Go to file
Jens Utbult 6b571fbf9b Support for installing an app on a specified device.
Useful if you have several iPhones connected to your computer and want
to control which iPhone to install your app on.
2011-11-04 11:04:46 +01:00
demo.c Initial commit 2011-09-16 15:07:57 +01:00
Entitlements.plist Initial commit 2011-09-16 15:07:57 +01:00
fruitstrap.c Support for installing an app on a specified device. 2011-11-04 11:04:46 +01:00
Info.plist Initial commit 2011-09-16 15:07:57 +01:00
LICENSE Initial commit 2011-09-16 15:07:57 +01:00
Makefile Initial commit 2011-09-16 15:07:57 +01:00
MobileDevice.h Initial commit 2011-09-16 15:07:57 +01:00
README.md another typo in README 2011-09-17 08:18:21 +01:00
ResourceRules.plist Initial commit 2011-09-16 15:07:57 +01:00

fruitstrap

Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.

Requirements

  • Mac OS X. Tested on Snow Leopard only.
  • You need to have a valid iPhone development certificate installed.
  • Xcode must be installed, along with the SDK for your iOS version.

Usage

  • fruitstrap [-d] <app>
  • Optional -d flag launches a remote GDB session after the app has been installed.
  • <app> must be an iPhone application bundle, not an IPA.

Demo

  • The included demo.app represents the minimum required to get code running on iOS.
  • make install will install demo.app to the device.
  • make debug will install demo.app and launch a GDB session.

Notes

  • With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). GDB would also run slower as symbols would be downloaded from the device on-the-fly.