drop JSON_VALUE_USE_INTERNAL_MAP, JSON_USE_SIMPLE_INTERNAL_ALLOCATOR

And remove some old headers.

These were not actually compiling anymore, and there were outstanding,
known bugs, e.g. https://sourceforge.net/p/jsoncpp/bugs/27
This commit is contained in:
Christopher Dunn
2015-02-22 16:38:05 -06:00
parent 6c898441e3
commit 4788764844
13 changed files with 2 additions and 1662 deletions

View File

@@ -15,17 +15,6 @@
/// std::map
/// as Value container.
//# define JSON_USE_CPPTL_SMALLMAP 1
/// If defined, indicates that Json specific container should be used
/// (hash table & simple deque container with customizable allocator).
/// THIS FEATURE IS STILL EXPERIMENTAL! There is know bugs: See #3177332
//# define JSON_VALUE_USE_INTERNAL_MAP 1
/// Force usage of standard new/malloc based allocator instead of memory pool
/// based allocator.
/// The memory pools allocator used optimization (initializing Value and
/// ValueInternalLink
/// as if it was a POD) that may cause some validation tool to report errors.
/// Only has effects if JSON_VALUE_USE_INTERNAL_MAP is defined.
//# define JSON_USE_SIMPLE_INTERNAL_ALLOCATOR 1
// If non-zero, the library uses exceptions to report bad input instead of C
// assertion macros. The default is to use exceptions.

View File

@@ -31,12 +31,6 @@ class Value;
class ValueIteratorBase;
class ValueIterator;
class ValueConstIterator;
#ifdef JSON_VALUE_USE_INTERNAL_MAP
class ValueMapAllocator;
class ValueInternalLink;
class ValueInternalArray;
class ValueInternalMap;
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
} // namespace Json

