merging gmock-actions 2
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@ -360,15 +360,21 @@ class Action {
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// Constructs a null Action. Needed for storing Action objects in
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// STL containers.
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Action() : impl_(NULL) {}
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Action() {}
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// Constructs an Action from its implementation. A NULL impl is
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// used to represent the "do-default" action.
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#if GTEST_LANG_CXX11
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// Construct an Action from a specified callable.
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// This cannot take std::function directly, because then Action would not be
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// directly constructible from lambda (it would require two conversions).
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template <typename G,
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typename = typename ::std::enable_if<
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::std::is_constructible<::std::function<F>, G>::value>::type>
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Action(G&& fun) : fun_(::std::forward<G>(fun)) {} // NOLINT
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#endif
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// Constructs an Action from its implementation.
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explicit Action(ActionInterface<F>* impl) : impl_(impl) {}
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// Copy constructor.
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Action(const Action& action) : impl_(action.impl_) {}
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// This constructor allows us to turn an Action<Func> object into an
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// Action<F>, as long as F's arguments can be implicitly converted
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// to Func's and Func's return type can be implicitly converted to
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@ -377,7 +383,13 @@ class Action {
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explicit Action(const Action<Func>& action);
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// Returns true iff this is the DoDefault() action.
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bool IsDoDefault() const { return impl_.get() == NULL; }
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bool IsDoDefault() const {
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#if GTEST_LANG_CXX11
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return impl_ == nullptr && fun_ == nullptr;
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#else
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return impl_ == NULL;
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#endif
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}
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// Performs the action. Note that this method is const even though
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// the corresponding method in ActionInterface is not. The reason
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@ -385,14 +397,15 @@ class Action {
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// another concrete action, not that the concrete action it binds to
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// cannot change state. (Think of the difference between a const
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// pointer and a pointer to const.)
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Result Perform(const ArgumentTuple& args) const {
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internal::Assert(
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!IsDoDefault(), __FILE__, __LINE__,
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"You are using DoDefault() inside a composite action like "
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"DoAll() or WithArgs(). This is not supported for technical "
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"reasons. Please instead spell out the default action, or "
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"assign the default action to an Action variable and use "
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"the variable in various places.");
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Result Perform(ArgumentTuple args) const {
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if (IsDoDefault()) {
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internal::IllegalDoDefault(__FILE__, __LINE__);
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}
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#if GTEST_LANG_CXX11
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if (fun_ != nullptr) {
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return internal::Apply(fun_, ::std::move(args));
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}
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#endif
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return impl_->Perform(args);
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}
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@ -400,6 +413,18 @@ class Action {
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template <typename F1, typename F2>
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friend class internal::ActionAdaptor;
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template <typename G>
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friend class Action;
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// In C++11, Action can be implemented either as a generic functor (through
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// std::function), or legacy ActionInterface. In C++98, only ActionInterface
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// is available. The invariants are as follows:
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// * in C++98, impl_ is null iff this is the default action
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// * in C++11, at most one of fun_ & impl_ may be nonnull; both are null iff
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// this is the default action
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#if GTEST_LANG_CXX11
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::std::function<F> fun_;
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#endif
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internal::linked_ptr<ActionInterface<F> > impl_;
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};
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@ -531,6 +556,9 @@ struct ByMoveWrapper {
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// statement, and conversion of the result of Return to Action<T(U)> is a
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// good place for that.
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//
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// The real life example of the above scenario happens when an invocation
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// of gtl::Container() is passed into Return.
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//
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template <typename R>
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class ReturnAction {
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public:
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@ -750,7 +778,7 @@ class DoDefaultAction {
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// This template type conversion operator allows DoDefault() to be
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// used in any function.
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template <typename F>
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operator Action<F>() const { return Action<F>(NULL); }
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operator Action<F>() const { return Action<F>(); } // NOLINT
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};
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// Implements the Assign action to set a given pointer referent to a
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@ -886,6 +914,28 @@ class InvokeMethodWithoutArgsAction {
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GTEST_DISALLOW_ASSIGN_(InvokeMethodWithoutArgsAction);
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};
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// Implements the InvokeWithoutArgs(callback) action.
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template <typename CallbackType>
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class InvokeCallbackWithoutArgsAction {
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public:
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// The c'tor takes ownership of the callback.
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explicit InvokeCallbackWithoutArgsAction(CallbackType* callback)
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: callback_(callback) {
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callback->CheckIsRepeatable(); // Makes sure the callback is permanent.
