mirror of
https://github.com/open-source-parsers/jsoncpp.git
synced 2025-10-15 23:20:05 +02:00
Ran clang-format again, this time hitting .inl files too.
clang-format -i $(find . -name '*.h' -or -name '*.cpp' -or -name '*.inl')
This commit is contained in:

committed by
Christopher Dunn

parent
57dde78308
commit
ba330893d7
@@ -15,600 +15,459 @@ namespace Json {
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// //////////////////////////////////////////////////////////////////
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// //////////////////////////////////////////////////////////////////
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/** \internal MUST be safely initialized using memset( this, 0, sizeof(ValueInternalLink) );
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/** \internal MUST be safely initialized using memset( this, 0,
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* sizeof(ValueInternalLink) );
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* This optimization is used by the fast allocator.
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*/
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ValueInternalLink::ValueInternalLink()
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: previous_( 0 )
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, next_( 0 )
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{
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ValueInternalLink::ValueInternalLink() : previous_(0), next_(0) {}
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ValueInternalLink::~ValueInternalLink() {
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for (int index = 0; index < itemPerLink; ++index) {
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if (!items_[index].isItemAvailable()) {
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if (!items_[index].isMemberNameStatic())
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free(keys_[index]);
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} else
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break;
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}
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}
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ValueInternalLink::~ValueInternalLink()
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{
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for ( int index =0; index < itemPerLink; ++index )
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{
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if ( !items_[index].isItemAvailable() )
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{
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if ( !items_[index].isMemberNameStatic() )
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free( keys_[index] );
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}
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else
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break;
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}
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}
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ValueMapAllocator::~ValueMapAllocator()
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{
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}
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ValueMapAllocator::~ValueMapAllocator() {}
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#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
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class DefaultValueMapAllocator : public ValueMapAllocator
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{
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class DefaultValueMapAllocator : public ValueMapAllocator {
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public: // overridden from ValueMapAllocator
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virtual ValueInternalMap *newMap()
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{
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return new ValueInternalMap();
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}
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virtual ValueInternalMap* newMap() { return new ValueInternalMap(); }
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virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
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{
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return new ValueInternalMap( other );
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}
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virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
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return new ValueInternalMap(other);
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}
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virtual void destructMap( ValueInternalMap *map )
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{
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delete map;
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}
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virtual void destructMap(ValueInternalMap* map) { delete map; }
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virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
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{
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return new ValueInternalLink[size];
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}
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virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
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return new ValueInternalLink[size];
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}
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virtual void releaseMapBuckets( ValueInternalLink *links )
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{
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delete [] links;
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}
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virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
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virtual ValueInternalLink *allocateMapLink()
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{
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return new ValueInternalLink();
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}
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virtual ValueInternalLink* allocateMapLink() {
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return new ValueInternalLink();
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}
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virtual void releaseMapLink( ValueInternalLink *link )
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{
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delete link;
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}
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virtual void releaseMapLink(ValueInternalLink* link) { delete link; }
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};
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#else
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/// @todo make this thread-safe (lock when accessign batch allocator)
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class DefaultValueMapAllocator : public ValueMapAllocator
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{
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class DefaultValueMapAllocator : public ValueMapAllocator {
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public: // overridden from ValueMapAllocator
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virtual ValueInternalMap *newMap()
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{
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ValueInternalMap *map = mapsAllocator_.allocate();
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new (map) ValueInternalMap(); // placement new
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return map;
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}
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virtual ValueInternalMap* newMap() {
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ValueInternalMap* map = mapsAllocator_.allocate();
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new (map) ValueInternalMap(); // placement new
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return map;
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}
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virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
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{
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ValueInternalMap *map = mapsAllocator_.allocate();
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new (map) ValueInternalMap( other ); // placement new
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return map;
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}
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virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
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ValueInternalMap* map = mapsAllocator_.allocate();
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new (map) ValueInternalMap(other); // placement new
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return map;
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}
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virtual void destructMap( ValueInternalMap *map )
