googletest/test/gmock-actions_test.cc

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// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Author: wan@google.com (Zhanyong Wan)
// Google Mock - a framework for writing C++ mock classes.
//
// This file tests the built-in actions.
#include <gmock/gmock-actions.h>
#include <algorithm>
#include <iterator>
#include <string>
#include <gmock/gmock.h>
#include <gmock/internal/gmock-port.h>
#include <gtest/gtest.h>
#include <gtest/gtest-spi.h>
namespace {
using ::std::tr1::get;
using ::std::tr1::make_tuple;
using ::std::tr1::tuple;
using ::std::tr1::tuple_element;
using testing::internal::BuiltInDefaultValue;
using testing::internal::Int64;
using testing::internal::UInt64;
// This list should be kept sorted.
using testing::_;
using testing::Action;
using testing::ActionInterface;
using testing::Assign;
using testing::DefaultValue;
using testing::DoDefault;
using testing::IgnoreResult;
using testing::Invoke;
using testing::InvokeWithoutArgs;
using testing::MakePolymorphicAction;
using testing::Ne;
using testing::PolymorphicAction;
using testing::Return;
using testing::ReturnNull;
using testing::ReturnRef;
using testing::SetArgumentPointee;
using testing::SetArrayArgument;
using testing::SetErrnoAndReturn;
#if GMOCK_HAS_PROTOBUF_
using testing::internal::TestMessage;
#endif // GMOCK_HAS_PROTOBUF_
// Tests that BuiltInDefaultValue<T*>::Get() returns NULL.
TEST(BuiltInDefaultValueTest, IsNullForPointerTypes) {
EXPECT_TRUE(BuiltInDefaultValue<int*>::Get() == NULL);
EXPECT_TRUE(BuiltInDefaultValue<const char*>::Get() == NULL);
EXPECT_TRUE(BuiltInDefaultValue<void*>::Get() == NULL);
}
// Tests that BuiltInDefaultValue<T*>::Exists() return true.
TEST(BuiltInDefaultValueTest, ExistsForPointerTypes) {
EXPECT_TRUE(BuiltInDefaultValue<int*>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<const char*>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<void*>::Exists());
}
// Tests that BuiltInDefaultValue<T>::Get() returns 0 when T is a
// built-in numeric type.
TEST(BuiltInDefaultValueTest, IsZeroForNumericTypes) {
EXPECT_EQ(0, BuiltInDefaultValue<unsigned char>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<signed char>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<char>::Get());
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#if !GTEST_OS_WINDOWS
EXPECT_EQ(0, BuiltInDefaultValue<unsigned wchar_t>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<signed wchar_t>::Get());
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#endif // !GTEST_OS_WINDOWS
EXPECT_EQ(0, BuiltInDefaultValue<wchar_t>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<unsigned short>::Get()); // NOLINT
EXPECT_EQ(0, BuiltInDefaultValue<signed short>::Get()); // NOLINT
EXPECT_EQ(0, BuiltInDefaultValue<short>::Get()); // NOLINT
EXPECT_EQ(0, BuiltInDefaultValue<unsigned int>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<signed int>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<int>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<unsigned long>::Get()); // NOLINT
EXPECT_EQ(0, BuiltInDefaultValue<signed long>::Get()); // NOLINT
EXPECT_EQ(0, BuiltInDefaultValue<long>::Get()); // NOLINT
EXPECT_EQ(0, BuiltInDefaultValue<UInt64>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<Int64>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<float>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<double>::Get());
}
// Tests that BuiltInDefaultValue<T>::Exists() returns true when T is a
// built-in numeric type.
TEST(BuiltInDefaultValueTest, ExistsForNumericTypes) {
EXPECT_TRUE(BuiltInDefaultValue<unsigned char>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<signed char>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<char>::Exists());
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#if !GTEST_OS_WINDOWS
EXPECT_TRUE(BuiltInDefaultValue<unsigned wchar_t>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<signed wchar_t>::Exists());
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#endif // !GTEST_OS_WINDOWS
EXPECT_TRUE(BuiltInDefaultValue<wchar_t>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<unsigned short>::Exists()); // NOLINT
EXPECT_TRUE(BuiltInDefaultValue<signed short>::Exists()); // NOLINT
EXPECT_TRUE(BuiltInDefaultValue<short>::Exists()); // NOLINT
EXPECT_TRUE(BuiltInDefaultValue<unsigned int>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<signed int>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<int>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<unsigned long>::Exists()); // NOLINT
EXPECT_TRUE(BuiltInDefaultValue<signed long>::Exists()); // NOLINT
EXPECT_TRUE(BuiltInDefaultValue<long>::Exists()); // NOLINT
EXPECT_TRUE(BuiltInDefaultValue<UInt64>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<Int64>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<float>::Exists());
EXPECT_TRUE(BuiltInDefaultValue<double>::Exists());
}
// Tests that BuiltInDefaultValue<bool>::Get() returns false.
