mirror of
https://github.com/open-source-parsers/jsoncpp.git
synced 2025-10-15 15:16:47 +02:00
drop JSON_VALUE_USE_INTERNAL_MAP, JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
And remove some old headers. These were not actually compiling anymore, and there were outstanding, known bugs, e.g. https://sourceforge.net/p/jsoncpp/bugs/27
This commit is contained in:
@@ -15,17 +15,6 @@
|
||||
/// std::map
|
||||
/// as Value container.
|
||||
//# define JSON_USE_CPPTL_SMALLMAP 1
|
||||
/// If defined, indicates that Json specific container should be used
|
||||
/// (hash table & simple deque container with customizable allocator).
|
||||
/// THIS FEATURE IS STILL EXPERIMENTAL! There is know bugs: See #3177332
|
||||
//# define JSON_VALUE_USE_INTERNAL_MAP 1
|
||||
/// Force usage of standard new/malloc based allocator instead of memory pool
|
||||
/// based allocator.
|
||||
/// The memory pools allocator used optimization (initializing Value and
|
||||
/// ValueInternalLink
|
||||
/// as if it was a POD) that may cause some validation tool to report errors.
|
||||
/// Only has effects if JSON_VALUE_USE_INTERNAL_MAP is defined.
|
||||
//# define JSON_USE_SIMPLE_INTERNAL_ALLOCATOR 1
|
||||
|
||||
// If non-zero, the library uses exceptions to report bad input instead of C
|
||||
// assertion macros. The default is to use exceptions.
|
||||
|
@@ -31,12 +31,6 @@ class Value;
|
||||
class ValueIteratorBase;
|
||||
class ValueIterator;
|
||||
class ValueConstIterator;
|
||||
#ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
class ValueMapAllocator;
|
||||
class ValueInternalLink;
|
||||
class ValueInternalArray;
|
||||
class ValueInternalMap;
|
||||
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
|
||||
} // namespace Json
|
||||
|
||||
|
@@ -115,10 +115,6 @@ private:
|
||||
*/
|
||||
class JSON_API Value {
|
||||
friend class ValueIteratorBase;
|
||||
#ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
friend class ValueInternalLink;
|
||||
friend class ValueInternalMap;
|
||||
#endif
|
||||
public:
|
||||
typedef std::vector<std::string> Members;
|
||||
typedef ValueIterator iterator;
|
||||
@@ -160,7 +156,6 @@ public:
|
||||
|
||||
private:
|
||||
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
||||
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
||||
class CZString {
|
||||
public:
|
||||
enum DuplicationPolicy {
|
||||
@@ -191,7 +186,6 @@ public:
|
||||
#else
|
||||
typedef CppTL::SmallMap<CZString, Value> ObjectValues;
|
||||
#endif // ifndef JSON_USE_CPPTL_SMALLMAP
|
||||
#endif // ifndef JSON_VALUE_USE_INTERNAL_MAP
|
||||
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
||||
|
||||
public:
|
||||
@@ -463,19 +457,6 @@ private:
|
||||
|
||||
Value& resolveReference(const char* key, bool isStatic);
|
||||
|
||||
#ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
inline bool isItemAvailable() const { return itemIsUsed_ == 0; }
|
||||
|
||||
inline void setItemUsed(bool isUsed = true) { itemIsUsed_ = isUsed ? 1 : 0; }
|
||||
|
||||
inline bool isMemberNameStatic() const { return memberNameIsStatic_ == 0; }
|
||||
|
||||
inline void setMemberNameIsStatic(bool isStatic) {
|
||||
memberNameIsStatic_ = isStatic ? 1 : 0;
|
||||
}
|
||||
#endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
|
||||
private:
|
||||
struct CommentInfo {
|
||||
CommentInfo();
|
||||
~CommentInfo();
|
||||
@@ -500,19 +481,10 @@ private:
|
||||
double real_;
|
||||
bool bool_;
|
||||
char* string_;
|
||||
#ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
ValueInternalArray* array_;
|
||||
ValueInternalMap* map_;
|
||||
#else
|
||||
ObjectValues* map_;
|
||||
#endif
|
||||
} value_;
|
||||
ValueType type_ : 8;
|
||||
unsigned int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
|
||||
#ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container.
