h now contains version number macros
(JSONCPP_VERSION_MAJOR, JSONCPP_VERSION_MINOR, JSONCPP_VERSION_PATCH
and JSONCPP_VERSION_HEXA). While this header is generated by CMake,
it is committed to ease build with alternate build system
(CMake only update the file when it changes avoid issues with VCS).
The amalgated sources are generated by concatenating JsonCpp source in the correct order and defining macro JSON_IS_AMALGATED to prevent inclusion of other headers. Sources and header has been modified to prevent any inclusion when this macro is defined.
The script amalgate.py handle the generation.
This eases porting portable code and does not break compatibility with the previous release.
Json::Value::asLargestInt() has also be added to ease writing portable code independent of 64 bits integer support. It is typically used to implement writers.
- Added Json::ArrayIndex as an unsigned int to forwards.h
- Modified Json::Value to consistently use Json::ArrayIndex.
- Added int/unsigned int constructor overload to Json::Value to avoid ambiguous constructor call.
- Modified jsontestrunner/main.cpp to use Json::valueToString for Value::asInt() conversion to string.
- Modified Json::Reader to only overflow to double when the number is too large (previous code relied on the fact that an int fitted in a double without precision loss).
- Generalized uintToString() helpers and buffer size to automatically adapt to the precision of Json::UInt.
- Added specific conversion logic for UInt to double conversion on Microsoft Visual Studio 6 which only support __int64 to double conversion (unsigned __int64 conversion is not supported)
- Added test for 64 bits parsing/writing. Notes: those will fail when compiled with JSON_NO_INT64 (more dev required to adapt).