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{
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if ( map )
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{
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map->~ValueInternalMap();
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mapsAllocator_.release( map );
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}
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}
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virtual void destructMap(ValueInternalMap* map) {
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if (map) {
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map->~ValueInternalMap();
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mapsAllocator_.release(map);
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}
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}
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virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
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{
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return new ValueInternalLink[size];
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}
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virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
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return new ValueInternalLink[size];
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}
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virtual void releaseMapBuckets( ValueInternalLink *links )
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{
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delete [] links;
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}
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virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
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virtual ValueInternalLink *allocateMapLink()
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{
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ValueInternalLink *link = linksAllocator_.allocate();
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memset( link, 0, sizeof(ValueInternalLink) );
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return link;
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}
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virtual ValueInternalLink* allocateMapLink() {
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ValueInternalLink* link = linksAllocator_.allocate();
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memset(link, 0, sizeof(ValueInternalLink));
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return link;
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}
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virtual void releaseMapLink(ValueInternalLink* link) {
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link->~ValueInternalLink();
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linksAllocator_.release(link);
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}
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virtual void releaseMapLink( ValueInternalLink *link )
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{
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link->~ValueInternalLink();
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linksAllocator_.release( link );
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}
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private:
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BatchAllocator<ValueInternalMap,1> mapsAllocator_;
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BatchAllocator<ValueInternalLink,1> linksAllocator_;
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BatchAllocator<ValueInternalMap, 1> mapsAllocator_;
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BatchAllocator<ValueInternalLink, 1> linksAllocator_;
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};
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#endif
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static ValueMapAllocator *&mapAllocator()
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{
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static DefaultValueMapAllocator defaultAllocator;
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static ValueMapAllocator *mapAllocator = &defaultAllocator;
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return mapAllocator;
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static ValueMapAllocator*& mapAllocator() {
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static DefaultValueMapAllocator defaultAllocator;
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static ValueMapAllocator* mapAllocator = &defaultAllocator;
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return mapAllocator;
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}
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static struct DummyMapAllocatorInitializer {
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DummyMapAllocatorInitializer()
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{
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mapAllocator(); // ensure mapAllocator() statics are initialized before main().
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}
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DummyMapAllocatorInitializer() {
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mapAllocator(); // ensure mapAllocator() statics are initialized before
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// main().
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}
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} dummyMapAllocatorInitializer;
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// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32.
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/*
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use linked list hash map.
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use linked list hash map.
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buckets array is a container.
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linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124)
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value have extra state: valid, available, deleted
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*/
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ValueInternalMap::ValueInternalMap()
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: buckets_( 0 )
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, tailLink_( 0 )
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, bucketsSize_( 0 )
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, itemCount_( 0 )
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{
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: buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {}
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ValueInternalMap::ValueInternalMap(const ValueInternalMap& other)
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: buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {
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reserve(other.itemCount_);
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IteratorState it;
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IteratorState itEnd;
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other.makeBeginIterator(it);
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other.makeEndIterator(itEnd);
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for (; !equals(it, itEnd); increment(it)) {
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bool isStatic;
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const char* memberName = key(it, isStatic);
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const Value& aValue = value(it);
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resolveReference(memberName, isStatic) = aValue;
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}
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}
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ValueInternalMap::ValueInternalMap( const ValueInternalMap &other )
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: buckets_( 0 )
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, tailLink_( 0 )
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, bucketsSize_( 0 )
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, itemCount_( 0 )
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{
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reserve( other.itemCount_ );
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IteratorState it;
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IteratorState itEnd;
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other.makeBeginIterator( it );
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other.makeEndIterator( itEnd );
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for ( ; !equals(it,itEnd); increment(it) )
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{
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bool isStatic;
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const char *memberName = key( it, isStatic );
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const Value &aValue = value( it );
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resolveReference(memberName, isStatic) = aValue;
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}
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ValueInternalMap& ValueInternalMap::operator=(ValueInternalMap other) {