|
||||
unsigned int memberNameIsStatic_ : 1; // used by the ValueInternalMap container.
|
||||
#endif
|
||||
CommentInfo* comments_;
|
||||
|
||||
// [start, limit) byte offsets in the source JSON text from which this Value
|
||||
@@ -584,345 +556,6 @@ private:
|
||||
Args args_;
|
||||
};
|
||||
|
||||
#ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
/** \brief Allocator to customize Value internal map.
|
||||
* Below is an example of a simple implementation (default implementation
|
||||
actually
|
||||
* use memory pool for speed).
|
||||
* \code
|
||||
class DefaultValueMapAllocator : public ValueMapAllocator
|
||||
{
|
||||
public: // overridden from ValueMapAllocator
|
||||
virtual ValueInternalMap *newMap()
|
||||
{
|
||||
return new ValueInternalMap();
|
||||
}
|
||||
|
||||
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
|
||||
{
|
||||
return new ValueInternalMap( other );
|
||||
}
|
||||
|
||||
virtual void destructMap( ValueInternalMap *map )
|
||||
{
|
||||
delete map;
|
||||
}
|
||||
|
||||
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
|
||||
{
|
||||
return new ValueInternalLink[size];
|
||||
}
|
||||
|
||||
virtual void releaseMapBuckets( ValueInternalLink *links )
|
||||
{
|
||||
delete [] links;
|
||||
}
|
||||
|
||||
virtual ValueInternalLink *allocateMapLink()
|
||||
{
|
||||
return new ValueInternalLink();
|
||||
}
|
||||
|
||||
virtual void releaseMapLink( ValueInternalLink *link )
|
||||
{
|
||||
delete link;
|
||||
}
|
||||
};
|
||||
* \endcode
|
||||
*/
|
||||
class JSON_API ValueMapAllocator {
|
||||
public:
|
||||
virtual ~ValueMapAllocator();
|
||||
virtual ValueInternalMap* newMap() = 0;
|
||||
virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) = 0;
|
||||
virtual void destructMap(ValueInternalMap* map) = 0;
|
||||
virtual ValueInternalLink* allocateMapBuckets(unsigned int size) = 0;
|
||||
virtual void releaseMapBuckets(ValueInternalLink* links) = 0;
|
||||
virtual ValueInternalLink* allocateMapLink() = 0;
|
||||
virtual void releaseMapLink(ValueInternalLink* link) = 0;
|
||||
};
|
||||
|
||||
/** \brief ValueInternalMap hash-map bucket chain link (for internal use only).
|
||||
* \internal previous_ & next_ allows for bidirectional traversal.
|
||||
*/
|
||||
class JSON_API ValueInternalLink {
|
||||
public:
|
||||
enum {
|
||||
itemPerLink = 6
|
||||
}; // sizeof(ValueInternalLink) = 128 on 32 bits architecture.
|
||||
enum InternalFlags {
|
||||
flagAvailable = 0,
|
||||
flagUsed = 1
|
||||
};
|
||||
|
||||
ValueInternalLink();
|
||||
|
||||
~ValueInternalLink();
|
||||
|
||||
Value items_[itemPerLink];
|
||||
char* keys_[itemPerLink];
|
||||
ValueInternalLink* previous_;
|
||||
ValueInternalLink* next_;
|
||||
};
|
||||
|
||||
/** \brief A linked page based hash-table implementation used internally by
|
||||
*Value.
|
||||
* \internal ValueInternalMap is a tradional bucket based hash-table, with a
|
||||
*linked
|
||||
* list in each bucket to handle collision. There is an addional twist in that
|
||||
* each node of the collision linked list is a page containing a fixed amount of
|
||||
* value. This provides a better compromise between memory usage and speed.
|
||||
*
|
||||
* Each bucket is made up of a chained list of ValueInternalLink. The last
|
||||
* link of a given bucket can be found in the 'previous_' field of the following
|
||||
*bucket.
|
||||
* The last link of the last bucket is stored in tailLink_ as it has no
|
||||
*following bucket.