TEST(BuiltInDefaultValueTest, IsFalseForBool) {
EXPECT_FALSE(BuiltInDefaultValue<bool>::Get());
}
// Tests that BuiltInDefaultValue<bool>::Exists() returns true.
TEST(BuiltInDefaultValueTest, BoolExists) {
EXPECT_TRUE(BuiltInDefaultValue<bool>::Exists());
}
// Tests that BuiltInDefaultValue<T>::Get() returns "" when T is a
// string type.
TEST(BuiltInDefaultValueTest, IsEmptyStringForString) {
#if GTEST_HAS_GLOBAL_STRING
EXPECT_EQ("", BuiltInDefaultValue< ::string>::Get());
#endif // GTEST_HAS_GLOBAL_STRING
#if GTEST_HAS_STD_STRING
EXPECT_EQ("", BuiltInDefaultValue< ::std::string>::Get());
#endif // GTEST_HAS_STD_STRING
}
// Tests that BuiltInDefaultValue<T>::Exists() returns true when T is a
// string type.
TEST(BuiltInDefaultValueTest, ExistsForString) {
#if GTEST_HAS_GLOBAL_STRING
EXPECT_TRUE(BuiltInDefaultValue< ::string>::Exists());
#endif // GTEST_HAS_GLOBAL_STRING
#if GTEST_HAS_STD_STRING
EXPECT_TRUE(BuiltInDefaultValue< ::std::string>::Exists());
#endif // GTEST_HAS_STD_STRING
}
// Tests that BuiltInDefaultValue<const T>::Get() returns the same
// value as BuiltInDefaultValue<T>::Get() does.
TEST(BuiltInDefaultValueTest, WorksForConstTypes) {
EXPECT_EQ("", BuiltInDefaultValue<const std::string>::Get());
EXPECT_EQ(0, BuiltInDefaultValue<const int>::Get());
EXPECT_TRUE(BuiltInDefaultValue<char* const>::Get() == NULL);
EXPECT_FALSE(BuiltInDefaultValue<const bool>::Get());
}
// Tests that BuiltInDefaultValue<T>::Get() aborts the program with
// the correct error message when T is a user-defined type.
struct UserType {
UserType() : value(0) {}
int value;
};
TEST(BuiltInDefaultValueTest, UserTypeHasNoDefault) {
EXPECT_FALSE(BuiltInDefaultValue<UserType>::Exists());
}
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#if GTEST_HAS_DEATH_TEST
// Tests that BuiltInDefaultValue<T&>::Get() aborts the program.
TEST(BuiltInDefaultValueDeathTest, IsUndefinedForReferences) {
EXPECT_DEATH({ // NOLINT
BuiltInDefaultValue<int&>::Get();
}, "");
EXPECT_DEATH({ // NOLINT
BuiltInDefaultValue<const char&>::Get();
}, "");
}
TEST(BuiltInDefaultValueDeathTest, IsUndefinedForUserTypes) {
EXPECT_DEATH({ // NOLINT
BuiltInDefaultValue<UserType>::Get();
}, "");
}
#endif // GTEST_HAS_DEATH_TEST
// Tests that DefaultValue<T>::IsSet() is false initially.
TEST(DefaultValueTest, IsInitiallyUnset) {
EXPECT_FALSE(DefaultValue<int>::IsSet());
EXPECT_FALSE(DefaultValue<const UserType>::IsSet());
}
// Tests that DefaultValue<T> can be set and then unset.
TEST(DefaultValueTest, CanBeSetAndUnset) {
EXPECT_TRUE(DefaultValue<int>::Exists());
EXPECT_FALSE(DefaultValue<const UserType>::Exists());
DefaultValue<int>::Set(1);
DefaultValue<const UserType>::Set(UserType());
EXPECT_EQ(1, DefaultValue<int>::Get());
EXPECT_EQ(0, DefaultValue<const UserType>::Get().value);
EXPECT_TRUE(DefaultValue<int>::Exists());
EXPECT_TRUE(DefaultValue<const UserType>::Exists());
DefaultValue<int>::Clear();
DefaultValue<const UserType>::Clear();
EXPECT_FALSE(DefaultValue<int>::IsSet());
EXPECT_FALSE(DefaultValue<const UserType>::IsSet());
EXPECT_TRUE(DefaultValue<int>::Exists());
EXPECT_FALSE(DefaultValue<const UserType>::Exists());
}
// Tests that DefaultValue<T>::Get() returns the
// BuiltInDefaultValue<T>::Get() when DefaultValue<T>::IsSet() is
// false.