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swap(other);
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return *this;
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}
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ValueInternalMap &
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ValueInternalMap::operator=(ValueInternalMap other)
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{
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swap(other);
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return *this;
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}
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ValueInternalMap::~ValueInternalMap()
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{
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if ( buckets_ )
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{
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for ( BucketIndex bucketIndex =0; bucketIndex < bucketsSize_; ++bucketIndex )
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{
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ValueInternalLink *link = buckets_[bucketIndex].next_;
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while ( link )
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{
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ValueInternalLink *linkToRelease = link;
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link = link->next_;
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mapAllocator()->releaseMapLink( linkToRelease );
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}
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ValueInternalMap::~ValueInternalMap() {
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if (buckets_) {
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for (BucketIndex bucketIndex = 0; bucketIndex < bucketsSize_;
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++bucketIndex) {
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ValueInternalLink* link = buckets_[bucketIndex].next_;
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while (link) {
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ValueInternalLink* linkToRelease = link;
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link = link->next_;
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mapAllocator()->releaseMapLink(linkToRelease);
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}
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mapAllocator()->releaseMapBuckets( buckets_ );
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}
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}
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mapAllocator()->releaseMapBuckets(buckets_);
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}
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}
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void
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ValueInternalMap::swap( ValueInternalMap &other )
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{
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ValueInternalLink *tempBuckets = buckets_;
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buckets_ = other.buckets_;
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other.buckets_ = tempBuckets;
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ValueInternalLink *tempTailLink = tailLink_;
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tailLink_ = other.tailLink_;
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other.tailLink_ = tempTailLink;
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BucketIndex tempBucketsSize = bucketsSize_;
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bucketsSize_ = other.bucketsSize_;
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other.bucketsSize_ = tempBucketsSize;
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BucketIndex tempItemCount = itemCount_;
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itemCount_ = other.itemCount_;
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other.itemCount_ = tempItemCount;
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void ValueInternalMap::swap(ValueInternalMap& other) {
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ValueInternalLink* tempBuckets = buckets_;
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buckets_ = other.buckets_;
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other.buckets_ = tempBuckets;
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ValueInternalLink* tempTailLink = tailLink_;
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tailLink_ = other.tailLink_;
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other.tailLink_ = tempTailLink;
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BucketIndex tempBucketsSize = bucketsSize_;
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bucketsSize_ = other.bucketsSize_;
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other.bucketsSize_ = tempBucketsSize;
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BucketIndex tempItemCount = itemCount_;
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itemCount_ = other.itemCount_;
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other.itemCount_ = tempItemCount;
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}
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void
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ValueInternalMap::clear()
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{
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ValueInternalMap dummy;
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swap( dummy );
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void ValueInternalMap::clear() {
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ValueInternalMap dummy;
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swap(dummy);
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}
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ValueInternalMap::BucketIndex
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ValueInternalMap::size() const
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{
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return itemCount_;
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ValueInternalMap::BucketIndex ValueInternalMap::size() const {
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return itemCount_;
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}
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bool
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ValueInternalMap::reserveDelta( BucketIndex growth )
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{
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return reserve( itemCount_ + growth );
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bool ValueInternalMap::reserveDelta(BucketIndex growth) {
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return reserve(itemCount_ + growth);
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}
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bool
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ValueInternalMap::reserve( BucketIndex newItemCount )
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{
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if ( !buckets_ && newItemCount > 0 )
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{
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buckets_ = mapAllocator()->allocateMapBuckets( 1 );
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bucketsSize_ = 1;
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tailLink_ = &buckets_[0];
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}
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// BucketIndex idealBucketCount = (newItemCount + ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
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return true;
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bool ValueInternalMap::reserve(BucketIndex newItemCount) {
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if (!buckets_ && newItemCount > 0) {
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buckets_ = mapAllocator()->allocateMapBuckets(1);
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bucketsSize_ = 1;
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tailLink_ = &buckets_[0];
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}
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// BucketIndex idealBucketCount = (newItemCount +
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// ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
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return true;
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}
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const Value* ValueInternalMap::find(const char* key) const {
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if (!bucketsSize_)
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return 0;
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HashKey hashedKey = hash(key);
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BucketIndex bucketIndex = hashedKey % bucketsSize_;
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for (const ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
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current = current->next_) {
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for (BucketIndex index = 0; index < ValueInternalLink::itemPerLink;
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++index) {
