[DEV] update to future lutin 2.0
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@ -21,7 +21,7 @@ def get_version():
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return [4,5]
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def create(target, module_name):
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if target.name=="Windows":
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if "Windows" in target.get_type():
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#http://glew.sourceforge.net/index.html
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my_module = module.Module(__file__, module_name, get_type())
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@ -33,17 +33,20 @@ def create(target, module_name):
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destination_path="GL")
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if target.config["bus-size"] == "32":
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my_module.add_export_flag('link-lib', [
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my_module.add_flag('link-lib', [
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os.path.join(tools.get_current_path(__file__), "glew/lib/Release/Win32/glew32s.lib")
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])
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],
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export=True)
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else:
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my_module.add_export_flag('link-lib', [
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my_module.add_flag('link-lib', [
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os.path.join(tools.get_current_path(__file__), "glew/lib/Release/x64/glew32s.lib")
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])
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my_module.add_export_flag('link-lib', [
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],
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export=True)
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my_module.add_flag('link-lib', [
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"opengl32",
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"gdi32"
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])
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],
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export=True)
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return my_module
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else:
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return None
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