TEST(DefaultValueDeathTest, GetReturnsBuiltInDefaultValueWhenUnset) {
EXPECT_FALSE(DefaultValue<int>::IsSet());
EXPECT_TRUE(DefaultValue<int>::Exists());
EXPECT_FALSE(DefaultValue<UserType>::IsSet());
EXPECT_FALSE(DefaultValue<UserType>::Exists());
EXPECT_EQ(0, DefaultValue<int>::Get());
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#if GTEST_HAS_DEATH_TEST
EXPECT_DEATH({ // NOLINT
DefaultValue<UserType>::Get();
}, "");
#endif // GTEST_HAS_DEATH_TEST
}
// Tests that DefaultValue<void>::Get() returns void.
TEST(DefaultValueTest, GetWorksForVoid) {
return DefaultValue<void>::Get();
}
// Tests using DefaultValue with a reference type.
// Tests that DefaultValue<T&>::IsSet() is false initially.
TEST(DefaultValueOfReferenceTest, IsInitiallyUnset) {
EXPECT_FALSE(DefaultValue<int&>::IsSet());
EXPECT_FALSE(DefaultValue<UserType&>::IsSet());
}
// Tests that DefaultValue<T&>::Exists is false initiallly.
TEST(DefaultValueOfReferenceTest, IsInitiallyNotExisting) {
EXPECT_FALSE(DefaultValue<int&>::Exists());
EXPECT_FALSE(DefaultValue<UserType&>::Exists());
}
// Tests that DefaultValue<T&> can be set and then unset.
TEST(DefaultValueOfReferenceTest, CanBeSetAndUnset) {
int n = 1;
DefaultValue<const int&>::Set(n);
UserType u;
DefaultValue<UserType&>::Set(u);
EXPECT_TRUE(DefaultValue<const int&>::Exists());
EXPECT_TRUE(DefaultValue<UserType&>::Exists());
EXPECT_EQ(&n, &(DefaultValue<const int&>::Get()));
EXPECT_EQ(&u, &(DefaultValue<UserType&>::Get()));
DefaultValue<const int&>::Clear();
DefaultValue<UserType&>::Clear();
EXPECT_FALSE(DefaultValue<const int&>::Exists());
EXPECT_FALSE(DefaultValue<UserType&>::Exists());
EXPECT_FALSE(DefaultValue<const int&>::IsSet());
EXPECT_FALSE(DefaultValue<UserType&>::IsSet());
}
// Tests that DefaultValue<T&>::Get() returns the
// BuiltInDefaultValue<T&>::Get() when DefaultValue<T&>::IsSet() is
// false.
TEST(DefaultValueOfReferenceDeathTest, GetReturnsBuiltInDefaultValueWhenUnset) {
EXPECT_FALSE(DefaultValue<int&>::IsSet());
EXPECT_FALSE(DefaultValue<UserType&>::IsSet());
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#if GTEST_HAS_DEATH_TEST
EXPECT_DEATH({ // NOLINT
DefaultValue<int&>::Get();
}, "");
EXPECT_DEATH({ // NOLINT
DefaultValue<UserType>::Get();
}, "");
#endif // GTEST_HAS_DEATH_TEST
}
// Tests that ActionInterface can be implemented by defining the
// Perform method.
typedef int MyFunction(bool, int);
class MyActionImpl : public ActionInterface<MyFunction> {
public:
virtual int Perform(const tuple<bool, int>& args) {
return get<0>(args) ? get<1>(args) : 0;
}
};
TEST(ActionInterfaceTest, CanBeImplementedByDefiningPerform) {
MyActionImpl my_action_impl;
EXPECT_FALSE(my_action_impl.IsDoDefault());
}
TEST(ActionInterfaceTest, MakeAction) {
Action<MyFunction> action = MakeAction(new MyActionImpl);
// When exercising the Perform() method of Action<F>, we must pass
// it a tuple whose size and type are compatible with F's argument
// types. For example, if F is int(), then Perform() takes a
// 0-tuple; if F is void(bool, int), then Perform() takes a
// tuple<bool, int>, and so on.
EXPECT_EQ(5, action.Perform(make_tuple(true, 5)));
}
// Tests that Action<F> can be contructed from a pointer to
// ActionInterface<F>.