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}
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// This type conversion operator template allows Invoke(callback) to
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// be used wherever the callback's return type can be implicitly
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// converted to that of the mock function.
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template <typename Result, typename ArgumentTuple>
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Result Perform(const ArgumentTuple&) const { return callback_->Run(); }
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private:
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const internal::linked_ptr<CallbackType> callback_;
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GTEST_DISALLOW_ASSIGN_(InvokeCallbackWithoutArgsAction);
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};
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// Implements the IgnoreResult(action) action.
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template <typename A>
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class IgnoreResultAction {
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@ -1053,7 +1103,13 @@ typedef internal::IgnoredValue Unused;
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template <typename To>
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template <typename From>
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Action<To>::Action(const Action<From>& from)
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: impl_(new internal::ActionAdaptor<To, From>(from)) {}
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:
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#if GTEST_LANG_CXX11
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fun_(from.fun_),
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#endif
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impl_(from.impl_ == NULL ? NULL
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: new internal::ActionAdaptor<To, From>(from)) {
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}
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// Creates an action that returns 'value'. 'value' is passed by value
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// instead of const reference - otherwise Return("string literal")
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@ -65,6 +65,7 @@ using testing::ReturnRef;
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using testing::ReturnRefOfCopy;
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using testing::SetArgPointee;
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using testing::SetArgumentPointee;
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using testing::Unused;
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using testing::_;
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using testing::get;
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using testing::internal::BuiltInDefaultValue;
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@ -705,6 +706,8 @@ class MockClass {
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MOCK_METHOD0(MakeUniqueBase, std::unique_ptr<Base>());
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MOCK_METHOD0(MakeVectorUnique, std::vector<std::unique_ptr<int>>());
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MOCK_METHOD1(TakeUnique, int(std::unique_ptr<int>));
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MOCK_METHOD2(TakeUnique,
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int(const std::unique_ptr<int>&, std::unique_ptr<int>));
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#endif
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private:
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@ -756,7 +759,7 @@ TEST(DoDefaultDeathTest, DiesIfUsedInCompositeAction) {
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}
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// Tests that DoDefault() returns the default value set by
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// DefaultValue<T>::Set() when it's not overridden by an ON_CALL().
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// DefaultValue<T>::Set() when it's not overriden by an ON_CALL().
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TEST(DoDefaultTest, ReturnsUserSpecifiedPerTypeDefaultValueWhenThereIsOne) {
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DefaultValue<int>::Set(1);
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MockClass mock;
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@ -1411,6 +1414,145 @@ TEST(MockMethodTest, CanReturnMoveOnlyValue_Invoke) {
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EXPECT_EQ(7, *vresult[0]);
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}
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TEST(MockMethodTest, CanTakeMoveOnlyValue) {
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MockClass mock;
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auto make = [](int i) { return std::unique_ptr<int>(new int(i)); };
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EXPECT_CALL(mock, TakeUnique(_)).WillRepeatedly([](std::unique_ptr<int> i) {
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return *i;
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});
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// DoAll() does not compile, since it would move from its arguments twice.
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// EXPECT_CALL(mock, TakeUnique(_, _))
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// .WillRepeatedly(DoAll(Invoke([](std::unique_ptr<int> j) {}),
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// Return(1)));
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EXPECT_CALL(mock, TakeUnique(testing::Pointee(7)))
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.WillOnce(Return(-7))
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.RetiresOnSaturation();
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EXPECT_CALL(mock, TakeUnique(testing::IsNull()))
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.WillOnce(Return(-1))
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.RetiresOnSaturation();
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EXPECT_EQ(5, mock.TakeUnique(make(5)));
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EXPECT_EQ(-7, mock.TakeUnique(make(7)));
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EXPECT_EQ(7, mock.TakeUnique(make(7)));
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EXPECT_EQ(7, mock.TakeUnique(make(7)));
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EXPECT_EQ(-1, mock.TakeUnique({}));
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// Some arguments are moved, some passed by reference.
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auto lvalue = make(6);
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EXPECT_CALL(mock, TakeUnique(_, _))
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.WillOnce([](const std::unique_ptr<int>& i, std::unique_ptr<int> j) {
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return *i * *j;
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});
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EXPECT_EQ(42, mock.TakeUnique(lvalue, make(7)));
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// The unique_ptr can be saved by the action.