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if (current->items_[index].isItemAvailable())
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return 0;
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if (strcmp(key, current->keys_[index]) == 0)
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return ¤t->items_[index];
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}
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}
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return 0;
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}
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const Value *
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ValueInternalMap::find( const char *key ) const
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{
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if ( !bucketsSize_ )
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return 0;
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HashKey hashedKey = hash( key );
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BucketIndex bucketIndex = hashedKey % bucketsSize_;
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for ( const ValueInternalLink *current = &buckets_[bucketIndex];
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current != 0;
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current = current->next_ )
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{
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for ( BucketIndex index=0; index < ValueInternalLink::itemPerLink; ++index )
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{
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if ( current->items_[index].isItemAvailable() )
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return 0;
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if ( strcmp( key, current->keys_[index] ) == 0 )
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return ¤t->items_[index];
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Value* ValueInternalMap::find(const char* key) {
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const ValueInternalMap* constThis = this;
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return const_cast<Value*>(constThis->find(key));
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}
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Value& ValueInternalMap::resolveReference(const char* key, bool isStatic) {
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HashKey hashedKey = hash(key);
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if (bucketsSize_) {
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BucketIndex bucketIndex = hashedKey % bucketsSize_;
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ValueInternalLink** previous = 0;
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BucketIndex index;
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for (ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
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previous = ¤t->next_, current = current->next_) {
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for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
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if (current->items_[index].isItemAvailable())
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return setNewItem(key, isStatic, current, index);
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if (strcmp(key, current->keys_[index]) == 0)
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return current->items_[index];
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}
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}
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return 0;
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}
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}
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reserveDelta(1);
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return unsafeAdd(key, isStatic, hashedKey);
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}
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Value *
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ValueInternalMap::find( const char *key )
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{
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const ValueInternalMap *constThis = this;
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return const_cast<Value *>( constThis->find( key ) );
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}
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Value &
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ValueInternalMap::resolveReference( const char *key,
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bool isStatic )
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{
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HashKey hashedKey = hash( key );
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if ( bucketsSize_ )
|
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{
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BucketIndex bucketIndex = hashedKey % bucketsSize_;
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ValueInternalLink **previous = 0;
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BucketIndex index;
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for ( ValueInternalLink *current = &buckets_[bucketIndex];
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current != 0;
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previous = ¤t->next_, current = current->next_ )
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{
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for ( index=0; index < ValueInternalLink::itemPerLink; ++index )
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{
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if ( current->items_[index].isItemAvailable() )
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return setNewItem( key, isStatic, current, index );
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if ( strcmp( key, current->keys_[index] ) == 0 )
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return current->items_[index];
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}
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void ValueInternalMap::remove(const char* key) {
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HashKey hashedKey = hash(key);
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if (!bucketsSize_)
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return;
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BucketIndex bucketIndex = hashedKey % bucketsSize_;
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for (ValueInternalLink* link = &buckets_[bucketIndex]; link != 0;
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link = link->next_) {
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BucketIndex index;
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for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
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if (link->items_[index].isItemAvailable())
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return;
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||||
if (strcmp(key, link->keys_[index]) == 0) {
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||||
doActualRemove(link, index, bucketIndex);
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||||
return;
|
||||
}
|
||||
}
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||||
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||||
reserveDelta( 1 );
|
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return unsafeAdd( key, isStatic, hashedKey );
|
||||
}
|
||||
}
|
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}
|
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void ValueInternalMap::doActualRemove(ValueInternalLink* link,
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BucketIndex index,
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||||
BucketIndex bucketIndex) {
|
||||
// find last item of the bucket and swap it with the 'removed' one.
|
||||
// set removed items flags to 'available'.
|
||||
// if last page only contains 'available' items, then desallocate it (it's
|
||||
// empty)
|
||||
ValueInternalLink*& lastLink = getLastLinkInBucket(index);
|
||||
BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
|
||||
for (; lastItemIndex < ValueInternalLink::itemPerLink;
|
||||
++lastItemIndex) // may be optimized with dicotomic search
|
||||
{
|
||||
if (lastLink->items_[lastItemIndex].isItemAvailable())
|
||||
break;
|
||||
}
|
||||
|
||||
void
|
||||
ValueInternalMap::remove( const char *key )
|
||||
{
|
||||
HashKey hashedKey = hash( key );
|
||||
if ( !bucketsSize_ )
|
||||
return;
|
||||
BucketIndex bucketIndex = hashedKey % bucketsSize_;
|
||||
for ( ValueInternalLink *link = &buckets_[bucketIndex];
|
||||
link != 0;
|
||||
link = link->next_ )
|
||||
{
|
||||
BucketIndex index;
|
||||
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
|
||||
{
|
||||
if ( link->items_[index].isItemAvailable() )
|
||||
return;
|
||||
if ( strcmp( key, link->keys_[index] ) == 0 )
|
||||
{
|
||||
doActualRemove( link, index, bucketIndex );
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
BucketIndex lastUsedIndex = lastItemIndex - 1;
|
||||
Value* valueToDelete = &link->items_[index];
|
||||
Value* valueToPreserve = &lastLink->items_[lastUsedIndex];
|
||||
if (valueToDelete != valueToPreserve)
|
||||
valueToDelete->swap(*valueToPreserve);
|
||||
if (lastUsedIndex == 0) // page is now empty
|
||||
{ // remove it from bucket linked list and delete it.