TEST(ActionTest, CanBeConstructedFromActionInterface) {
Action<MyFunction> action(new MyActionImpl);
}
// Tests that Action<F> delegates actual work to ActionInterface<F>.
TEST(ActionTest, DelegatesWorkToActionInterface) {
const Action<MyFunction> action(new MyActionImpl);
EXPECT_EQ(5, action.Perform(make_tuple(true, 5)));
EXPECT_EQ(0, action.Perform(make_tuple(false, 1)));
}
// Tests that Action<F> can be copied.
TEST(ActionTest, IsCopyable) {
Action<MyFunction> a1(new MyActionImpl);
Action<MyFunction> a2(a1); // Tests the copy constructor.
// a1 should continue to work after being copied from.
EXPECT_EQ(5, a1.Perform(make_tuple(true, 5)));
EXPECT_EQ(0, a1.Perform(make_tuple(false, 1)));
// a2 should work like the action it was copied from.
EXPECT_EQ(5, a2.Perform(make_tuple(true, 5)));
EXPECT_EQ(0, a2.Perform(make_tuple(false, 1)));
a2 = a1; // Tests the assignment operator.
// a1 should continue to work after being copied from.
EXPECT_EQ(5, a1.Perform(make_tuple(true, 5)));
EXPECT_EQ(0, a1.Perform(make_tuple(false, 1)));
// a2 should work like the action it was copied from.
EXPECT_EQ(5, a2.Perform(make_tuple(true, 5)));
EXPECT_EQ(0, a2.Perform(make_tuple(false, 1)));
}
// Tests that an Action<From> object can be converted to a
// compatible Action<To> object.
class IsNotZero : public ActionInterface<bool(int)> { // NOLINT
public:
virtual bool Perform(const tuple<int>& arg) {
return get<0>(arg) != 0;
}
};
TEST(ActionTest, CanBeConvertedToOtherActionType) {
const Action<bool(int)> a1(new IsNotZero); // NOLINT
const Action<int(char)> a2 = Action<int(char)>(a1); // NOLINT
EXPECT_EQ(1, a2.Perform(make_tuple('a')));
EXPECT_EQ(0, a2.Perform(make_tuple('\0')));
}
// The following two classes are for testing MakePolymorphicAction().
// Implements a polymorphic action that returns the second of the
// arguments it receives.
class ReturnSecondArgumentAction {
public:
// We want to verify that MakePolymorphicAction() can work with a
// polymorphic action whose Perform() method template is either
// const or not. This lets us verify the non-const case.
template <typename Result, typename ArgumentTuple>
Result Perform(const ArgumentTuple& args) { return get<1>(args); }
};
// Implements a polymorphic action that can be used in a nullary
// function to return 0.
class ReturnZeroFromNullaryFunctionAction {
public:
// For testing that MakePolymorphicAction() works when the
// implementation class' Perform() method template takes only one
// template parameter.
//
// We want to verify that MakePolymorphicAction() can work with a
// polymorphic action whose Perform() method template is either
// const or not. This lets us verify the const case.
template <typename Result>
Result Perform(const tuple<>&) const { return 0; }
};
// These functions verify that MakePolymorphicAction() returns a
// PolymorphicAction<T> where T is the argument's type.
PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() {
return MakePolymorphicAction(ReturnSecondArgumentAction());
}
PolymorphicAction<ReturnZeroFromNullaryFunctionAction>
ReturnZeroFromNullaryFunction() {
return MakePolymorphicAction(ReturnZeroFromNullaryFunctionAction());
}
// Tests that MakePolymorphicAction() turns a polymorphic action
// implementation class into a polymorphic action.
TEST(MakePolymorphicActionTest, ConstructsActionFromImpl) {
Action<int(bool, int, double)> a1 = ReturnSecondArgument(); // NOLINT
EXPECT_EQ(5, a1.Perform(make_tuple(false, 5, 2.0)));
}
// Tests that MakePolymorphicAction() works when the implementation
// class' Perform() method template has only one template parameter.
TEST(MakePolymorphicActionTest, WorksWhenPerformHasOneTemplateParameter) {
Action<int()> a1 = ReturnZeroFromNullaryFunction();
EXPECT_EQ(0, a1.Perform(make_tuple()));
Action<void*()> a2 = ReturnZeroFromNullaryFunction();
EXPECT_TRUE(a2.Perform(make_tuple()) == NULL);
}
// Tests that Return() works as an action for void-returning
// functions.
