ios-deploy ========== Install and debug iOS apps without using Xcode. Designed to work on un-jailbroken devices. ## Requirements * Mac OS X. Tested on 10.11 El Capitan and iOS 9.0 * You need to have a valid iOS Development certificate installed. * Xcode 6.4 or greater should be installed ## Roadmap See our [milestones](https://github.com/phonegap/ios-deploy/milestones). Significant changes: 1.8.0 will use an Xcode project instead of a Makefile (to prepare for 2.0.0) 2.0.0 will break out the commands into their own files, and create ios-deploy-lib for node.js use ## Installation ======= ios-deploy installation is made simple using the node.js package manager. If you use [Homebrew](http://brew.sh/), install [node.js](https://nodejs.org): ``` brew install node ``` Now install ios-deploy with the [node.js](https://nodejs.org) package manager: ``` npm install -g ios-deploy ``` To build from source: ``` xcodebuild ``` This will build `ios-deploy` into the `build/Release` folder. ### OS X 10.11 El Capitan If you are *not* using a node version manager like [nvm](https://github.com/creationix/nvm) or [n](https://github.com/tj/n), you may have to do either of these two things below when under El Capitan: 1. Add the `--unsafe-perm` flag when installing ios-deploy 2. Ensure the `nobody` user has write access to `/usr/local/lib/node_modules/ios-deploy/ios-deploy` ## Usage Usage: ios-deploy [OPTION]... -d, --debug launch the app in GDB after installation -i, --id the id of the device to connect to -c, --detect only detect if the device is connected -b, --bundle the path to the app bundle to be installed -a, --args command line arguments to pass to the app when launching it -t, --timeout number of seconds to wait for a device to be connected -u, --unbuffered don't buffer stdout -n, --nostart do not start the app when debugging -I, --noninteractive start in non interactive mode (quit when app crashes or exits) -L, --justlaunch just launch the app and exit lldb -v, --verbose enable verbose output -m, --noinstall directly start debugging without app install (-d not required) -p, --port port used for device, default: 12345 -r, --uninstall uninstall the app before install (do not use with -m; app cache and data are cleared) -9, --uninstall_only uninstall the app ONLY. Use only with -1 -1, --bundle_id specify bundle id for list, upload, and uninstall_only -l, --list list files -o, --upload upload file -w, --download download app tree -2, --to use together with up/download file/tree. specify target -D, --mkdir make directory on device -R, --rm remove file or directory on device (directories must be empty) -V, --version print the executable version -e, --exists check if the app with given bundle_id is installed or not -B, --list_bundle_id list bundle_id ## Examples The commands below assume that you have an app called `my.app` with bundle id `bundle.id`. Substitute where necessary. // deploy and debug your app to a connected device ios-deploy --debug --bundle my.app // deploy and launch your app to a connected device, but quit the debugger after ios-deploy --justlaunch --debug --bundle my.app // deploy and launch your app to a connected device, quit when app crashes or exits ios-deploy --noninteractive --debug --bundle my.app // Upload a file to your app's Documents folder ios-deploy --bundle_id 'bundle.id' --upload test.txt --to Documents/test.txt // Download your app's Documents, Library and tmp folders ios-deploy --bundle_id 'bundle.id' --download --to MyDestinationFolder // List the contents of your app's Documents, Library and tmp folders ios-deploy --bundle_id 'bundle.id' --list // deploy and debug your app to a connected device, uninstall the app first ios-deploy --uninstall --debug --bundle my.app // check whether an app by bundle id exists on the device (check return code `echo $?`) ios-deploy --exists --bundle_id com.apple.mobilemail // Download the Documents directory of the app *only* ios-deploy --download=/Documents --bundle_id my.app.id --to ./my_download_location // List ids and names of connected devices ios-deploy -c // Uninstall an app ios-deploy --uninstall_only --bundle_id my.bundle.id // list all bundle ids of all apps on your device ios-deploy --list_bundle_id ## Demo The included demo.app represents the minimum required to get code running on iOS. * `make demo.app` will generate the demo.app executable. If it doesn't compile, modify `IOS_SDK_VERSION` in the Makefile. * `make debug` will install demo.app and launch a LLDB session. ## Notes * With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). lldb would also run slower as symbols would be downloaded from the device on-the-fly.