[DEV] try to build glew for windows
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glew
2
glew
@ -1 +1 @@
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Subproject commit 1b28edd7b1b7e9864609cc77357bdc4a3cc1e719
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Subproject commit 4423e9fec2b665096f10c8b74020a9abf0f9f260
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@ -5,7 +5,7 @@ import os
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def get_type():
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def get_type():
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return "PREBUILD"
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return "LIBRARY"
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def get_desc():
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def get_desc():
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return "Glew generic glew interface (for windows only)"
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return "Glew generic glew interface (for windows only)"
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@ -18,7 +18,7 @@ def get_maintainer():
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"Marcelo E. Magallon <mmagallo@debian org>"]
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"Marcelo E. Magallon <mmagallo@debian org>"]
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def get_version():
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def get_version():
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return [4,5]
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return [1,13,0]
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def create(target, module_name):
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def create(target, module_name):
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if "Windows" in target.get_type():
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if "Windows" in target.get_type():
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@ -26,27 +26,23 @@ def create(target, module_name):
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my_module = module.Module(__file__, module_name, get_type())
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my_module = module.Module(__file__, module_name, get_type())
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my_module.add_header_file([
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my_module.add_header_file([
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'glew/include/GL/glew.h',
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'glew/include/GL/glew.h',
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'glew/include/GL/glxew.h',
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'glew/include/GL/glxew.h',
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'glew/include/GL/wglew.h'
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'glew/include/GL/wglew.h'
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],
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],
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destination_path="GL")
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destination_path="GL")
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my_module.add_src_file([
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if target.config["bus-size"] == "32":
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'glew/src/glew.c',
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my_module.add_flag('link-lib', [
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'glew/src/glewinfo.c',
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os.path.join(tools.get_current_path(__file__), "glew/lib/Release/Win32/glew32s.lib")
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'glew/src/visualinfo.c'
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],
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])
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export=True)
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"""
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else:
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my_module.add_flag('link-lib', [
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os.path.join(tools.get_current_path(__file__), "glew/lib/Release/x64/glew32s.lib")
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],
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export=True)
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my_module.add_flag('link-lib', [
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my_module.add_flag('link-lib', [
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"opengl32",
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"opengl32",
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"gdi32"
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"gdi32"
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],
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],
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export=True)
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export=True)
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"""
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return my_module
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return my_module
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else:
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else:
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return None
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return None
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