TEST(ReturnTest, WorksForVoid) {
const Action<void(int)> ret = Return(); // NOLINT
return ret.Perform(make_tuple(1));
}
// Tests that Return(v) returns v.
TEST(ReturnTest, ReturnsGivenValue) {
Action<int()> ret = Return(1); // NOLINT
EXPECT_EQ(1, ret.Perform(make_tuple()));
ret = Return(-5);
EXPECT_EQ(-5, ret.Perform(make_tuple()));
}
// Tests that Return("string literal") works.
TEST(ReturnTest, AcceptsStringLiteral) {
Action<const char*()> a1 = Return("Hello");
EXPECT_STREQ("Hello", a1.Perform(make_tuple()));
Action<std::string()> a2 = Return("world");
EXPECT_EQ("world", a2.Perform(make_tuple()));
}
// Tests that Return(v) is covaraint.
struct Base {
bool operator==(const Base&) { return true; }
};
struct Derived : public Base {
bool operator==(const Derived&) { return true; }
};
TEST(ReturnTest, IsCovariant) {
Base base;
Derived derived;
Action<Base*()> ret = Return(&base);
EXPECT_EQ(&base, ret.Perform(make_tuple()));
ret = Return(&derived);
EXPECT_EQ(&derived, ret.Perform(make_tuple()));
}
// Tests that ReturnNull() returns NULL in a pointer-returning function.
TEST(ReturnNullTest, WorksInPointerReturningFunction) {
const Action<int*()> a1 = ReturnNull();
EXPECT_TRUE(a1.Perform(make_tuple()) == NULL);
const Action<const char*(bool)> a2 = ReturnNull(); // NOLINT
EXPECT_TRUE(a2.Perform(make_tuple(true)) == NULL);
}
// Tests that ReturnRef(v) works for reference types.
TEST(ReturnRefTest, WorksForReference) {
const int n = 0;
const Action<const int&(bool)> ret = ReturnRef(n); // NOLINT
EXPECT_EQ(&n, &ret.Perform(make_tuple(true)));
}
// Tests that ReturnRef(v) is covariant.
TEST(ReturnRefTest, IsCovariant) {
Base base;
Derived derived;
Action<Base&()> a = ReturnRef(base);
EXPECT_EQ(&base, &a.Perform(make_tuple()));
a = ReturnRef(derived);
EXPECT_EQ(&derived, &a.Perform(make_tuple()));
}
// Tests that DoDefault() does the default action for the mock method.
class MyClass {};
class MockClass {
public:
MOCK_METHOD1(IntFunc, int(bool flag)); // NOLINT
MOCK_METHOD0(Foo, MyClass());
};
// Tests that DoDefault() returns the built-in default value for the
// return type by default.
TEST(DoDefaultTest, ReturnsBuiltInDefaultValueByDefault) {
MockClass mock;
EXPECT_CALL(mock, IntFunc(_))
.WillOnce(DoDefault());
EXPECT_EQ(0, mock.IntFunc(true));
}
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#if GTEST_HAS_DEATH_TEST
// Tests that DoDefault() aborts the process when there is no built-in
// default value for the return type.
TEST(DoDefaultDeathTest, DiesForUnknowType) {
MockClass mock;
EXPECT_CALL(mock, Foo())
.WillRepeatedly(DoDefault());
EXPECT_DEATH({ // NOLINT
mock.Foo();
}, "");
}
// Tests that using DoDefault() inside a composite action leads to a
// run-time error.
void VoidFunc(bool flag) {}
TEST(DoDefaultDeathTest, DiesIfUsedInCompositeAction) {
MockClass mock;
EXPECT_CALL(mock, IntFunc(_))
.WillRepeatedly(DoAll(Invoke(VoidFunc),
DoDefault()));
// Ideally we should verify the error message as well. Sadly,
// EXPECT_DEATH() can only capture stderr, while Google Mock's
// errors are printed on stdout. Therefore we have to settle for
// not verifying the message.
EXPECT_DEATH({ // NOLINT
mock.IntFunc(true);
}, "");
}
#endif // GTEST_HAS_DEATH_TEST
// Tests that DoDefault() returns the default value set by
// DefaultValue<T>::Set() when it's not overriden by an ON_CALL().
TEST(DoDefaultTest, ReturnsUserSpecifiedPerTypeDefaultValueWhenThereIsOne) {
DefaultValue<int>::Set(1);
MockClass mock;
EXPECT_CALL(mock, IntFunc(_))
.WillOnce(DoDefault());
EXPECT_EQ(1, mock.IntFunc(false));
DefaultValue<int>::Clear();
}
// Tests that DoDefault() does the action specified by ON_CALL().