|
||||
ValueInternalLink* linkPreviousToLast = lastLink->previous_;
|
||||
if (linkPreviousToLast != 0) // can not deleted bucket link.
|
||||
{
|
||||
mapAllocator()->releaseMapLink(lastLink);
|
||||
linkPreviousToLast->next_ = 0;
|
||||
lastLink = linkPreviousToLast;
|
||||
}
|
||||
} else {
|
||||
Value dummy;
|
||||
valueToPreserve->swap(dummy); // restore deleted to default Value.
|
||||
valueToPreserve->setItemUsed(false);
|
||||
}
|
||||
--itemCount_;
|
||||
}
|
||||
|
||||
void
|
||||
ValueInternalMap::doActualRemove( ValueInternalLink *link,
|
||||
BucketIndex index,
|
||||
BucketIndex bucketIndex )
|
||||
{
|
||||
// find last item of the bucket and swap it with the 'removed' one.
|
||||
// set removed items flags to 'available'.
|
||||
// if last page only contains 'available' items, then desallocate it (it's empty)
|
||||
ValueInternalLink *&lastLink = getLastLinkInBucket( index );
|
||||
BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
|
||||
for ( ;
|
||||
lastItemIndex < ValueInternalLink::itemPerLink;
|
||||
++lastItemIndex ) // may be optimized with dicotomic search
|
||||
{
|
||||
if ( lastLink->items_[lastItemIndex].isItemAvailable() )
|
||||
break;
|
||||
}
|
||||
|
||||
BucketIndex lastUsedIndex = lastItemIndex - 1;
|
||||
Value *valueToDelete = &link->items_[index];
|
||||
Value *valueToPreserve = &lastLink->items_[lastUsedIndex];
|
||||
if ( valueToDelete != valueToPreserve )
|
||||
valueToDelete->swap( *valueToPreserve );
|
||||
if ( lastUsedIndex == 0 ) // page is now empty
|
||||
{ // remove it from bucket linked list and delete it.
|
||||
ValueInternalLink *linkPreviousToLast = lastLink->previous_;
|
||||
if ( linkPreviousToLast != 0 ) // can not deleted bucket link.
|
||||
{
|
||||
mapAllocator()->releaseMapLink( lastLink );
|
||||
linkPreviousToLast->next_ = 0;
|
||||
lastLink = linkPreviousToLast;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Value dummy;
|
||||
valueToPreserve->swap( dummy ); // restore deleted to default Value.
|
||||
valueToPreserve->setItemUsed( false );
|
||||
}
|
||||
--itemCount_;
|
||||
ValueInternalLink*&
|
||||
ValueInternalMap::getLastLinkInBucket(BucketIndex bucketIndex) {
|
||||
if (bucketIndex == bucketsSize_ - 1)
|
||||
return tailLink_;
|
||||
ValueInternalLink*& previous = buckets_[bucketIndex + 1].previous_;
|
||||
if (!previous)
|
||||
previous = &buckets_[bucketIndex];
|
||||
return previous;
|
||||
}
|
||||
|
||||
|
||||
ValueInternalLink *&
|
||||
ValueInternalMap::getLastLinkInBucket( BucketIndex bucketIndex )
|
||||
{
|
||||
if ( bucketIndex == bucketsSize_ - 1 )
|
||||
return tailLink_;
|
||||
ValueInternalLink *&previous = buckets_[bucketIndex+1].previous_;
|
||||
if ( !previous )
|
||||
previous = &buckets_[bucketIndex];
|
||||
return previous;
|
||||
Value& ValueInternalMap::setNewItem(const char* key,
|
||||
bool isStatic,
|
||||
ValueInternalLink* link,
|
||||
BucketIndex index) {
|
||||
char* duplicatedKey = makeMemberName(key);
|
||||
++itemCount_;
|
||||
link->keys_[index] = duplicatedKey;
|
||||
link->items_[index].setItemUsed();
|
||||
link->items_[index].setMemberNameIsStatic(isStatic);
|
||||
return link->items_[index]; // items already default constructed.