View File

@@ -115,10 +115,6 @@ private:
*/
class JSON_API Value {
friend class ValueIteratorBase;
#ifdef JSON_VALUE_USE_INTERNAL_MAP
friend class ValueInternalLink;
friend class ValueInternalMap;
#endif
public:
typedef std::vector<std::string> Members;
typedef ValueIterator iterator;
@@ -160,7 +156,6 @@ public:
private:
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
#ifndef JSON_VALUE_USE_INTERNAL_MAP
class CZString {
public:
enum DuplicationPolicy {
@@ -191,7 +186,6 @@ public:
#else
typedef CppTL::SmallMap<CZString, Value> ObjectValues;
#endif // ifndef JSON_USE_CPPTL_SMALLMAP
#endif // ifndef JSON_VALUE_USE_INTERNAL_MAP
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
public:
@@ -463,19 +457,6 @@ private:
Value& resolveReference(const char* key, bool isStatic);
#ifdef JSON_VALUE_USE_INTERNAL_MAP
inline bool isItemAvailable() const { return itemIsUsed_ == 0; }
inline void setItemUsed(bool isUsed = true) { itemIsUsed_ = isUsed ? 1 : 0; }
inline bool isMemberNameStatic() const { return memberNameIsStatic_ == 0; }
inline void setMemberNameIsStatic(bool isStatic) {
memberNameIsStatic_ = isStatic ? 1 : 0;
}
#endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP
private:
struct CommentInfo {
CommentInfo();
~CommentInfo();
@@ -500,19 +481,10 @@ private:
double real_;
bool bool_;
char* string_;
#ifdef JSON_VALUE_USE_INTERNAL_MAP
ValueInternalArray* array_;
ValueInternalMap* map_;
#else
ObjectValues* map_;
#endif
} value_;
ValueType type_ : 8;
unsigned int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
#ifdef JSON_VALUE_USE_INTERNAL_MAP
unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container.
unsigned int memberNameIsStatic_ : 1; // used by the ValueInternalMap container.
#endif
CommentInfo* comments_;
// [start, limit) byte offsets in the source JSON text from which this Value
@@ -584,345 +556,6 @@ private:
Args args_;
};
#ifdef JSON_VALUE_USE_INTERNAL_MAP
/** \brief Allocator to customize Value internal map.
* Below is an example of a simple implementation (default implementation
actually
* use memory pool for speed).
* \code
class DefaultValueMapAllocator : public ValueMapAllocator
{
public: // overridden from ValueMapAllocator
virtual ValueInternalMap *newMap()
{
return new ValueInternalMap();
}
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
{
return new ValueInternalMap( other );
}
virtual void destructMap( ValueInternalMap *map )
{
delete map;
}
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
{
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets( ValueInternalLink *links )
{
delete [] links;
}
virtual ValueInternalLink *allocateMapLink()
{
return new ValueInternalLink();
}
virtual void releaseMapLink( ValueInternalLink *link )
{
delete link;
}
};
* \endcode
*/
class JSON_API ValueMapAllocator {
public:
virtual ~ValueMapAllocator();
virtual ValueInternalMap* newMap() = 0;
virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) = 0;
virtual void destructMap(ValueInternalMap* map) = 0;
virtual ValueInternalLink* allocateMapBuckets(unsigned int size) = 0;
virtual void releaseMapBuckets(ValueInternalLink* links) = 0;
virtual ValueInternalLink* allocateMapLink() = 0;
virtual void releaseMapLink(ValueInternalLink* link) = 0;
};
/** \brief ValueInternalMap hash-map bucket chain link (for internal use only).
* \internal previous_ & next_ allows for bidirectional traversal.
*/
class JSON_API ValueInternalLink {
public:
enum {
itemPerLink = 6
}; // sizeof(ValueInternalLink) = 128 on 32 bits architecture.
enum InternalFlags {
flagAvailable = 0,
flagUsed = 1
};
ValueInternalLink();
~ValueInternalLink();
Value items_[itemPerLink];
char* keys_[itemPerLink];
ValueInternalLink* previous_;
ValueInternalLink* next_;
};
/** \brief A linked page based hash-table implementation used internally by
*Value.
* \internal ValueInternalMap is a tradional bucket based hash-table, with a
*linked
* list in each bucket to handle collision. There is an addional twist in that
* each node of the collision linked list is a page containing a fixed amount of
* value. This provides a better compromise between memory usage and speed.
*
* Each bucket is made up of a chained list of ValueInternalLink. The last
* link of a given bucket can be found in the 'previous_' field of the following
*bucket.
* The last link of the last bucket is stored in tailLink_ as it has no
*following bucket.
* Only the last link of a bucket may contains 'available' item. The last link
*always
* contains at least one element unless is it the bucket one very first link.
*/
class JSON_API ValueInternalMap {
friend class ValueIteratorBase;
friend class Value;
public:
typedef unsigned int HashKey;
typedef unsigned int BucketIndex;
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
struct IteratorState {
IteratorState() : map_(0), link_(0), itemIndex_(0), bucketIndex_(0) {}
ValueInternalMap* map_;
ValueInternalLink* link_;
BucketIndex itemIndex_;
BucketIndex bucketIndex_;
};
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
ValueInternalMap();
ValueInternalMap(const ValueInternalMap& other);
ValueInternalMap& operator=(ValueInternalMap other);
~ValueInternalMap();
void swap(ValueInternalMap& other);
BucketIndex size() const;
void clear();
bool reserveDelta(BucketIndex growth);
bool reserve(BucketIndex newItemCount);
const Value* find(const char* key) const;
Value* find(const char* key);
Value& resolveReference(const char* key, bool isStatic);
void remove(const char* key);
void doActualRemove(ValueInternalLink* link,
BucketIndex index,
BucketIndex bucketIndex);
ValueInternalLink*& getLastLinkInBucket(BucketIndex bucketIndex);
Value& setNewItem(const char* key,
bool isStatic,
ValueInternalLink* link,
BucketIndex index);
Value& unsafeAdd(const char* key, bool isStatic, HashKey hashedKey);
HashKey hash(const char* key) const;
int compare(const ValueInternalMap& other) const;
private:
void makeBeginIterator(IteratorState& it) const;
void makeEndIterator(IteratorState& it) const;
static bool equals(const IteratorState& x, const IteratorState& other);
static void increment(IteratorState& iterator);
static void incrementBucket(IteratorState& iterator);
static void decrement(IteratorState& iterator);
static const char* key(const IteratorState& iterator);
static const char* key(const IteratorState& iterator, bool& isStatic);
static Value& value(const IteratorState& iterator);
static int distance(const IteratorState& x, const IteratorState& y);