TEST(DoDefaultTest, DoesWhatOnCallSpecifies) {
MockClass mock;
ON_CALL(mock, IntFunc(_))
.WillByDefault(Return(2));
EXPECT_CALL(mock, IntFunc(_))
.WillOnce(DoDefault());
EXPECT_EQ(2, mock.IntFunc(false));
}
// Tests that using DoDefault() in ON_CALL() leads to a run-time failure.
TEST(DoDefaultTest, CannotBeUsedInOnCall) {
MockClass mock;
EXPECT_NONFATAL_FAILURE({ // NOLINT
ON_CALL(mock, IntFunc(_))
.WillByDefault(DoDefault());
}, "DoDefault() cannot be used in ON_CALL()");
}
// Tests that SetArgumentPointee<N>(v) sets the variable pointed to by
// the N-th (0-based) argument to v.
TEST(SetArgumentPointeeTest, SetsTheNthPointee) {
typedef void MyFunction(bool, int*, char*);
Action<MyFunction> a = SetArgumentPointee<1>(2);
int n = 0;
char ch = '\0';
a.Perform(make_tuple(true, &n, &ch));
EXPECT_EQ(2, n);
EXPECT_EQ('\0', ch);
a = SetArgumentPointee<2>('a');
n = 0;
ch = '\0';
a.Perform(make_tuple(true, &n, &ch));
EXPECT_EQ(0, n);
EXPECT_EQ('a', ch);
}
#if GMOCK_HAS_PROTOBUF_
// Tests that SetArgumentPointee<N>(proto_buffer) sets the variable
// pointed to by the N-th (0-based) argument to proto_buffer.
TEST(SetArgumentPointeeTest, SetsTheNthPointeeOfProtoBufferType) {
typedef void MyFunction(bool, TestMessage*);
TestMessage* const msg = new TestMessage;
msg->set_member("yes");
TestMessage orig_msg;
orig_msg.CopyFrom(*msg);
Action<MyFunction> a = SetArgumentPointee<1>(*msg);
// SetArgumentPointee<N>(proto_buffer) makes a copy of proto_buffer
// s.t. the action works even when the original proto_buffer has
// died. We ensure this behavior by deleting msg before using the
// action.
delete msg;
TestMessage dest;
EXPECT_FALSE(orig_msg.Equals(dest));
a.Perform(make_tuple(true, &dest));
EXPECT_TRUE(orig_msg.Equals(dest));
}
// Tests that SetArgumentPointee<N>(proto2_buffer) sets the variable
// pointed to by the N-th (0-based) argument to proto2_buffer.
TEST(SetArgumentPointeeTest, SetsTheNthPointeeOfProto2BufferType) {
using testing::internal::FooMessage;
typedef void MyFunction(bool, FooMessage*);
FooMessage* const msg = new FooMessage;
msg->set_int_field(2);
msg->set_string_field("hi");
FooMessage orig_msg;
orig_msg.CopyFrom(*msg);
Action<MyFunction> a = SetArgumentPointee<1>(*msg);
// SetArgumentPointee<N>(proto2_buffer) makes a copy of
// proto2_buffer s.t. the action works even when the original
// proto2_buffer has died. We ensure this behavior by deleting msg
// before using the action.
delete msg;
FooMessage dest;
dest.set_int_field(0);
a.Perform(make_tuple(true, &dest));
EXPECT_EQ(2, dest.int_field());
EXPECT_EQ("hi", dest.string_field());
}
#endif // GMOCK_HAS_PROTOBUF_
// Tests that SetArrayArgument<N>(first, last) sets the elements of the array
// pointed to by the N-th (0-based) argument to values in range [first, last).
TEST(SetArrayArgumentTest, SetsTheNthArray) {
typedef void MyFunction(bool, int*, char*);
int numbers[] = { 1, 2, 3 };
Action<MyFunction> a = SetArrayArgument<1>(numbers, numbers + 3);
int n[4] = {};
int* pn = n;
char ch[4] = {};
char* pch = ch;
a.Perform(make_tuple(true, pn, pch));
EXPECT_EQ(1, n[0]);
EXPECT_EQ(2, n[1]);
EXPECT_EQ(3, n[2]);
EXPECT_EQ(0, n[3]);
EXPECT_EQ('\0', ch[0]);
EXPECT_EQ('\0', ch[1]);
EXPECT_EQ('\0', ch[2]);
EXPECT_EQ('\0', ch[3]);
// Tests first and last are iterators.
std::string letters = "abc";
a = SetArrayArgument<2>(letters.begin(), letters.end());
std::fill_n(n, 4, 0);
std::fill_n(ch, 4, '\0');
a.Perform(make_tuple(true, pn, pch));
EXPECT_EQ(0, n[0]);
EXPECT_EQ(0, n[1]);
EXPECT_EQ(0, n[2]);
EXPECT_EQ(0, n[3]);
EXPECT_EQ('a', ch[0]);
EXPECT_EQ('b', ch[1]);
EXPECT_EQ('c', ch[2]);
EXPECT_EQ('\0', ch[3]);
}
// Tests SetArrayArgument<N>(first, last) where first == last.