|
||||
}
|
||||
|
||||
|
||||
Value &
|
||||
ValueInternalMap::setNewItem( const char *key,
|
||||
bool isStatic,
|
||||
ValueInternalLink *link,
|
||||
BucketIndex index )
|
||||
{
|
||||
char *duplicatedKey = makeMemberName( key );
|
||||
++itemCount_;
|
||||
link->keys_[index] = duplicatedKey;
|
||||
link->items_[index].setItemUsed();
|
||||
link->items_[index].setMemberNameIsStatic( isStatic );
|
||||
return link->items_[index]; // items already default constructed.
|
||||
Value&
|
||||
ValueInternalMap::unsafeAdd(const char* key, bool isStatic, HashKey hashedKey) {
|
||||
JSON_ASSERT_MESSAGE(bucketsSize_ > 0,
|
||||
"ValueInternalMap::unsafeAdd(): internal logic error.");
|
||||
BucketIndex bucketIndex = hashedKey % bucketsSize_;
|
||||
ValueInternalLink*& previousLink = getLastLinkInBucket(bucketIndex);
|
||||
ValueInternalLink* link = previousLink;
|
||||
BucketIndex index;
|
||||
for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
|
||||
if (link->items_[index].isItemAvailable())
|
||||
break;
|
||||
}
|
||||
if (index == ValueInternalLink::itemPerLink) // need to add a new page
|
||||
{
|
||||
ValueInternalLink* newLink = mapAllocator()->allocateMapLink();
|
||||
index = 0;
|
||||
link->next_ = newLink;
|
||||
previousLink = newLink;
|
||||
link = newLink;
|
||||
}
|
||||
return setNewItem(key, isStatic, link, index);
|
||||
}
|
||||
|
||||
|
||||
Value &
|
||||
ValueInternalMap::unsafeAdd( const char *key,
|
||||
bool isStatic,
|
||||
HashKey hashedKey )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( bucketsSize_ > 0, "ValueInternalMap::unsafeAdd(): internal logic error." );
|
||||
BucketIndex bucketIndex = hashedKey % bucketsSize_;
|
||||
ValueInternalLink *&previousLink = getLastLinkInBucket( bucketIndex );
|
||||
ValueInternalLink *link = previousLink;
|
||||
BucketIndex index;
|
||||
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
|
||||
{
|
||||
if ( link->items_[index].isItemAvailable() )
|
||||
break;
|
||||
}
|
||||
if ( index == ValueInternalLink::itemPerLink ) // need to add a new page
|
||||
{
|
||||
ValueInternalLink *newLink = mapAllocator()->allocateMapLink();
|
||||
index = 0;
|
||||
link->next_ = newLink;
|
||||
previousLink = newLink;
|
||||
link = newLink;
|
||||
}
|
||||
return setNewItem( key, isStatic, link, index );
|
||||
ValueInternalMap::HashKey ValueInternalMap::hash(const char* key) const {
|
||||
HashKey hash = 0;
|
||||
while (*key)
|
||||
hash += *key++ * 37;
|
||||
return hash;
|
||||
}
|
||||
|
||||
int ValueInternalMap::compare(const ValueInternalMap& other) const {
|
||||
int sizeDiff(itemCount_ - other.itemCount_);
|
||||
if (sizeDiff != 0)
|
||||
return sizeDiff;
|
||||
// Strict order guaranty is required. Compare all keys FIRST, then compare
|
||||
// values.
|
||||
IteratorState it;
|
||||
IteratorState itEnd;
|
||||
makeBeginIterator(it);
|
||||
makeEndIterator(itEnd);
|
||||
for (; !equals(it, itEnd); increment(it)) {
|
||||
if (!other.find(key(it)))
|
||||
return 1;
|
||||
}
|
||||
|
||||
ValueInternalMap::HashKey
|
||||
ValueInternalMap::hash( const char *key ) const
|
||||
{
|
||||
HashKey hash = 0;
|
||||
while ( *key )
|
||||
hash += *key++ * 37;
|
||||
return hash;
|
||||
// All keys are equals, let's compare values
|
||||
makeBeginIterator(it);
|
||||
for (; !equals(it, itEnd); increment(it)) {
|
||||
const Value* otherValue = other.find(key(it));
|
||||
int valueDiff = value(it).compare(*otherValue);
|
||||
if (valueDiff != 0)
|
||||
return valueDiff;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
ValueInternalMap::compare( const ValueInternalMap &other ) const
|
||||
{
|
||||
int sizeDiff( itemCount_ - other.itemCount_ );
|
||||
if ( sizeDiff != 0 )
|
||||
return sizeDiff;
|
||||
// Strict order guaranty is required. Compare all keys FIRST, then compare values.