|
||||
* Only the last link of a bucket may contains 'available' item. The last link
|
||||
*always
|
||||
* contains at least one element unless is it the bucket one very first link.
|
||||
*/
|
||||
class JSON_API ValueInternalMap {
|
||||
friend class ValueIteratorBase;
|
||||
friend class Value;
|
||||
|
||||
public:
|
||||
typedef unsigned int HashKey;
|
||||
typedef unsigned int BucketIndex;
|
||||
|
||||
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
||||
struct IteratorState {
|
||||
IteratorState() : map_(0), link_(0), itemIndex_(0), bucketIndex_(0) {}
|
||||
ValueInternalMap* map_;
|
||||
ValueInternalLink* link_;
|
||||
BucketIndex itemIndex_;
|
||||
BucketIndex bucketIndex_;
|
||||
};
|
||||
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
||||
|
||||
ValueInternalMap();
|
||||
ValueInternalMap(const ValueInternalMap& other);
|
||||
ValueInternalMap& operator=(ValueInternalMap other);
|
||||
~ValueInternalMap();
|
||||
|
||||
void swap(ValueInternalMap& other);
|
||||
|
||||
BucketIndex size() const;
|
||||
|
||||
void clear();
|
||||
|
||||
bool reserveDelta(BucketIndex growth);
|
||||
|
||||
bool reserve(BucketIndex newItemCount);
|
||||
|
||||
const Value* find(const char* key) const;
|
||||
|
||||
Value* find(const char* key);
|
||||
|
||||
Value& resolveReference(const char* key, bool isStatic);
|
||||
|
||||
void remove(const char* key);
|
||||
|
||||
void doActualRemove(ValueInternalLink* link,
|
||||
BucketIndex index,
|
||||
BucketIndex bucketIndex);
|
||||
|
||||
ValueInternalLink*& getLastLinkInBucket(BucketIndex bucketIndex);
|
||||
|
||||
Value& setNewItem(const char* key,
|
||||
bool isStatic,
|
||||
ValueInternalLink* link,
|
||||
BucketIndex index);
|
||||
|
||||
Value& unsafeAdd(const char* key, bool isStatic, HashKey hashedKey);
|
||||
|
||||
HashKey hash(const char* key) const;
|
||||
|
||||
int compare(const ValueInternalMap& other) const;
|
||||
|
||||
private:
|
||||
void makeBeginIterator(IteratorState& it) const;
|
||||
void makeEndIterator(IteratorState& it) const;
|
||||
static bool equals(const IteratorState& x, const IteratorState& other);
|
||||
static void increment(IteratorState& iterator);
|
||||
static void incrementBucket(IteratorState& iterator);
|
||||
static void decrement(IteratorState& iterator);
|
||||
static const char* key(const IteratorState& iterator);
|
||||
static const char* key(const IteratorState& iterator, bool& isStatic);
|
||||
static Value& value(const IteratorState& iterator);
|
||||
static int distance(const IteratorState& x, const IteratorState& y);
|
||||
|
||||
private:
|
||||
ValueInternalLink* buckets_;
|
||||
ValueInternalLink* tailLink_;
|
||||
BucketIndex bucketsSize_;
|
||||
BucketIndex itemCount_;
|
||||
};
|
||||
|
||||
/** \brief A simplified deque implementation used internally by Value.
|
||||
* \internal
|
||||
* It is based on a list of fixed "page", each page contains a fixed number of
|
||||
*items.
|
||||
* Instead of using a linked-list, a array of pointer is used for fast item
|
||||
*look-up.
|
||||
* Look-up for an element is as follow:
|
||||
* - compute page index: pageIndex = itemIndex / itemsPerPage
|
||||
* - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage]
|
||||
*
|
||||
* Insertion is amortized constant time (only the array containing the index of
|
||||
*pointers
|
||||
* need to be reallocated when items are appended).
|
||||
*/
|
||||
class JSON_API ValueInternalArray {
|
||||
friend class Value;
|
||||
friend class ValueIteratorBase;
|
||||
|
||||
public:
|
||||
enum {
|
||||
itemsPerPage = 8
|
||||
}; // should be a power of 2 for fast divide and modulo.