TEST(SetArrayArgumentTest, SetsTheNthArrayWithEmptyRange) {
typedef void MyFunction(bool, int*);
int numbers[] = { 1, 2, 3 };
Action<MyFunction> a = SetArrayArgument<1>(numbers, numbers);
int n[4] = {};
int* pn = n;
a.Perform(make_tuple(true, pn));
EXPECT_EQ(0, n[0]);
EXPECT_EQ(0, n[1]);
EXPECT_EQ(0, n[2]);
EXPECT_EQ(0, n[3]);
}
// Tests SetArrayArgument<N>(first, last) where *first is convertible
// (but not equal) to the argument type.
TEST(SetArrayArgumentTest, SetsTheNthArrayWithConvertibleType) {
typedef void MyFunction(bool, char*);
int codes[] = { 97, 98, 99 };
Action<MyFunction> a = SetArrayArgument<1>(codes, codes + 3);
char ch[4] = {};
char* pch = ch;
a.Perform(make_tuple(true, pch));
EXPECT_EQ('a', ch[0]);
EXPECT_EQ('b', ch[1]);
EXPECT_EQ('c', ch[2]);
EXPECT_EQ('\0', ch[3]);
}
// Test SetArrayArgument<N>(first, last) with iterator as argument.
TEST(SetArrayArgumentTest, SetsTheNthArrayWithIteratorArgument) {
typedef void MyFunction(bool, std::back_insert_iterator<std::string>);
std::string letters = "abc";
Action<MyFunction> a = SetArrayArgument<1>(letters.begin(), letters.end());
std::string s;
a.Perform(make_tuple(true, back_inserter(s)));
EXPECT_EQ(letters, s);
}
// Sample functions and functors for testing Invoke() and etc.
int Nullary() { return 1; }
class NullaryFunctor {
public:
int operator()() { return 2; }
};
bool g_done = false;
void VoidNullary() { g_done = true; }
class VoidNullaryFunctor {
public:
void operator()() { g_done = true; }
};
bool Unary(int x) { return x < 0; }
const char* Plus1(const char* s) { return s + 1; }
void VoidUnary(int n) { g_done = true; }
bool ByConstRef(const std::string& s) { return s == "Hi"; }
const double g_double = 0;
bool ReferencesGlobalDouble(const double& x) { return &x == &g_double; }
std::string ByNonConstRef(std::string& s) { return s += "+"; } // NOLINT
struct UnaryFunctor {
int operator()(bool x) { return x ? 1 : -1; }
};
const char* Binary(const char* input, short n) { return input + n; } // NOLINT
void VoidBinary(int, char) { g_done = true; }
int Ternary(int x, char y, short z) { return x + y + z; } // NOLINT
void VoidTernary(int, char, bool) { g_done = true; }
int SumOf4(int a, int b, int c, int d) { return a + b + c + d; }
void VoidFunctionWithFourArguments(char, int, float, double) { g_done = true; }
int SumOf5(int a, int b, int c, int d, int e) { return a + b + c + d + e; }
struct SumOf5Functor {
int operator()(int a, int b, int c, int d, int e) {
return a + b + c + d + e;
}
};
int SumOf6(int a, int b, int c, int d, int e, int f) {
return a + b + c + d + e + f;
}
struct SumOf6Functor {
int operator()(int a, int b, int c, int d, int e, int f) {
return a + b + c + d + e + f;
}
};
class Foo {
public:
Foo() : value_(123) {}
int Nullary() const { return value_; }
short Unary(long x) { return static_cast<short>(value_ + x); } // NOLINT
std::string Binary(const std::string& str, char c) const { return str + c; }
int Ternary(int x, bool y, char z) { return value_ + x + y*z; }
int SumOf4(int a, int b, int c, int d) const {
return a + b + c + d + value_;
}
int SumOf5(int a, int b, int c, int d, int e) { return a + b + c + d + e; }
int SumOf6(int a, int b, int c, int d, int e, int f) {
return a + b + c + d + e + f;
}
private:
int value_;
};
// Tests InvokeWithoutArgs(function).