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std::unique_ptr<int> saved;
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EXPECT_CALL(mock, TakeUnique(_)).WillOnce([&saved](std::unique_ptr<int> i) {
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saved = std::move(i);
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return 0;
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});
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EXPECT_EQ(0, mock.TakeUnique(make(42)));
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EXPECT_EQ(42, *saved);
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}
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#endif // GTEST_HAS_STD_UNIQUE_PTR_
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#if GTEST_LANG_CXX11
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// Tests for std::function based action.
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int Add(int val, int& ref, int* ptr) { // NOLINT
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int result = val + ref + *ptr;
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ref = 42;
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*ptr = 43;
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return result;
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}
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int Deref(std::unique_ptr<int> ptr) { return *ptr; }
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struct Double {
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template <typename T>
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T operator()(T t) { return 2 * t; }
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};
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std::unique_ptr<int> UniqueInt(int i) {
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return std::unique_ptr<int>(new int(i));
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}
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TEST(FunctorActionTest, ActionFromFunction) {
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Action<int(int, int&, int*)> a = &Add;
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int x = 1, y = 2, z = 3;
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EXPECT_EQ(6, a.Perform(std::forward_as_tuple(x, y, &z)));
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EXPECT_EQ(42, y);
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EXPECT_EQ(43, z);
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Action<int(std::unique_ptr<int>)> a1 = &Deref;
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EXPECT_EQ(7, a1.Perform(std::make_tuple(UniqueInt(7))));
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}
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TEST(FunctorActionTest, ActionFromLambda) {
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Action<int(bool, int)> a1 = [](bool b, int i) { return b ? i : 0; };
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EXPECT_EQ(5, a1.Perform(make_tuple(true, 5)));
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EXPECT_EQ(0, a1.Perform(make_tuple(false, 5)));
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std::unique_ptr<int> saved;
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Action<void(std::unique_ptr<int>)> a2 = [&saved](std::unique_ptr<int> p) {
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saved = std::move(p);
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};
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a2.Perform(make_tuple(UniqueInt(5)));
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EXPECT_EQ(5, *saved);
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}
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TEST(FunctorActionTest, PolymorphicFunctor) {
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Action<int(int)> ai = Double();
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EXPECT_EQ(2, ai.Perform(make_tuple(1)));
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Action<double(double)> ad = Double(); // Double? Double double!
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EXPECT_EQ(3.0, ad.Perform(make_tuple(1.5)));
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}
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TEST(FunctorActionTest, TypeConversion) {
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// Numeric promotions are allowed.
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const Action<bool(int)> a1 = [](int i) { return i > 1; };
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const Action<int(bool)> a2 = Action<int(bool)>(a1);
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EXPECT_EQ(1, a1.Perform(make_tuple(42)));
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EXPECT_EQ(0, a2.Perform(make_tuple(42)));
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// Implicit constructors are allowed.
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const Action<bool(std::string)> s1 = [](std::string s) { return !s.empty(); };
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const Action<int(const char*)> s2 = Action<int(const char*)>(s1);
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EXPECT_EQ(0, s2.Perform(make_tuple("")));
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EXPECT_EQ(1, s2.Perform(make_tuple("hello")));
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// Also between the lambda and the action itself.
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const Action<bool(std::string)> x = [](Unused) { return 42; };
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EXPECT_TRUE(x.Perform(make_tuple("hello")));
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}
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TEST(FunctorActionTest, UnusedArguments) {
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// Verify that users can ignore uninteresting arguments.
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Action<int(int, std::unique_ptr<int>, const int&)> a =
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[](int i, Unused, Unused) { return 2 * i; };
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EXPECT_EQ(6, a.Perform(make_tuple(3, UniqueInt(7), 9)));
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}
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// Test that basic built-in actions work with move-only arguments.
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// TODO(rburny): Currently, almost all ActionInterface-based actions will not
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// work, even if they only try to use other, copyable arguments. Implement them
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// if necessary (but note that DoAll cannot work on non-copyable types anyway -
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// so maybe it's better to make users use lambdas instead.
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TEST(MoveOnlyArgumentsTest, ReturningActions) {
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Action<int(std::unique_ptr<int>)> a = Return(1);
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EXPECT_EQ(1, a.Perform(make_tuple(nullptr)));
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a = testing::WithoutArgs([]() { return 7; });
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EXPECT_EQ(7, a.Perform(make_tuple(nullptr)));
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Action<void(std::unique_ptr<int>, int*)> a2 = testing::SetArgPointee<1>(3);
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int x = 0;
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a2.Perform(make_tuple(nullptr, &x));
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EXPECT_EQ(x, 3);
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}
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#endif // GTEST_LANG_CXX11
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} // Unnamed namespace
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