|
||||
IteratorState it;
|
||||
IteratorState itEnd;
|
||||
makeBeginIterator( it );
|
||||
makeEndIterator( itEnd );
|
||||
for ( ; !equals(it,itEnd); increment(it) )
|
||||
{
|
||||
if ( !other.find( key( it ) ) )
|
||||
return 1;
|
||||
}
|
||||
|
||||
// All keys are equals, let's compare values
|
||||
makeBeginIterator( it );
|
||||
for ( ; !equals(it,itEnd); increment(it) )
|
||||
{
|
||||
const Value *otherValue = other.find( key( it ) );
|
||||
int valueDiff = value(it).compare( *otherValue );
|
||||
if ( valueDiff != 0 )
|
||||
return valueDiff;
|
||||
}
|
||||
return 0;
|
||||
void ValueInternalMap::makeBeginIterator(IteratorState& it) const {
|
||||
it.map_ = const_cast<ValueInternalMap*>(this);
|
||||
it.bucketIndex_ = 0;
|
||||
it.itemIndex_ = 0;
|
||||
it.link_ = buckets_;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ValueInternalMap::makeBeginIterator( IteratorState &it ) const
|
||||
{
|
||||
it.map_ = const_cast<ValueInternalMap *>( this );
|
||||
it.bucketIndex_ = 0;
|
||||
it.itemIndex_ = 0;
|
||||
it.link_ = buckets_;
|
||||
void ValueInternalMap::makeEndIterator(IteratorState& it) const {
|
||||
it.map_ = const_cast<ValueInternalMap*>(this);
|
||||
it.bucketIndex_ = bucketsSize_;
|
||||
it.itemIndex_ = 0;
|
||||
it.link_ = 0;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ValueInternalMap::makeEndIterator( IteratorState &it ) const
|
||||
{
|
||||
it.map_ = const_cast<ValueInternalMap *>( this );
|
||||
it.bucketIndex_ = bucketsSize_;
|
||||
it.itemIndex_ = 0;
|
||||
it.link_ = 0;
|
||||
bool ValueInternalMap::equals(const IteratorState& x,
|
||||
const IteratorState& other) {
|
||||
return x.map_ == other.map_ && x.bucketIndex_ == other.bucketIndex_ &&
|
||||
x.link_ == other.link_ && x.itemIndex_ == other.itemIndex_;
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
ValueInternalMap::equals( const IteratorState &x, const IteratorState &other )
|
||||
{
|
||||
return x.map_ == other.map_
|
||||
&& x.bucketIndex_ == other.bucketIndex_
|
||||
&& x.link_ == other.link_
|
||||
&& x.itemIndex_ == other.itemIndex_;
|
||||
void ValueInternalMap::incrementBucket(IteratorState& iterator) {
|
||||
++iterator.bucketIndex_;
|
||||
JSON_ASSERT_MESSAGE(
|
||||
iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
|
||||
"ValueInternalMap::increment(): attempting to iterate beyond end.");
|
||||
if (iterator.bucketIndex_ == iterator.map_->bucketsSize_)
|
||||
iterator.link_ = 0;
|
||||
else
|
||||
iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
|
||||
iterator.itemIndex_ = 0;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ValueInternalMap::incrementBucket( IteratorState &iterator )
|
||||
{
|
||||
++iterator.bucketIndex_;
|
||||
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
|
||||
"ValueInternalMap::increment(): attempting to iterate beyond end." );
|
||||
if ( iterator.bucketIndex_ == iterator.map_->bucketsSize_ )
|
||||
iterator.link_ = 0;
|
||||
else
|
||||
iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
|
||||
iterator.itemIndex_ = 0;
|
||||
void ValueInternalMap::increment(IteratorState& iterator) {
|
||||
JSON_ASSERT_MESSAGE(iterator.map_,
|
||||
"Attempting to iterator using invalid iterator.");
|
||||
++iterator.itemIndex_;
|
||||
if (iterator.itemIndex_ == ValueInternalLink::itemPerLink) {
|
||||
JSON_ASSERT_MESSAGE(
|
||||
iterator.link_ != 0,
|
||||
"ValueInternalMap::increment(): attempting to iterate beyond end.");
|
||||
iterator.link_ = iterator.link_->next_;
|
||||
if (iterator.link_ == 0)
|
||||
incrementBucket(iterator);
|
||||
} else if (iterator.link_->items_[iterator.itemIndex_].isItemAvailable()) {
|
||||
incrementBucket(iterator);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ValueInternalMap::increment( IteratorState &iterator )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterator using invalid iterator." );