TEST(InvokeWithoutArgsTest, Function) {
// As an action that takes one argument.
Action<int(int)> a = InvokeWithoutArgs(Nullary); // NOLINT
EXPECT_EQ(1, a.Perform(make_tuple(2)));
// As an action that takes two arguments.
Action<short(int, double)> a2 = InvokeWithoutArgs(Nullary); // NOLINT
EXPECT_EQ(1, a2.Perform(make_tuple(2, 3.5)));
// As an action that returns void.
Action<void(int)> a3 = InvokeWithoutArgs(VoidNullary); // NOLINT
g_done = false;
a3.Perform(make_tuple(1));
EXPECT_TRUE(g_done);
}
// Tests InvokeWithoutArgs(functor).
TEST(InvokeWithoutArgsTest, Functor) {
// As an action that takes no argument.
Action<int()> a = InvokeWithoutArgs(NullaryFunctor()); // NOLINT
EXPECT_EQ(2, a.Perform(make_tuple()));
// As an action that takes three arguments.
Action<short(int, double, char)> a2 = // NOLINT
InvokeWithoutArgs(NullaryFunctor());
EXPECT_EQ(2, a2.Perform(make_tuple(3, 3.5, 'a')));
// As an action that returns void.
Action<void()> a3 = InvokeWithoutArgs(VoidNullaryFunctor());
g_done = false;
a3.Perform(make_tuple());
EXPECT_TRUE(g_done);
}
// Tests InvokeWithoutArgs(obj_ptr, method).
TEST(InvokeWithoutArgsTest, Method) {
Foo foo;
Action<int(bool, char)> a = // NOLINT
InvokeWithoutArgs(&foo, &Foo::Nullary);
EXPECT_EQ(123, a.Perform(make_tuple(true, 'a')));
}
// Tests using IgnoreResult() on a polymorphic action.
TEST(IgnoreResultTest, PolymorphicAction) {
Action<void(int)> a = IgnoreResult(Return(5)); // NOLINT
a.Perform(make_tuple(1));
}
// Tests using IgnoreResult() on a monomorphic action.
int ReturnOne() {
g_done = true;
return 1;
}
TEST(IgnoreResultTest, MonomorphicAction) {
g_done = false;
Action<void()> a = IgnoreResult(Invoke(ReturnOne));
a.Perform(make_tuple());
EXPECT_TRUE(g_done);
}
// Tests using IgnoreResult() on an action that returns a class type.
MyClass ReturnMyClass(double x) {
g_done = true;
return MyClass();
}
TEST(IgnoreResultTest, ActionReturningClass) {
g_done = false;
Action<void(int)> a = IgnoreResult(Invoke(ReturnMyClass)); // NOLINT
a.Perform(make_tuple(2));
EXPECT_TRUE(g_done);
}
TEST(AssignTest, Int) {
int x = 0;
Action<void(int)> a = Assign(&x, 5);
a.Perform(make_tuple(0));
EXPECT_EQ(5, x);
}
TEST(AssignTest, String) {
::std::string x;
Action<void(void)> a = Assign(&x, "Hello, world");
a.Perform(make_tuple());
EXPECT_EQ("Hello, world", x);
}
TEST(AssignTest, CompatibleTypes) {
double x = 0;
Action<void(int)> a = Assign(&x, 5);
a.Perform(make_tuple(0));
EXPECT_DOUBLE_EQ(5, x);
}
class SetErrnoAndReturnTest : public testing::Test {
protected:
virtual void SetUp() { errno = 0; }
virtual void TearDown() { errno = 0; }
};
TEST_F(SetErrnoAndReturnTest, Int) {
Action<int(void)> a = SetErrnoAndReturn(ENOTTY, -5);
EXPECT_EQ(-5, a.Perform(make_tuple()));
EXPECT_EQ(ENOTTY, errno);
}
TEST_F(SetErrnoAndReturnTest, Ptr) {
int x;
Action<int*(void)> a = SetErrnoAndReturn(ENOTTY, &x);
EXPECT_EQ(&x, a.Perform(make_tuple()));
EXPECT_EQ(ENOTTY, errno);
}
TEST_F(SetErrnoAndReturnTest, CompatibleTypes) {
Action<double()> a = SetErrnoAndReturn(EINVAL, 5);
EXPECT_DOUBLE_EQ(5.0, a.Perform(make_tuple()));
EXPECT_EQ(EINVAL, errno);
}
} // Unnamed namespace