|
||||
typedef Value::ArrayIndex ArrayIndex;
|
||||
typedef unsigned int PageIndex;
|
||||
|
||||
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
||||
struct IteratorState // Must be a POD
|
||||
{
|
||||
IteratorState() : array_(0), currentPageIndex_(0), currentItemIndex_(0) {}
|
||||
ValueInternalArray* array_;
|
||||
Value** currentPageIndex_;
|
||||
unsigned int currentItemIndex_;
|
||||
};
|
||||
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
||||
|
||||
ValueInternalArray();
|
||||
ValueInternalArray(const ValueInternalArray& other);
|
||||
ValueInternalArray& operator=(ValueInternalArray other);
|
||||
~ValueInternalArray();
|
||||
void swap(ValueInternalArray& other);
|
||||
|
||||
void clear();
|
||||
void resize(ArrayIndex newSize);
|
||||
|
||||
Value& resolveReference(ArrayIndex index);
|
||||
|
||||
Value* find(ArrayIndex index) const;
|
||||
|
||||
ArrayIndex size() const;
|
||||
|
||||
int compare(const ValueInternalArray& other) const;
|
||||
|
||||
private:
|
||||
static bool equals(const IteratorState& x, const IteratorState& other);
|
||||
static void increment(IteratorState& iterator);
|
||||
static void decrement(IteratorState& iterator);
|
||||
static Value& dereference(const IteratorState& iterator);
|
||||
static Value& unsafeDereference(const IteratorState& iterator);
|
||||
static int distance(const IteratorState& x, const IteratorState& y);
|
||||
static ArrayIndex indexOf(const IteratorState& iterator);
|
||||
void makeBeginIterator(IteratorState& it) const;
|
||||
void makeEndIterator(IteratorState& it) const;
|
||||
void makeIterator(IteratorState& it, ArrayIndex index) const;
|
||||
|
||||
void makeIndexValid(ArrayIndex index);
|
||||
|
||||
Value** pages_;
|
||||
ArrayIndex size_;
|
||||
PageIndex pageCount_;
|
||||
};
|
||||
|
||||
/** \brief Experimental: do not use. Allocator to customize Value internal
|
||||
array.
|
||||
* Below is an example of a simple implementation (actual implementation use
|
||||
* memory pool).
|
||||
\code
|
||||
class DefaultValueArrayAllocator : public ValueArrayAllocator
|
||||
{
|
||||
public: // overridden from ValueArrayAllocator
|
||||
virtual ~DefaultValueArrayAllocator()
|
||||
{
|
||||
}
|
||||
|
||||
virtual ValueInternalArray *newArray()
|
||||
{
|
||||
return new ValueInternalArray();
|
||||
}
|
||||
|
||||
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
|
||||
{
|
||||
return new ValueInternalArray( other );
|
||||
}
|
||||
|
||||
virtual void destruct( ValueInternalArray *array )
|
||||
{
|
||||
delete array;
|
||||
}
|
||||
|
||||
virtual void reallocateArrayPageIndex( Value **&indexes,
|
||||
ValueInternalArray::PageIndex
|
||||
&indexCount,
|
||||
ValueInternalArray::PageIndex
|
||||
minNewIndexCount )
|
||||
{
|
||||
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
|
||||
if ( minNewIndexCount > newIndexCount )
|
||||
newIndexCount = minNewIndexCount;
|
||||
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
|
||||
if ( !newIndexes )
|
||||
throw std::bad_alloc();
|
||||
indexCount = newIndexCount;
|
||||
indexes = static_cast<Value **>( newIndexes );
|
||||
}
|
||||
virtual void releaseArrayPageIndex( Value **indexes,
|
||||
ValueInternalArray::PageIndex indexCount )
|
||||
{
|
||||
if ( indexes )
|
||||
free( indexes );
|
||||
}
|
||||
|
||||
virtual Value *allocateArrayPage()
|
||||
{
|
||||
return static_cast<Value *>( malloc( sizeof(Value) *
|
||||
ValueInternalArray::itemsPerPage ) );
|
||||
}
|
||||
|
||||
virtual void releaseArrayPage( Value *value )
|
||||
{
|
||||
if ( value )
|
||||
free( value );
|
||||
}
|
||||
};
|
||||
\endcode
|
||||
*/
|
||||
class JSON_API ValueArrayAllocator {
|
||||
public:
|
||||
virtual ~ValueArrayAllocator();
|
||||
virtual ValueInternalArray* newArray() = 0;
|
||||
virtual ValueInternalArray* newArrayCopy(const ValueInternalArray& other) = 0;
|
||||
virtual void destructArray(ValueInternalArray* array) = 0;
|
||||
/** \brief Reallocate array page index.