private:
ValueInternalLink* buckets_;
ValueInternalLink* tailLink_;
BucketIndex bucketsSize_;
BucketIndex itemCount_;
};
/** \brief A simplified deque implementation used internally by Value.
* \internal
* It is based on a list of fixed "page", each page contains a fixed number of
*items.
* Instead of using a linked-list, a array of pointer is used for fast item
*look-up.
* Look-up for an element is as follow:
* - compute page index: pageIndex = itemIndex / itemsPerPage
* - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage]
*
* Insertion is amortized constant time (only the array containing the index of
*pointers
* need to be reallocated when items are appended).
*/
class JSON_API ValueInternalArray {
friend class Value;
friend class ValueIteratorBase;
public:
enum {
itemsPerPage = 8
}; // should be a power of 2 for fast divide and modulo.
typedef Value::ArrayIndex ArrayIndex;
typedef unsigned int PageIndex;
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
struct IteratorState // Must be a POD
{
IteratorState() : array_(0), currentPageIndex_(0), currentItemIndex_(0) {}
ValueInternalArray* array_;
Value** currentPageIndex_;
unsigned int currentItemIndex_;
};
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
ValueInternalArray();
ValueInternalArray(const ValueInternalArray& other);
ValueInternalArray& operator=(ValueInternalArray other);
~ValueInternalArray();
void swap(ValueInternalArray& other);
void clear();
void resize(ArrayIndex newSize);
Value& resolveReference(ArrayIndex index);
Value* find(ArrayIndex index) const;
ArrayIndex size() const;
int compare(const ValueInternalArray& other) const;
private:
static bool equals(const IteratorState& x, const IteratorState& other);
static void increment(IteratorState& iterator);
static void decrement(IteratorState& iterator);
static Value& dereference(const IteratorState& iterator);
static Value& unsafeDereference(const IteratorState& iterator);
static int distance(const IteratorState& x, const IteratorState& y);
static ArrayIndex indexOf(const IteratorState& iterator);
void makeBeginIterator(IteratorState& it) const;
void makeEndIterator(IteratorState& it) const;
void makeIterator(IteratorState& it, ArrayIndex index) const;
void makeIndexValid(ArrayIndex index);
Value** pages_;
ArrayIndex size_;
PageIndex pageCount_;
};
/** \brief Experimental: do not use. Allocator to customize Value internal
array.
* Below is an example of a simple implementation (actual implementation use
* memory pool).
\code
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator()
{
}
virtual ValueInternalArray *newArray()
{
return new ValueInternalArray();
}
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
{
return new ValueInternalArray( other );
}
virtual void destruct( ValueInternalArray *array )
{
delete array;
}
virtual void reallocateArrayPageIndex( Value **&indexes,
ValueInternalArray::PageIndex
&indexCount,
ValueInternalArray::PageIndex
minNewIndexCount )
{
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
if ( minNewIndexCount > newIndexCount )
newIndexCount = minNewIndexCount;
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
if ( !newIndexes )
throw std::bad_alloc();
indexCount = newIndexCount;
indexes = static_cast<Value **>( newIndexes );
}
virtual void releaseArrayPageIndex( Value **indexes,
ValueInternalArray::PageIndex indexCount )
{
if ( indexes )
free( indexes );
}
virtual Value *allocateArrayPage()
{
return static_cast<Value *>( malloc( sizeof(Value) *
ValueInternalArray::itemsPerPage ) );
}
virtual void releaseArrayPage( Value *value )
{
if ( value )
free( value );
}
};
\endcode
*/
class JSON_API ValueArrayAllocator {
public:
virtual ~ValueArrayAllocator();
virtual ValueInternalArray* newArray() = 0;
virtual ValueInternalArray* newArrayCopy(const ValueInternalArray& other) = 0;
virtual void destructArray(ValueInternalArray* array) = 0;
/** \brief Reallocate array page index.
* Reallocates an array of pointer on each page.
* \param indexes [input] pointer on the current index. May be \c NULL.
* [output] pointer on the new index of at least
* \a minNewIndexCount pages.
* \param indexCount [input] current number of pages in the index.
* [output] number of page the reallocated index can handle.
* \b MUST be >= \a minNewIndexCount.
* \param minNewIndexCount Minimum number of page the new index must be able
* to
* handle.
*/
virtual void
reallocateArrayPageIndex(Value**& indexes,
ValueInternalArray::PageIndex& indexCount,
ValueInternalArray::PageIndex minNewIndexCount) = 0;
virtual void
releaseArrayPageIndex(Value** indexes,
ValueInternalArray::PageIndex indexCount) = 0;
virtual Value* allocateArrayPage() = 0;
virtual void releaseArrayPage(Value* value) = 0;
};
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
/** \brief base class for Value iterators.
*
*/
@@ -934,12 +567,7 @@ public:
typedef ValueIteratorBase SelfType;
ValueIteratorBase();
#ifndef JSON_VALUE_USE_INTERNAL_MAP
explicit ValueIteratorBase(const Value::ObjectValues::iterator& current);
#else
ValueIteratorBase(const ValueInternalArray::IteratorState& state);
ValueIteratorBase(const ValueInternalMap::IteratorState& state);
#endif
bool operator==(const SelfType& other) const { return isEqual(other); }
@@ -974,17 +602,9 @@ protected:
void copy(const SelfType& other);
private:
#ifndef JSON_VALUE_USE_INTERNAL_MAP
Value::ObjectValues::iterator current_;
// Indicates that iterator is for a null value.
bool isNull_;
#else
union {
ValueInternalArray::IteratorState array_;
ValueInternalMap::IteratorState map_;
} iterator_;
bool isArray_;
#endif
};
/** \brief const iterator for object and array value.
@@ -1006,12 +626,7 @@ public:
private:
/*! \internal Use by Value to create an iterator.
*/
#ifndef JSON_VALUE_USE_INTERNAL_MAP
explicit ValueConstIterator(const Value::ObjectValues::iterator& current);
#else
ValueConstIterator(const ValueInternalArray::IteratorState& state);
ValueConstIterator(const ValueInternalMap::IteratorState& state);
#endif
public:
SelfType& operator=(const ValueIteratorBase& other);
@@ -1062,12 +677,7 @@ public:
private:
/*! \internal Use by Value to create an iterator.
*/
#ifndef JSON_VALUE_USE_INTERNAL_MAP
explicit ValueIterator(const Value::ObjectValues::iterator& current);
#else
ValueIterator(const ValueInternalArray::IteratorState& state);
ValueIterator(const ValueInternalMap::IteratorState& state);
#endif
public:
SelfType& operator=(const SelfType& other);