|
||||
++iterator.itemIndex_;
|
||||
if ( iterator.itemIndex_ == ValueInternalLink::itemPerLink )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( iterator.link_ != 0,
|
||||
"ValueInternalMap::increment(): attempting to iterate beyond end." );
|
||||
iterator.link_ = iterator.link_->next_;
|
||||
if ( iterator.link_ == 0 )
|
||||
incrementBucket( iterator );
|
||||
}
|
||||
else if ( iterator.link_->items_[iterator.itemIndex_].isItemAvailable() )
|
||||
{
|
||||
incrementBucket( iterator );
|
||||
}
|
||||
void ValueInternalMap::decrement(IteratorState& iterator) {
|
||||
if (iterator.itemIndex_ == 0) {
|
||||
JSON_ASSERT_MESSAGE(iterator.map_,
|
||||
"Attempting to iterate using invalid iterator.");
|
||||
if (iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_]) {
|
||||
JSON_ASSERT_MESSAGE(iterator.bucketIndex_ > 0,
|
||||
"Attempting to iterate beyond beginning.");
|
||||
--(iterator.bucketIndex_);
|
||||
}
|
||||
iterator.link_ = iterator.link_->previous_;
|
||||
iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ValueInternalMap::decrement( IteratorState &iterator )
|
||||
{
|
||||
if ( iterator.itemIndex_ == 0 )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterate using invalid iterator." );
|
||||
if ( iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_] )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ > 0, "Attempting to iterate beyond beginning." );
|
||||
--(iterator.bucketIndex_);
|
||||
}
|
||||
iterator.link_ = iterator.link_->previous_;
|
||||
iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
|
||||
}
|
||||
const char* ValueInternalMap::key(const IteratorState& iterator) {
|
||||
JSON_ASSERT_MESSAGE(iterator.link_,
|
||||
"Attempting to iterate using invalid iterator.");
|
||||
return iterator.link_->keys_[iterator.itemIndex_];
|
||||
}
|
||||
|
||||
|
||||
const char *
|
||||
ValueInternalMap::key( const IteratorState &iterator )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
|
||||
return iterator.link_->keys_[iterator.itemIndex_];
|
||||
const char* ValueInternalMap::key(const IteratorState& iterator,
|
||||
bool& isStatic) {
|
||||
JSON_ASSERT_MESSAGE(iterator.link_,
|
||||
"Attempting to iterate using invalid iterator.");
|
||||
isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
|
||||
return iterator.link_->keys_[iterator.itemIndex_];
|
||||
}
|
||||
|
||||
const char *
|
||||
ValueInternalMap::key( const IteratorState &iterator, bool &isStatic )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
|
||||
isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
|
||||
return iterator.link_->keys_[iterator.itemIndex_];
|
||||
Value& ValueInternalMap::value(const IteratorState& iterator) {
|
||||
JSON_ASSERT_MESSAGE(iterator.link_,
|
||||
"Attempting to iterate using invalid iterator.");
|
||||
return iterator.link_->items_[iterator.itemIndex_];
|
||||
}
|
||||
|
||||
|
||||
Value &
|
||||
ValueInternalMap::value( const IteratorState &iterator )
|
||||
{
|
||||
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
|
||||
return iterator.link_->items_[iterator.itemIndex_];
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
ValueInternalMap::distance( const IteratorState &x, const IteratorState &y )
|
||||
{
|
||||
int offset = 0;
|
||||
IteratorState it = x;
|
||||
while ( !equals( it, y ) )
|
||||
increment( it );
|
||||
return offset;
|
||||
int ValueInternalMap::distance(const IteratorState& x, const IteratorState& y) {
|
||||
int offset = 0;
|
||||
IteratorState it = x;
|
||||
while (!equals(it, y))
|
||||
increment(it);
|
||||
return offset;
|
||||
}
|
||||
|
||||
} // namespace Json
|
||||
|
Reference in New Issue
Block a user