|
||||
* Reallocates an array of pointer on each page.
|
||||
* \param indexes [input] pointer on the current index. May be \c NULL.
|
||||
* [output] pointer on the new index of at least
|
||||
* \a minNewIndexCount pages.
|
||||
* \param indexCount [input] current number of pages in the index.
|
||||
* [output] number of page the reallocated index can handle.
|
||||
* \b MUST be >= \a minNewIndexCount.
|
||||
* \param minNewIndexCount Minimum number of page the new index must be able
|
||||
* to
|
||||
* handle.
|
||||
*/
|
||||
virtual void
|
||||
reallocateArrayPageIndex(Value**& indexes,
|
||||
ValueInternalArray::PageIndex& indexCount,
|
||||
ValueInternalArray::PageIndex minNewIndexCount) = 0;
|
||||
virtual void
|
||||
releaseArrayPageIndex(Value** indexes,
|
||||
ValueInternalArray::PageIndex indexCount) = 0;
|
||||
virtual Value* allocateArrayPage() = 0;
|
||||
virtual void releaseArrayPage(Value* value) = 0;
|
||||
};
|
||||
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
|
||||
|
||||
/** \brief base class for Value iterators.
|
||||
*
|
||||
*/
|
||||
@@ -934,12 +567,7 @@ public:
|
||||
typedef ValueIteratorBase SelfType;
|
||||
|
||||
ValueIteratorBase();
|
||||
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
||||
explicit ValueIteratorBase(const Value::ObjectValues::iterator& current);
|
||||
#else
|
||||
ValueIteratorBase(const ValueInternalArray::IteratorState& state);
|
||||
ValueIteratorBase(const ValueInternalMap::IteratorState& state);
|
||||
#endif
|
||||
|
||||
bool operator==(const SelfType& other) const { return isEqual(other); }
|
||||
|
||||
@@ -974,17 +602,9 @@ protected:
|
||||
void copy(const SelfType& other);
|
||||
|
||||
private:
|
||||
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
||||
Value::ObjectValues::iterator current_;
|
||||
// Indicates that iterator is for a null value.
|
||||
bool isNull_;
|
||||
#else
|
||||
union {
|
||||
ValueInternalArray::IteratorState array_;
|
||||
ValueInternalMap::IteratorState map_;
|
||||
} iterator_;
|
||||
bool isArray_;
|
||||
#endif
|
||||
};
|
||||
|
||||
/** \brief const iterator for object and array value.
|
||||
@@ -1006,12 +626,7 @@ public:
|
||||
private:
|
||||
/*! \internal Use by Value to create an iterator.
|
||||
*/
|
||||
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
||||
explicit ValueConstIterator(const Value::ObjectValues::iterator& current);
|
||||
#else
|
||||
ValueConstIterator(const ValueInternalArray::IteratorState& state);
|
||||
ValueConstIterator(const ValueInternalMap::IteratorState& state);
|
||||
#endif
|
||||
public:
|
||||
SelfType& operator=(const ValueIteratorBase& other);
|
||||
|
||||
@@ -1062,12 +677,7 @@ public:
|
||||
private:
|
||||
/*! \internal Use by Value to create an iterator.
|
||||
*/
|
||||
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
||||
explicit ValueIterator(const Value::ObjectValues::iterator& current);
|
||||
#else
|
||||
ValueIterator(const ValueInternalArray::IteratorState& state);
|
||||
ValueIterator(const ValueInternalMap::IteratorState& state);
|
||||
#endif
|
||||
public:
|
||||
SelfType& operator=(const SelfType& other);
|
||||
|
||||
|
Reference in New Issue
Block a user